Board: /vr/
"/vr/ - Retro Games" is 4chan's imageboard for discussing retro console video games and classic arcade games.
This board is for the discussion of classic, or "retro" games, including consoles, computer games, arcade games (including pinball) and any other forms of video games. Retro gaming means platforms launched in 2001 and earlier, and official game titles for those platforms released no later than December 2007 (homebrew console games made after this date will be permitted). The Microsoft Xbox, Nintendo GameCube, Nintendo Game Boy Advance, and Sony PlayStation 2 will now be considered "retro".
Helpful links:
Game Tech Wiki
Emulation General Wiki What's your favorite final fantasy and why? >be Kevin Sorbo
>be jealous of Fabio's fabionic energy and success within the video game industry
>weave a great tale of deceit to pervert reality and lead the masses astray from the truth, the truth that OoT Link was based upon Fabio
>make the people believe that OoT was actually based on Leonardo DiCaprio or Eminem -- ridiculous notions, to say the least
This is all Kevin Sorbo's fault. He will fucking burn. OoT Link was based on Fabio, that much is obvious. The similarities are uncanny, and Kevin Sorbo can deceive the people no longer. Seek the truth. Seek Fabio. I just got this little guy and I absolutely love it. https://www.youtube.com/watch?v=GIp7C2ro2T8
https://github.com/Mr-Wiseguy/Zelda64Recomp I can't fucking do it. Isn't this the easy one? How did they possibly create something like this on a first attempt? The only 3D experience they had was Star Fox 2. DOOM THREAD / RETRO FPS THREAD - Last thread: >>10912791
Doom/Quake/Duke/Heretic/Hexen/Unreal/Sam/Half-Life/etc
Gameplay, WADs/Maps/Mods, Source Ports
All other 90s FPS welcome
~ Let's post like gentlemen ~
FAQ/PASTEBIN
https://rentry.org/vrbin
SO YOU WANT TO PLAY SOME FUCKING DOOM
(or Quake, Duke, Marathon, Deus Ex)
https://imgur.com/a/wWS8zXz
Same thing, in video format:
https://youtu.be/ietb4JwaaXA
https://youtu.be/DhOjleMqwdQ
https://youtu.be/CGj4gXyCzg0
Quickstart torrent (IWADS etc): https://mediafire.com/file/wuniyrhsjjgq4y8
PortaDOOM: https://github.com/Kroc/PortaDOOM/releases
Quake 1-3 FAQ: https://pastebin.com/Ucb11XhU
Downloads for various /vr/ shooters:
https://mega.nz/#F!QXIk1bjB!NHRWGIfjcc77PyGgRlga4Q
https://mega.nz/#F!GtEQTISJ!CCJGyPEEEsZasc1PMXicUA
https://drive.google.com/open?id=1ppJLNvQEPfP4FsOCQBak1TMvPUIswCac
Doom Shovelware:
https://drive.google.com/open?id=1Xy-YDWytlEa2CS9rit-PUgcieh4MrGzR
Fileplanet archives:
https://www.quaddicted.com/files/mirrors/ftp.planetquake.com/
4CHAN DOSPACK + Win98 games (pre-configured):
https://mega.nz/folder/3t8nzSIS#947kyMN6Z80f8HS7q2XlqA
== INFO/LINKS ==
OFFICIAL DOOM WIKI
http://doomwiki.org/
WHERE TO FIND WADS
Vanilla/Boom: https://www.doomworld.com/forum/4-wads-mods/
ZDoom: http://forum.zdoom.org/viewforum.php?f=19
/idgames: https://www.doomworld.com/idgames/
TUTORIALS/UTILITIES
https://pastebin.com/7vKYWYp0
RESOURCES
https://forum.zdoom.org/viewforum.php?f=37
== /VR/DOOM COMMUNITY ==
THREAD ARCHIVES
https://desuarchive.org/vr/search/text/"doom thread"/type/op/
MAKING NEW THREADS PROPERLY
https://pastebin.com/8mDnrsrB
IMAGE DATABASE
http://vrdoom.booru.org/?page=post&s=list
OUR WADS
https://rentry.org/8ca3061522e0
OUR SRB2K SERVER (Kart Game in Doom), more info here:
https://pastebin.com/gPdytB18
PLAY SOME RETRO FPS WITH /VR/:
http://clovr.xyz/
WAD BOORU:
http://clovr.xyz/wadsup/ I've only played Covenant so I went back to play SH1 because anons kept saying "it's so much darker and betterer". In reality, every 2nd line is just the same usual anime hijinks. Why would you lie to me? wow this controls terrible. Please say nice things about croc. Plz plz plz This is my favorite Mega Man. This game is fucking shit. It plays like ass, even worse than the previous 3rd game. Half of the mechanics are obscure as shit or are so half-baked they barely even work half the time.
Game also looks ugly as shit (fucking pictures of houses stretched across boxes on the second island, even gta 3 didn't have the audacity to do that) and the story is some ESL ripoff of Scarface and Miami Vice. The only thing that's reedemable about the game is the soundtrack but that is just because Rockstar just licensed a bunch of "BEST HITS OF THE 80s" albums, which is not an achievement.
Was "babby's first openworld game" really that strong to have retards hold this shit in high regard? WORTHLESS CONSUMERS!!!
Why didn't you play Zoop?!
We used ALL of our corporate powers at our disposal to force you! Post your favorite '80s RPG. >makes white piggus grind more Jesus wept
>walk into savepoint
>walls of text
>walk into savepoint
>walls of text
>battle
>walls of text
>battle
>walk into savepoint
>walls of text
>all battles were scripted, there have been no random encounters for two hours
I've played visuals that had more gameplay than this. And I haven't reached disc 2 yet, I heard it's even worse. So after turning 33 I promised myself to finally 100% this, no save states and no abusing cape. Got all 96 exits the other day. So I wanted to share my thoughts in, you guessed it, a shitty blog post.
It's a great game, but I don't think it's the best game ever. While I liked it a lot, I've always felt a slight disappointment when playing it. It's hard to pinpoint why, but there's enough flaws here and there.
I think Nintendo kind of shot themselves in the leg with all the new mechanics. They are all interesting, but they are either hard to use, gimmicky or just plain broken, so it never feels like they utilized them to full extent. Spin jump is cool, but I guess many never used it, and it's not required per se almost ever. Cape is both fun and stupidly OP, it was probably impossible to balance the game with it in mind. Yoshi feels more like an afterthought in the game.
The save function is good, but too bare bones. The dragon coins feel like a good premise for a collectathon, but they aren't saved and getting them in one go is a chore. Getting lives feels pointless too as they reset every time you turn off the game.
On the other hand, all the cool stuff from Super Mario Bros 3 is gone. Map items? Cool suits? Bonus levels? Cool map objects? All of these were removed, making the game feel somehow like a downgrade.
The levels are huge but half empty. Mario just feels too small. The first few worlds are definitely cool, but around the mystery woods and chocolate island it starts feeling like a chore.
Perhaps my biggest gripe had always been the physics—they just don't feel right. I've beaten the game, yet I still had trouble landing on small platforms. Then I turned on SMB3 and the control felt so much more precise and fluid. How? No idea.
All in all, it's a weird case where the game makes a few steps forward compared to SMB3, but then takes a few steps back. While a great game, I can't help but feel something's missing here. Is this the sexiest console? So this started as an arcade game based on a Jackie Chan movie although only very loosely and it was probably an existing beat em up Irem already had and slapped the license on. The Famicom port was supposed to be the first Irem game on the system but Nintendo insisted on doing the port themselves for some reason so 10 Yard Fight ended up as Irem's FC debut. There was a later second printing as just Kung Fu after they lost the Spartan X license; that cartridge is rare and kind of a collector's item. Like a lot of the early NES/FC titles it's fun for about 20 minutes of gameplay but you can't exactly fit much content in 40k of ROM. An entertaining fact about Spartan X/Kung Fu is that it was the first NES/FC game to feature the familiar plot of a group of baddies kidnapping your girlfriend and you have to rescue her. There are a few home computer ports of Spartan X as well (as Kung Fu Master so they didn't have to pay for the license) but you really don't want to play those.
There was also an urban myth with this game that if you beat it 8x in a row Sylvia was revealed as a baddie and you had to fight a boss battle with her; bunch of nonsense peddled by Japanese gaming magazines. How is she so powerful? Her magic stats are insanely high compared to Terra who is a born demon. THIS GAME WAS BASED
FUCK YOU IF YOU THINK OTHERWISE. The creator of GEMS died.
https://www.timeextension.com/news/2024/05/jon-miller-creator-of-the-sound-driver-used-in-hundreds-of-mega-drive-genesis-games-passes-away
https://segaretro.org/GEMS Is there a real difference between an M2 port of a shmup and just emulating the arcade? >all it needed was a fuckin' DVD player Can you spot the fake?
I bought 1 PS2 controller from DK Oldies (just to try the site out for myself). 2 PS2 controllers from gamestop's website. And 1 controller I bought around 12 years ago in store.
DK Oldies lived up to the reputation being a fake OEM controller and it was the most expensive. The 2 gamestop controllers were sticky/dirty (I don't know how long they were in storage) but honestly they are original, they work, and were just $15 a controller. Though I'm unsure if they just have a pile of real and knock off controllers and I just got lucky, gamestop's site never said original controllers and I wouldn't be surprised.
Anyway here is a thread for hardware/accessories you bought. Is Spider-Man (2000) and it's sequel good games? Do they hold up or no? What if we put a cathode into a vacuum tube haha Is there any big difference between NTSC-U and NTSC-J?, if yes do you use different shaders when emulating games because of it? Why do so many people recommend Trinitron when 98% of them are composite only? It's rare to even find one that supports S-video let alone component, and all the ones that have these better connections are the newer flat-screen and wide-screen variants.
I just want a 18-22 inch curved screen with component, good geometry, and minimal overscan, is that too much to ask? Am I really going to have to RGB mod one of these composite TVs or go with a PVM? The analog camera movement mod for this game makes it a billion times better. Mother/Earthbound thread
>Which one was your 1st?
>Which one's your favorite?
>Who's your favorite character?
>What's your favorite area?
>What's your favorite song? What are your favorite? Currently playing Dark Infection (Resident evil 3 (ps1) mod) Jak & Daxter was originally a 3D open world Crash Bandicoot game. Sandover Village could have been filled with a friendly version of the natives from Crash 1. Jak spins like Crash. Eco power-ups could have been masks. Keira is a young female mechanic who builds large devices and vehicles for Jak, just like Coco Bandicoot does for Crash. You only really played 25% of STH3 What was your favourite game for the Nintendo GameCube? Akio talks about Metal Slug soldier select screen:
https://twitter.com/akio_1963/status/1788875857735590017
Why don't Japanese like the ugly style? What are some games that don't run properly on OPL? I know that Ratchet 3 has some strange slowdown whenever you kill enemies that doesn't happen when you play from a disc. https://youtu.be/kGc7TIKpV5U?si=f4lI77HyCD1n9w6t
I'll start >released almost 25 years ago
>still getting regular balance patches, content updates, and even expansion packs
>and on top of that, it's one of the few remakes that just completely mogs the original game in every aspect
Astonishing to see. What is the definitive version of the RE trilogy? PS1, Dreamcast, GC or Windows?
>RESIDENT EVIL PC
https://archive.org/details/biohazard-mediakite
>Resident Evil 1 Classic REbirth
https://classicrebirth.com/index.php/downloads/resident-evil-classic-rebirth/
>RESIDENT EVIL 2 PC
https://archive.org/details/biohazard-2-sourcenext
>Resident Evil 2 Classic REbirth
https://classicrebirth.com/index.php/downloads/resident-evil-2-classic-rebirth/
>Port COMPARISON
https://gamecom.neocities.org/Resident_Evil/Comparison/Resident_Evil_2/
>RESIDENT EVIL 3 PC
https://archive.org/details/biohazard-3-source-next
>Resident Evil 3 Classic REbirth
https://classicrebirth.com/index.php/downloads/resident-evil-3-classic-rebirth/ Why do so many zoomers view arcade as mindless quarter munchers when in reality they were the premium experience in terms of gameplay, challenge, replayability, and tech? What happens when a magazine publisher and the geniuses at Bits Laboratory get together? One of the worst NES games, but we got the cleaned-up edition with bug fixes. The Famicom version is worse than that even. It's so fun being on a time limit to capture ghosts so when you run out of time you fail the mission and of course the pic related ending part which necessitates you climbing several flights of stairs by tapping A over and over and over (better get a turbo controller for this one).
If you do manage to beat the game and your head doesn't explode from hearing the Ghostbusters theme song looping over and over for an hour, your reward is staring at a black screen for two minutes as there's a bug that prevents the credits from being shown (fixed in the NES version). There's also a couple glitches in the buy equipment screen that were removed from the NES version, some of which can be used to your advantage. This is truly ultimate kusoge. After playing the first three Splinter Cell games I want more. Want to ask about the 'retro' version of Double Agent, is it only good on the OG Xbox? I don't have it unfortunately and want to know if it's okay on the PS2 or the GC as well, which of these ports should I play? I have a PS2 and a Wii What's your favorite /vr/ dudebro game?
For me, it's Aggressive Inline for GC/PS2 because rollerblading is cool and totally not gay, dudes. >bullets cause water ripples
>bullets can ricochet off walls
>underwater explosions cause bubbles
>trees can be knocked with explosions
>enemies have detailed motion captured animations
This was the most immersive FPS game at the time. And it ran on a console with 4MB of RAM. I do prefer the 90s PC port overall though. >slow
>incredibly poorly balanced
>ugly Arcade thread.
Just returned from another jaunt to Galloping Ghost and this is what I discovered this time
>Friend showed me Cadillacs and Dinosaurs, absolutely loved it, we finished it
>Beat House of the Dead 4 for the first time can't wait to try the other routes and perfect it over time
>Michael Jackson Moonwalker is not a shitpost, it's very fun Apparently this is actually the closest to a 3D Zelda on PS1
Decent review if anyone is interested:
https://www.youtube.com/watch?v=UvuB0OuiPmY What Frankenstein monsters have you assembled?
I am laughing like a madman that this shit actually works after failing to get it working on a personal black and white CRT. Apparently I need a $30 RF converter so fuck that. Gotta keep the dream alive. Anyways I'm gonna get a few rounds of Berzerk in to celebrate surviving severe weather. Will update with my scores.
Previous thread: >>10904873 >traumatizes you as a child Is this the ultimate reto console?
>amazing 240p support
>plays everything before 2000
>tons of controller options
>cheap component cables with both 16:9 ad 4:3 support
>native gamecube support Forgive me if this is more a /v/ question, but how come the Mortal Kombat series never received the acclaim and legacy that Street Fighter and King of Fighters did?: >let Capcom make two Zelda games
>they make the undisputed best 2D Zelda games of all time
>Nintendo never lets them touch the series again
Why didn't Nintendo collaborate with Capcom more often? I was replaying Zelda 2 and wanted to try to collect keys as much as I can in Second Quest. If you don't have any keys, you can bypass locked doors if you transform into a faerie. To get as much keys as possible, I have to get the Magic Key before collecting any keys. Then I revisited the palaces to collect keys and found there was a missing key in the first palace. It's the key in a room with a statue where you can get a red potion. If you take the potion then leave the screen, the key is lost when you return. I have wasted a few hours because of this glitch. I'm not the only one who suffer this.
https://gamefaqs.gamespot.com/boards/563487-zelda-ii-the-adventure-of-link/63627964
Thanks for reading my blog. Recommend me some cp/m games Same with PSP. There's literally no reason to buy newly made Chinese garbage. ITT: ancient games you had no idea you would get addicted to
>recently started emulating PS1 and PS2 games for the first time and decided to try pic related
>"i'll probably play it like once and get bored it's just a stupid arcade racer"
>weeks later i still crave playing this every day
>the adrenaline rush you get is insane for a simple 90s game, dark souls boss fight levels of adrenaline
>slowly but steady grinding my track memory and reaction times to beat the races on max difficulty.
>used to crash into walls all the time and blow my ship up
>now I can blast through the narrow tracks at 500km/h without hitting any walls
>my in game reaction times have increased tenfold where i can easily hit opponents with the unguided rockets while turning at insane speeds
>hairpin corners that I used to have to brake for I can now take at max speed because i've practiced it so much I know exactly when to turn in advance to throw my ship into the turn sideways
>restarting a racing challenge over and over again trying to finally beat it feels like chasing a crack cocaine high or something
>the game requires so much concentration it's like you can feel your brain's energy reserves running out What went wrong here? Why does Sonic Adventure Deluxe (SADX) look worse in every way?
>SA1
1998
>SADX
2003 A Loooot of walking through copy pasted corridors
How did Bungie get away with this? Is it a realistically achievable goal for the average player? Do you have any yourself? I'm sorry, but Deus Ex is the funniest fuckin fun But it runs on the original hardware and requires it. And emulation.
There's nothing else like this from the retro gaming era, that's been kept up to date somehow. A thread for those using their phones for retro-gaming, from emulation to ports of retro-games.
I have a Poco M4 Pro and I use Retroarch with a Bluetooth controller (one of those cheap ipega controllers) and it works fine outside of N64 emulation giving me stuttering, heard I'm better off using mupen64fz instead. >Gran Turismo 0
Post racing games or something. So, how do you like them? Good, bad, decent, unplayable?
I was surprised by picrel - the Pokemon Yellow remakes are very interesting. They feel very nostalgic/remake-y without being the same game with new graphics.
Capturing wild pokemons in the PkmnGo style instead of battling them was shocking for me at first, but feels wonderful after a few hours of gameplay. Battles are rarer, so they feel a bit more special and not just a chore.
Thoughts? What's your favorite SCUMM or point-and-click adventure game?
pic related, Day of the Tentacle is the only 2D game with a hand-drawn cartoon art style that doesn't look like a cheap Disney imitation, and it's all beautiful. Legitimately funny too, with clever puzzles that aren't bullshit but are not obvious like all good adventure games.
If it can be played on SCUMMVM, it counts. Post late 90s and early 00s art, menus, UI, and music
Gameplay screenshots fine too if they embody the era zeitgeist
https://www.youtube.com/watch?v=nPb2xhiyBXE Looking for a late 1990s Windows game.
>a 2D top-down shooter with arrow-shaped vessels, something like Wings for DOS (pic related)
>the playfield doesn't warp around, it's limited by borders
>in the single-player mode the player has to eliminate all the opponents who are similar to you and land in a designated spot afterwards in order to finish a level
>different weapon pickups are scattered around the map, including homing missiles, lasers and a flamethrower (maybe)
>the sprites are smooth, non-pixelated, like one would expect from a 1999 Windows game. There were no pre-rendered or otherwise faux 3D effects
>it takes place inside some kind of hi-tech maze, installation etc. Yeah, this might sound like Descent, but it's definitely not given it's a 2D game https://store.steampowered.com/app/2398450/Classic_Marathon/
Marathon is free on Steam right now.
Go play it. How does /vr/ feel about Crash Bandicoot Wrath of Cortex? I give up. I really enjoyed the first KF but this has just been painful all the way. The game lags constantly even when there is nothing going on, the map goes in every direction and all the different textures and motifs are used and re-used randomly which doesn't help get your bearings, the maps they provide barely help. The level design really feels like it was someone's first Doom map from 1994 except x20 in size. I am now lvl 26, have about 4 key items I have no idea what to do with, and I feel like I've been everywhere except for ONE place I remember that ***might*** be where to use some of those key items but I can't even find it anymore. There is no way I can continue unless I cling to a guide.
My question is, are KF3 and Shadow Tower like this too? Lag and messy level design ? KF1 was fine, idk what happened here. >Xstation for flawless and perfect playback: Check
>Pixel RetroGem for pristine and sharp digital video output on the 65" OLED: Check
>MemCard Pro for virtually infinite memory cards and space: Check
>Quality Wireless adapter for lagless inputs and comfy sofa gaming: Check
Yup, it's gaming time. i was playing this old videogame, when i noticed both werewolves and vampires attack in open daylight, how is that posible? These games can be shockingly difficult, especially 2 is basically impossible without savescumming/resetting your console a million times. This and some early Zelda and Mario shows me that Miyamoto actually likes difficulty and it's way more Nintendo's fault that so many Nintnedo games are babby tier
Like, why the fuck did they give Pikmin 4 AUTO AIM, a million items that are basically free and busted af rewind? IIRC even 3 already had some of that. One explanation I guess is that Miyamoto's interests took a back seat. For all the things people give him crap for (usually without much evidence), I don't think it's fair to say he's a reason for the babby difficulty in many games even if he sometimes says in interviews that he just wants a comfy experience for everyone
2 is an amazing game anyway What's so soulful about Super Mario RPG? It's pretty basic in terms of gameplay but I still like it.
Is it Yoko Shimomura? Latest sub:
>Game Center CX #341 - Two Crude Dudes [LocationScouts]
https://nyaa.si/view/1803526
>Season 28: Episode 3 (#379) "The Kunio-kun series" premieres on Thursday, May 23rd.
https://otn.fujitv.co.jp/gamecenter/index.html
https://pastebin.com/u/GCCXGeneral
https://www.youtube.com/@gccx20th Janken was one of the worst ideas in gaming.
What are some other terrible ideas? Whats the "definitive" way of the playing the first three (or four if you're counting lost levels) Mario games? You ever feel as though kirby isn't appreciated as much any other ip? Sure there are fans but it just gets marked as kiddy crap in comparison to Zelda or Mario.
>great hummable ost in every title
>unique and imaginative artstyle
it's nearly impossible to come up with an oc that matches 1-1
>odd settings
>interesting lore
>final bosses honestly inspire a sense of dread
unlike any other platformer
I just don't understand why it gets written off in comparison to the others.
Honestly the anime didn't do the series any favors (saw it subbed and not that trash dub), he was never portrayed as infantile beforehand, just a simple fellow who ate when he was hungry and slept when he was tired. Post a game
You have to play the game posted after yours Old vidya renders like this Play any litty mario romhacks lately bros?
https://youtu.be/Yc7vjB0FtY4?si=r5Lg7AbaGffot804 ITT we post most egregious uses of SPC700 echo Was the Xbox the successor of the Dreamcast?
>OG Xbox was an upgraded version of the BlackBelt (Sega of America) Dreamcast Prototype (lost to Sega of Japan's Katana console which went on to become the dreamcast, even though it was slower, harder to develop for and would cost more)
>MS insisted on replacing the PowerPC 604e with an x86 chip (for obvious reasons, MS was an Intel shop) and 3Dfx was gone by then, but the engineers all worked for nVidia so that sorted the GPU, otherwise the OS was very different (BlackBelt not actually having an OS, everything was coded to the hardware)
>Later after lessons learned with the OG Xbox, MS decided to go back to the original PPC idea (but a far newer chip) and moved to ATi/AMD for graphics as nVidia royally screwed them (issues relating to die shrinks and asic integration)
>Xbox division was headed up by former Sega of America personnel, including their head, Peter Moore.
>Xbox IS the continuation of SEGA (of America) Previous Thread: >>10861021
Gameplay and development discussion:
What homebrew / hacks are you playing /vr/? Are you working on anything? Would you like to learn? Projects and questions welcome.
Active Communities:
romhacking.net
romhacks.org
smwcentral.net
metroidconstruction.com
gbatemp.net
sonicretro.org
mariopartylegacy.com
pokecommunity.com
baddesthacks.net
pouet.net
Huge Community List:
pastebin.com/edWKBJqn
IPS/BPS Patcher:
romhacking.net/utilities/1040
Huge Archive:
archive.org/download/En-ROMs/En-ROMs/
Other Archives:
archive.org/details/rom-hack-patch-archive
mediafire.com/folder/50m95vbbuyf25/vr's_ROM_>Hack_Recommendations
archive.org/details/hbmame_0244_roms
Quality of Life Improvements:
https://pastebin.com/4gmM7wc6
Desplash Patches:
mega.nz/folder/FZtzjZJa#qtrGXSbVNjiXUrnGUGSVMw
AtariDev:
forums.atariage.com
NESDev:
wiki.nesdev.org
forums.nesdev.org
SNESDev:
snes.nesdev.org/wiki/Main_Page
github.com/alekmaul/pvsneslib
wiki.superfamicom.org
N64Dev:
n64dev.org
n64vault.com
GC/WiiDev:
devkitpro.org
github.com/devkitPro/gamecube-examples
SegaDev:
smspower.org
MegaDev:
gendev.spritesmind.net/page-doc.html
github.com/Stephane-D/SGDK
SaturnDev:
antime.kapsi.fi/sega/docs.html
segaxtreme.net
jo-engine.org
DCDev
dreamsdk.org
PSXDev:
psxdev.net
problemkaputt.de/psx-spx.htm
PS2Dev:
github.com/ps2dev
XboxDev:
xboxdevwiki.net/Main_Page
GBDev:
gbdev.gg8.se/wiki
GBADev:
forum.gbadev.org
github.com/pret
forums.serenesforest.net/index.php?/topic/26913-nintenlords-hacking-utilities
VBDev:
virtual-boy.com/development/
Amigadev:
eab.abime.net
PC98Dev:
hackipedia.org/browse.cgi/Computer/Platform/PC,%20NEC%20PC-98
target-earth.net/wiki/doku.php?id=blog:pc98_devtools >rgbfags think this is better than composite Did this Russian version of Sonic Spinball really exist or is it fake? I have never seen a physical copy on the internet. dkc 3's haters are full of shit. the game is far from being even bad
played it years ago and had lot of fun, the stages were unique (just like previous dkcs) but so were the bosses, way more challenging, and the bonus stages, way more fun. the extras were very cool, not only there was your typical extra world (and a hard one) but also there were these things called banana birds, all super fresh and cool. Collecting them all felt solemn
now I'm play the gba because I wanted to hear the new music, and fuck, it even has more mini-games and stuff than the snes version!!
both are gorgeous game, they offer more replayability, challenge, and aren't linear
there is literally nothing bad with this game. it is childish compared to the serious ones? perhaps, and it's also more fun, lively and charmful. that doesn't mean it doesn't have creepy, dark, majestic things Just bought this. Does it have any good games? Only good movie licensed game Like it or not all games are just trying to match the feelings derived from playing pachinko Hey this 2023 optimized version loads pretty quickly. Not bad at all. It's some sort of Windows CE optimization with some tweaks for GDemu, feel free to try it yourself. Runs a little better and loads much faster but some geometry becomes flickery/weird.
https://www.dreamcast-talk.com/forum/viewtopic.php?t=16242 Is collecting physical PC games from the 98-XP era a worthwhile pursuit or is it too much work? I have a lot of nostalgia for games of this era but I imagine with keycodes and anti-piracy as well as trying to get an old OS running properly it would be a lot of trouble for someone like me (a retard). Is that true? have you grown up with betas, prototypes, etc thinking it was the real deal?? I grew up with simon wai sonic 2. it was weird, I knew it was odd, but didnt give it much thought and just accepted as it was: a weird sonic game. 7-8yo old me couldn't comprehend much, only enjoy it as I could
incomplete or not, bugged or not, i was still happy. damm those were the days If Mario is from Brooklyn, why does he speak in an Italian accent and not in an American-Italian accent? >Links
Retro sizer https://retrosizer.com/
Retro handhelds spreadsheet https://pastebin.com/ZyqXr19r (embed)
SoC Comparison https://versus.com/en/mobile-chipset
>Where to buy
Aliexpress, gogamegeek, litnxt, keepretro, mechdiy, Anbernic/retroid store
>Best Brands
Retroid (Well built, powerful, but expensive), Anbernic (Balanced price, power and build quality), Powkiddy (Cheap, low quality builds, interesting shapes), Miyoo (One hit wonder), TrimUI: (Good build quality, shitty software, good price).
>What do I buy
Post your preferences: Money (20$ - 200$), Shape (horizontal, vertical, clamshell, square), Pocketable or not, OS (Linux, Android, Both), Systems (Pre PSX is 8, 16, and 32-bit eras, PSX with extras, Dreamcast and N64, PSP and DS, PS2 and GC/Wii capable)
>Recommended devices
Prices depend on when and where you buy.
- Retroid Pocket 4 (200$, horizontal, 4.7" 16:9 Screen, up to PS2/GC, android)
- RG556 (180$, horizontal, 5.8" 16:9 OLED Screen, up to PS2/GC, android)
- Retroid Pocket 2S (100$, horizontal, 3.5" 4:3 Screen, can play some PS2/GC, android, pocketable)
- Powkiddy RGB30 (90$, horizontal, 4" 1:1 Screen, PSX with extras, linux, pocketable)
- Trimui Smart Pro (60$, horizontal, 5" 16:9 Screen, PSX with extras, linux)
- Anbernic RG 35XX Plus (60$, 3.5" 4:3 Screen, PSX with extras, linux, pocketable)
- Miyoo mini plus (60$, 3.5" 4:3 Screen, PSX with extras, linux, pocketable)
- R36S (50$, vertical, 4:3 screen, PSX with extras, linux, pocketable)
>Things I need to know
- Handhelds come with low quality SD cards. Back them up, throw them away, buy new ones.
- It takes some tinkering, specially linux devices.
- Overall quality of these products is very cheap.
- Reviewers get free handhelds, caveat emptor.
>Previous Thread
>>10912228 Previous: >>10866848
Awesome Downloads:
>OpenRCT2 - Currently the best way to play RollerCoaster Tycoon. We use the latest stable version for multiplayer unless otherwise noted:
https://openrct2.org/downloads
>UCES - includes all objdata files already extracted from each scenario upon loading, and includes tracks:
http://www.mediafire.com/download/7wcrq3xl266d1bj/UCES.zip
>Amazing Earl stuff - adds some custom-made rides and scenery:
http://www.mediafire.com/download/f3jzct5v8kbzdfj/AmazingEarl.zip
>Anon's devkit v0.2
https://pastebin.com/y857FdJH
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>Knowledge Base
https://web.archive.org/web/20160807005625/http://www.rctstationarchive.com/knowledgebase/index.shtml
>RCT1 Manual
http://replacementdocs.com/download.php?view.1111
>Headless Server Guide
https://pastebin.com/smsQWZtB
>Weekend Parks Archive
https://files.catbox.moe/2h17nx.rar
>4chan Kit v0.3
https://www.mediafire.com/file/dtzvwbcngrh0ghi/4chan_kit_v0.3.7z/file
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Was the past weekend's park saved? also lookin' good-level "improvements" I have a 1.0 Xbox and I'm really surprised that the HDD hasn't shit itself on me yet. I'd like to mod in a new SATA HDD or maybe even an SSD but I'm not looking to fully mod my Xbox
I want to keep it as close as I can to working stock. This means original dash and still popping in my dvds when I want to play
I'm probably going to end up recapping it and cleaning up the dvd tray anyway but I was wondering what the best way to clone a new drive in would be
It would be really nice if I could keep my old profile and saves but I'm willing to lose them if it means the console will work for another 10 years
Also, should I go with an HDD for authenticity or upgrade to an SSD for longevity? translation when? (FX version) just spent 130 dollars on importing a japanese saturn and a pseudosaturn kai 4 in 1 mainly for this game. a little late now that i impulse bought it, but do you guys think its as kino as everyone says? any other saturn rpgs/games youd recommend? If you had to think about the question for twenty years, would you say it's that bad? Holy shit this is a colossal leap over the first, gameplay is tight as hell and the visuals are some of the best of the generation. I have one of these N64 controller paks, I wanted to play a game but its giving me the damaged pak error, tried the format/repair option but its still there, is the battery dead? Is there a game or program thats better for managing the controller pak? I have a flashcart btw. Post games that push their consoles' capabilities as hard as possible. Don't argue about whether the games are good or not, I just want to admire audio-visual spectacle. Was this bad? I remember it being kino. https://youtu.be/5LwQDF-iBN0?t=39
There will never be a game like Postal 2.
Postal 2 is the perfect local psychopath simulator.
Literally everyone goes on a rampage and lots money and weapons.
Devs over the years push harder into the
>It is ironic parody
narrative.
Postal 2 literally lets you be a mass murder while GTA will endlessly spawn magic cops and military to kill you.
The
>you can solve everything peacefull
is literally bullshit after the first 2 days since the game will spawn auto hostile enemies and there is no way to not shoot them to win.
I wish there was a patch that removed the zones and made it one big world map like in GTA. This is the only game we can talk about.
This is literally Retro: Game. idk what i'm doing edition
i think /vr/ should have a retro computer general.
>it should go on /g/
realistically no one is using them for anything other than video games.
lets get some pastebins set up or something, emulators, suggested machines, must try lists, modern hardware upgrades, etc. I've been playing though about 850 super nintendo roms lately, only US and EU ones, no JP. I really like the snes, i had one in the 90s and it was great. But after playing heaps of games lately that I'd never played before like at least 80% of the library is shit. I skipped almost all the sports games though, of which there's probably about 200+ of them. But there's so many boring or crap platformers and shooters. Most of the beat em ups and rpgs are crap too.
The only "hidden gems" i found really were Air Strike Patrol, Brain Lord, Brawl Brothers, Hagane, Lethal Weapon and Twisted Tales of Spike McFang. About 10% of the library is some of the best games ever (Chrono Trigger, Super Metroid, LttP, you know the ones, there's maybe like 40 of them) then the rest is mostly junk. Maybe I would like them more if I was 12 again or something, i don't know. Are there any hidden hidden gems I'm missing? Any clandestine gems or top secret gems? Maybe I should try some translated JP snes games next. It would be nice if we could discuss web gamed like gaia, neopets, habbo hotel, tinierme etc.
like it or not these were part of internet culture and even if only just for the sake of "trolling" 4chan has been involved in a lot of them Would the Sega Genesis be able to run Street Fighter Alpha 2? Can't go wrong with Jetta Maxx and Shadow Yamoto in Eternal Champions, as well as Riptide in the Sega CD sequel of EC. As a kid growing up in the 90s, I didn't know the Neo Geo AES existed.
A game console that cost $500 and games that cost $250? Where was all this even sold? How could that ever become a sustainable market compared to the SNES and Genesis? Better than Mario Kart, Outrun and Wacky Wheels combined. Did any of you guys play Quake Team Fortress/Team Fortress Classic back in the day before TF2 released? How was it? It's time for Runark, AKA Growl, the beat 'em up where Indiana Jones fights poachers and beats up women in miniskirts. Why is this program so shit?
Let's talk about something basic, light guns. These are pretty simple, you point at your screen, that's where your mouse cursor is.
Now, MAME's light gun "interpretation"? It doesn't take into account aspect ratio. And practically every fucking game in MAME is 4:3. So if you try and play these games on a 16:9 monitor, the cursor doesn't line up. It takes the whole width of your monitor as the whole width of the in-game screen, so I can be pointing in the black but the MAME cursor is still right over the game. Vertical is fine, because the in-game view matches the size of the monitor.
I've tested maybe a dozen emulators. Only MAME and M2 emulator fail a basic sanity test so far, and all the M2 games are easy to recalibrate so the offset doesn't matter. This doesn't work in MAME. It would take literally 5 seconds for one of these guys to implement a "playing 4:3 on 16:9?" adjustment offset. No, your gun needs this option built in. Why? Because MAME. Recommend fishing games or games with decent fishing. No need to be mechanically complex, but at least games that'll let you fish whenever you wan't and have a couple different fish and fishing spots (like Animal Crossing). From what I can understand, fast disc speed can reduce load times but sometimes break certain games and speed up music, but does texture smoothing do anything besides apply gradients to everything in the game? And is this the same kind of smoothing you can enable with PS3 BC?
Anyone know any other tidbits or side effects of this feature, or know of any games that really benefit from it? > Written in Forth
> No Man's Sky in 1986 on two 360k disks
> Amazing port for Sega Genesis
possibly one of the most based games of our time? >basically a trial n error game
I LOVE IT! replayed it recently, what holds up and what not from a modern perspective?
Still good
>graphics
>sound design
>shooting
not so much
>unskipabble not cutscenes that go for too long
>the defend point for x minutes of waves of enemies is not good
the intro is too long but i concede that it was impressive back then. even then its just a chore to replay and i recommend anyone to start playing when you receive the crowbar.
was absolutely hyped by that game release and couldnt play it with good framerate ntil around 2013, back then we didnt had hd longplays no commentary like today so while i saw 2 times the alyx no commentary run i think this looked better back in the day compared to the present release of alyx. whats your opinion on that?? other than pic related and Ico what are some other classic puzzle games from the retro era? Zoomer here (I know, I know). Ive noticed in all these action RPGs with pre-rendered backgrounds like Dino Crisis, Silent Hill, Parasite Eve, Resident Evil, etc, there's like a second/two-second pause everytime you go into another room or environment while the game loads it.
How did you stand that shit? It would drive me fucking nuts playing it. Are the mods fixing anything? Whenever I open it I don’t get the x at the top right of the box
It used to work perfectly last summer I think you should play DynaGear today Best game on the Commodore 64? I think 4 feels sluggish. 3 has more freedom of movement Why does Leon's RE4 model from GameCube still look absolutely phenomenal considering how old the game is? Better game than Pac-Man. This game is jank as fuck but I kinda love it
>Come on, let's fight Did it deserve the hate it got at the time? This jump is literally impossible, and I can't go back and change my character without getting a game over. Still a great game but it feels really primitive for how late it was released, so many other games let you change your character on the fly