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Board: /qst/

"/qst/ - Quests" is 4chan's imageboard for grinding XP.

Welcome to /quest/ - Quests
This board is for author-driven collaborative storytelling (i.e., "Quests"). In a quest there is a single author who controls the plot of the story and who drives the creative process. They can choose to take suggestions from other posters, or not, at their sole discretion. Quests can be text-based, image-based, or a combination of the two. Drawfaggotry is strongly encouraged!

To facilitate the author-driven nature of quests, /qst/ differs significantly from other boards in that the OP of a thread is considered the quest's author, and has some basic text formatting abilities: [b], [i], and color tags [red], [green], and [blue]. Therefore, only those people willing to put in the effort to be a quest author should post threads. If you do not intend to run a collaborative story, do not post a thread here! This includes meta-threads.

Dice rolling follows /tg/'s format (e.g., "dice+2d6" without the quotes in the options field rolls 2d6).
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2nd US Civil War: Sun Belt Crusaders
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The year is 2021, and the Civil War rages across America. Across major cities, communists rise under the banner of the Proletariat Revolution. In the Northwest, a fascist warlord state has emerged to provide order and security. The East Coast is consumed by fighting between remnants of the US military, local warlords, and U.N. Peacekeepers. Texas is its own republic again, and the West Coast has turned into a Chinese puppet managed by mega-corporations. The world's going up in flames, and nobody knows what tomorrow will bring...

You are the Messenger (former name: Walter White) and you lead the Sun Belt Crusaders. Your group is best described as a radical Catholic cult claiming the papal throne and supporting itself via meth trade, violence, and cunning diplomacy. Having fled your former territory in Southern California, you have established a presence in Arizona, specifically in the village of Mobile just southwest of Phoenix.

Your radical group has not only won the support of the nearby communities diplomatically, but has proven itself to be a powerful force on the battlefield in taking a mountain base used to launch raids on surrounding communities and finding success in smaller skirmishes. The nearby town of Maricopa has begun to provide significant material support in exchange for your services, especially in light of aggressive actions by downtown Phoenix's revolutionary republic. In short time, there will be a meeting between the town and said revolutionary republic to determine the fate of Maricopa.

Your faction has been up to now growing, building, and generally doing well. Recently, however, disaster has struck. A new warlord who appears to be a former prison warden turned raider has shown up to Mobile at a moment of critical weakness issuing demands. His forces are massive compared to yours, and fighting now is tantamount to suicide.

This new warlord, however, is but one of the many dangers in the Southwestern Badlands. Such dangers range from yet other escaped convicts turned raiders, potential cartel elements, hostile government actors (perhaps even in your own faction), and a myriad other groups you're slowly, but surely, coming into contact with. The proverbial elephant in the room though is the major urban center of Phoenix. Phoenix is currently occupied with a massive war raging between the communist Phoenix Occupied Zone (POZ) and a loose coalition of right wingers. If either faction takes control of the city, it will immediately become the regional hegemon and a threat to everyone else. And, of course, Chinese controlled California or another outside faction could start making moves in the area at any time.

Your short-term goal is to deal with local threats and build up your base of power. Your medium term goal is to secure Phoenix and the greater Badlands region. Your end goal is to bring the Glory of Christ to the entire country, no matter the cost in blood, meth, or tears...
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MANAGER, HELP! Another Facility Management Quest #3
lammar JEFFERY
"Welcome back Overseer."
"Let's get to work, Overseer!"

HEY, YOU!
JOIN THE WORKFORCE!
PROBABLE BENEFITS:
- At least double the minimum wage
- Free housing
- Free uniform
- Free beer
- Free toilet paper
- Free oxygen
- Free dental
- Free quotas
- The horse (free)
- Free of ghouls
- Free of children
- Free of dentists
- And more
LOOK AT THIS STUFF!
HOLY SHIT!
ALL JUST FOR YOU, VALUED EMPLOYEE!
APPLY TODAY!
APPLY NOW!

- Draft of P Company’s recruitment poster, current business cycle.

PREVIOUS SHIFT: We acquire a man with a gun for a head and a crippling bout of alcoholism, video kills a radio star, a breach is prevented, an Epiphany is manifested from a man stuck in a blender, a Ghoul is encountered and promptly beaten to death, and Ben is kept in line (for now).

ARCHIVE: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Facility%20Management
http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Alphabet%20Soup
WORK MANUAL: https://pastebin.com/LsQ2XJDr
THEME: https://youtu.be/le1QF3uoQNg (Theme from New York, New York by Frank Sinatra)

“Nothing. It’s all gone. They burnt themselves along with all of the PRODUCTION stuff. Papers up in smoke, machines slagged.”
“Tell the Suits that we’re calling off the job.”
“Boss?“
“Call it off, we quit. You heard me. Joey’s dead and our Table is unsalvageable. We didn’t sign up for any of this ‘anomaly’ shit.”
“Got it.”
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Dynastic Ruler Quest 4: A New Generation
Another-Kingdom-for-Medieval-2-Total-War-New-Expansion-Pack-2
The First High King, Alaric, has been lost in the Dragon Scale Mountains. However his legacy will not be lost, especially with numerous children he had. The one wields the sword known as Fortage is Theoric, first son and now High King of humanity. Now he will need to consolidate his realm, somehow manage his numerous siblings in what will be the greatest political game for humanity to date. Add in that they are all family, well, things are going to get bad.

>>RULES<<
> Vote with Greentext, otherwise I will ignore it.
>Write in as acceptable as long as they follow the rule above. If its clever enough I might even add some of it to the result elected
>If you pick multiple options of what I already gave you, without being out of the box, it will harm the character since they are doing more than they are naturally capable of.
>Normally here I would say something like, ‘be kind’, but this is 4chan so I wont even bother making it a rule.
>Don’t be afraid to discuss things, just remember that there are some limitations thanks to both culture and technology. Hell, you guys could discuss whether it's better to make a Holy Roman Empire Electoral System or just go Partition.

>Here is the Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=High%20King

Alright, time to get started.
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Bones Quest #9: Dead Excited
opimage9
You’re STANLEY PARBLE: a girl with a weird name and an even weirder tale: after a centuries-old lich woke up during your graveyard shift at the GOOD BOY DOGGIE BONE factory, your simple life of janitorial work became a bit more… Complicated.

Sure, you became pals with your now-sentient skeleton (you named him LY) AND gained some nifty super powers from eating MAGICAL BONE MARROW, but that doesn’t change the fact that your hometown of Clearwater, California is overrun by HOMICIDAL SKELETONS Even worse, the guy in charge is dead-set on taking over the rest of the world while he’s at it. Not cool!

Thanks in no small part to your ever-growing army of misfits, your mission to stop undead general and overall prick GENERAL HAWKES from introducing an EVERYTHING-BUT-BONE-DISSOLVING CHEMICAL into Clearwater’s (Clear)water supply was a complete success--more so in that during your climactic battle with the maniac in question, your ass was saved by two old friends: GUS, your neighbor and pizza deliverer extraordinaire, and the late ART who turned out to not be as late as you thought! Turns out he’s actually pretty ALIVE! Together you defeated yet another one of the lich’s lieutenants leaving only a few left AND gaining some cool BONE ARMOR in the process! Not bad considering it’s still early in the day!

Joined by your best pal and magical Goth podcaster SYBIL, the ever-aloof security guard MITZI, the CLEARWATER U film students EDDIE, TUCKER, and KIKI, AND the eccentric DENISE VENAAS and her creation: the twelve-foot janitor-turned murder skeleton TALBOT, you’re on your way back to THE LODGE: a massive bunker that just so happens to be owned by GOOD BOY DOGGIE BONES: your employer and homegrown somewhat malevolent corporation.

As per usual, though, something decided to get in your way--specifically a convoy of APCs led by a suped-up SWAT VAN similar to the one you’re currently riding in. It’s always something in the SKELETON APOCALYPSE, and something tells you this particular something isn’t gonna be good…

THIS is where your story continues…
https://youtu.be/_wiwdlu-Zg0
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The laughing gods amusement planet
BFD61BA2-EDE7-4797-A295-76D7A25865F7
What you are about to read has the rules. Anybody is free to join and interact.
>One day the laughing god (warhammer) found a warp tainted planet. On this planet he discovered that the warp made time distorted so nothing can age and time it’s self didn’t effect it (think of what happened to the planet the tau come from but instead of fast forwarding, this planet seems to be paused in time, but if you were old you stayed old), but illness and wounds can still kill. Well while looking around he found a single dark age tech city made up of different races from multiple periods in time (necrons, drukari, eldari, super monkey guys, necrotyr, krorks, orks, nids( warp has made them sentient and more humanoid looking), gene stealers (warp made them unable to gene steal from anybody on the planet but beasts and such are free game), skevers , chaos and non chaos space marines, cultists( blood, sex all the different types,etc), and other races from the 40k universe) and they were all living in harmony, they didn’t even have social rankings, only jobs ( guards to enforce that nobody was trying to rule over another person, tailors, hunters, farmers, merchants, etc.) and anybody who did was exiled from the city. But nobody originated from the planet. They were all unable to leave or contact anybody from beyond the planet.
>Upon trying to make them fight he found out the warp taint made them unable to kill my each other but things that originated on the planet could still harm them (if they did harm one another the wound would heal). While learning of the people on this planet he found out the warp also made it so only individual people were able to find the planet, but the warp would always make them Crash any where from a day to a week away from the city. The laughing god found all of this very amusing. So he decided to watch them, mess with them from time to time, and he would let people he found drifting in space to be put on the planet, or individual from anywhere in the universe.
Ok to recap the rules. No killing one another or trying to control another person’s actions( such as forcing somebody to do something they don’t want to) or you will be exiled (that’s so you can still play your character). No leaving the planet or trying to contact somebody from beyond the planet. Poisoning somebody won’t harm them. I’m not going to do much to y’all when the laughing god decides to cause a little chaos.
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Eleventh Primarch Quest Chapter 5
645477_Commission_Final
You are Kolinasi Keiko Whatiri.

You have won your first real battle, fought against both Ganth and Drukhari.

Now you are taking your- surprisingly to you- small warp ship to a planet called Nuceria.

Unknown to you, the home of the Primarch of the Twelfth Legion, Angron.

Your new friend, crewmate, rebellion starter and all around troublemaker has given you advice on approaching this planet, but you think you have a better strategy.

“Charon, if you prefer I have a different idea and I want your opinion.” You say and Frank looks at you strangely.

“Of Course Friend.” Charon says.

“Are there any active rebel groups on the planet’s surface that we can make contact with that would likely aid us? Make our fight easier?” You ask and Charon smiles.

“I was wondering if you any of you would ever ask!” Charon says.

“There have been many gladiator revolts on the planet, they happen every so often, the planet is used to it by now. However, one of my old friends, before I was taken by the Ganth, began training with someone. Someone who held very strong anti government sentiments.” Charon then gives a different look.

“He was tall. He was strong. Bigger than any many before. He had supposedly supernatural talents and was a paragon on the battlefield. And.” Charon pauses again fro dramatic effect and looks at your family then to you.

“Looked somewhat familiar to me, when I met you.” He says.

“What?” You let out quickly and surprised. You know there were other pods, but, if one of your brothers survived, much less landed on Nuceria- this is incredibly fortunate indeed. Frank looks shocked then twitches his nose.


“You knew. You knew the second you saw him. I knew I smelled a ploy. Alright. So say this other relative of Kolinasi, what are the chances he would be willing to help?” Frank says.
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Magical Girl For Hire #108
The Trio
You hadn’t really thought about it, but you have to admit that there’s a bit of irony that the girl who’s all about acting and showing off and whatnot is the one asking you for introductions into the movie industry. Life’s funny like that. But, you can’t help but huff as you consider it. She’d probably get a real kick out of it to boot, and it’d be nice to have someone there that you know- but ultimately, it’s not your decision to make. “No promises,” you warn. “But I’ll at least mention you. Everything afterwards is outta my hands.”

The tackle-hug that was the response wasn’t expected, and forced the wind out of you as she latches onto you like a limpet. “Oooooh, thank you! Thankyouthankyouthankyou!”

“L-ungs!” you choke out- but fortunately she gets the gist and lets go, still giggling before she cavorts off to the back of her apartment, still thanking you. Grand.

Mono just looks at you oddly, but it’s Nura who speaks up. “Do you really think you’ll be able to get her a position?”

You shrug. “Not up to me, really. Like I said. I’ll bring her up, see if they have room for a bit part, but that’s really all I CAN do.” You can’t help but glance towards the hall; the girl’d darted into the bedroom for...whatever reason. “Any idea what she’s doing in there?”

“Not a clue,” Nura admits, as Mono shakes her head.

http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Magical%20Girl%20For%20Hire%20Quest
General Pastebin: http://pastebin.com/u/MGFHQHandler
MGFH Spreadsheet: https://docs.google.com/spreadsheets/d/1H43OFoxE9QyMgIqBg_YdPO7IPn7_ES6iST7Xnv9Ou7Q/edit#gid=0
Character Details: http://pastebin.com/9J70gqM2 (embed)
FAQ: http://pastebin.com/8unLWUjF (embed)
Twitter: https://twitter.com/MGFHandler
Ko-fi: https://ko-fi.com/Q5Q1MR92
Discord: https://discord.gg/wkg6ejt
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Do Your Best Quest #113
2754
Last time, you made lunch for everyone, went to classes, didn’t pay attention to them, and after that you convinced everyone to procrastinate together instead of doing their jobs for no good reason. Your current objective is to meet the last member of Wilma’s group: the mysterious Cookie. Right now, you’re with Wilma and Chio in pursuit of the baked piece of food. The Ex-Sandwich knows her current whereabouts, but she’s not willing to divulge them unless Chio accepts to keep it a secret. Something she refused to do, showing the worst qualities that remind you of a certain homeless girl...

Since Wilma didn’t expect a resounding ‘No’, she’s fidgeting while holding your arm, unsure of what to do now. Chio remains impassive. The silence is deafening… so you’ll kill it.

“Wilma, whisper to me what’s going on.” You know Wilma trusts you! You hunch down a little so it’s easier for her to whisper in your ear.

The troubled girl with messy hair explains with difficulty that Cookie must be hiding in one of the secret underground bunker rooms in the farm warehouse that the school has forgotten about, that were created during the traitor revolt years ago. The place is used by students to dilly-dally all day and sometimes all night instead of going to classes or work, a miniscule number of students know about this sacred place, and they want to keep it that way. That’s a lot to take in. Judging by the way she’s talking, their relationship is a little rocky as of late, so Wilma doesn’t want to possibly break it beyond repair.

“I see…” You wonder if your school has an underground bunker now. Anyway, you’ll mentally call this place the Cookie Factory.

“Phil, inform me of what she just told you.” Chio has no chill.

“Um, I think that defeats the purpose of what just happened.” You scratch the back of your head. “If you agree not to tell anyone, I’ll tell you.”

“I won’t agree to do anything until Wilma gets her act together. The way she’s behaving is not normal.” Chio glares at her friend intensively. She realizes she’s not getting anywhere with this attitude and shakes her head. “Excuse me, Phil. Could you please leave us alone for a couple of minutes? We need to talk in private.”

Wilma’s fidgeting levels are reaching panicking heights!

“Friend, this is a good opportunity to inform you of my findings.” San Wich thinks this could be a good window to talk.

“I can listen to him instead, if you decide against it, partner.” Philonune is ready to take notes.
20 images | 149 replies
Strikers 2016
Honestly you&#039;re a little surprised- one of the biggest complaints about the drake program is the sheer expense of the things, and the air force is going to want quite a few.
Little news before we get started gents!

First, sorry about last week. I'd gotten my sleep schedule completely backwards and it bit us pretty badly. Entirely on me, fixed now though, at least for the time being.

I've got an interview for a little part time gig tomorrow. If I get it- and I might not, they said they were staffed up, but to come in for an interview anyway- it will affect the run, since their truck days are tues/thurs/sun in the evenings. We'll figure something out, maybe switch to a mon/wed run or even going to a one day run that's longer than we're doing now- starting at 15-16 EST and running till about midnight. We'll see what shakes out, though.

Discord here: https://discord.gg/eqq8fSNs that's the best place to catch me if you've got a question or a comment, I'm either on or I'll check it whenever I get back if I'm not.

Anyway, that's it for the news gents!

========================

All of you headed to your offices after breakfast- even with different plans for the afternoon, you've all still got to file after action reports, and, despite Merlin's presence in quarters, the office computers are the only place you can access reports from other forces and anything else that's been dropped to your inbox.

There's not an awful lot there, though, as you power up the computer and go through the routine of using the card reader and logging in. There's an unofficial apology to the team from the Colonel being blamed for the PLAN ships escaping, as well as a post-flight technical assessment from Muninn, Tessa, and the chief. You note with a little concern that the engines are showing more wear than expected, even given their nature as old prototype models brought into service- the chief is estimating no more than a hundred flight hours before they'll have to be completely stripped and rebuilt, with Muninn agreeing, plus or minus maybe ten flight hours, less at war emergency power.

1/2
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Sonic the Hedgehog Adventure Gamebook #2: Zone Rangers
file
I AM AWARE THIS ISN'T A QUEST, HOWEVER DUE TO MODS ON /TG/ BEING DICKS I CAN'T POST THIS THERE. YES, I POSTED THIS BACK IN FEBRUARY, BUT I THOUGHT ENOUGH TIME HAD PASSED

30 years ago today, Sega released a video game that would change not only the world, but the internet... for better or worse. To celebrate that milestone, I'll be taking you pixel-brains through what is regarded by some as the best Sonic gamebook of all time.

Strap yourselves in, nerds.

https://www.youtube.com/watch?v=VjxskJTcrTw
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Valen Quest 79
ValenQuest-OP
Your circumstances weren't quite comparable enough to say it'd deepen your understanding of Dryad, but if you and Lily could connect easier then you were at least interested. "Are there any particular exercises you'd suggest I try?"

"Hmm?" Whatever thoughts were brewing in her eyes were brushed away, her immediate response held at the tip of her tongue long enough for a glancing evaluation. "Jogging? You could use more stamina in the near future than anything else."

You directed an irked glower her way, leaving the former princess visibly confused. "With an apparition?"

"Oh!" Crimson eyes widened slightly. She poorly hushed a laugh at your expense, attention slipping just above your head as she considered Lily. "I'm not sure a Salamander apparition's methods would translate well. Or that you have the skills to translate it in the first place... No-" She waved her hand peaceably between you. "-It's just... You don't seem the dancing type?"

"Rinnier please, I know how to dance." You sniffed, vaguely offended at the insinuation. "Learning was part of my curriculum."

"Alright. So, how do you do it?"

"...I'm sorry?"

"Dance." Something between amusement and genuine interest gleamed behind her eyes. "Are you comfortable with rhythm? Improv?"

"I know a handful of formal ones...?" You retreat a half-step, blinking at the wash of disappointment that replaced her expectations. "Is that not what you meant?"

Deep red tresses shook in response. "Not exactly, but it could still work. Learning to flame dance was one of the first things we'd do; had to, because otherwise we ran the risk of accidentally burning ourselves. Our apparitions needed to learn to be as mindful of us as we were of them... So: dancing."

"Makes sense. And since I'm not exactly at risk of Dryad setting me on fire..." You let the rest of that thought go unsaid, comfortable you were back on the same page again. "Coordination still sounds like a good place to start. Does this sort of thing assume you're already decent at communicating?"

"The opposite. Being aware of each other came first, and the attention we'd learn to pay each other led to better understanding. There's plenty to be said for not needing to explain yourself at all and trusting your partner to know how to support you."

The wistful way she spoke left a sinking feeling in your gut, but you had to admit that it sounded... Enviable. You doubted you had time to achieve the kind of coordination she was alluding to, but it was a sound place to start from. All that meant was trying to teach Lily to dance. Trying to remember how to dance.

Your body would remember once you got started, though. Alouette had made sure of that.
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Saiyan Conqueror Quest 158
7F70725C-31D9-4EF2-B9C5-58E4BE9456D8
It is a time of peace. With Lord Freeza’s explosive declaration, naming himself Emperor of the Universe after single-handedly obliterating the Covenant stronghold High Charity, peace has come to the universe. Not wanting to stand against him and his unstoppable Super Saiyans, within days of his declaration the universe bent the knee. And while there are always outliers, those stubborn or foolish enough to try and resist, the overwhelming majority of the universe is bending the knee. And he wouldn’t have achieved all this, defeated the strongest military in the universe and survived the Prophet’s ultimate weapon without your help.

Welcome to Saiyan Conqueror Quest, the story of an alternate timeline in the greater Dragonball EU. Currently it is Age 749 and you the players control Karn: once an ordinary Saiyan warrior with a meager powerlevel of 2,830 who has risen to become a mighty Super Saiyan, and so much more. Throughout your many adventures, the “Dragon of New Salda” has grown into the symbol of Saiyan might and power recognized actoss the universe. Now as a PTO general with a powerlevel of over 48 million, and close friend and confidant of Lord Freeza himself, Karn has become his people’s greatest champion.

Character sheets and other info:
https://pastebin.com/u/GrandDragonQM
Archive:
http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Saiyan+Conqueror+Quest

Quest rules are as follows:
>30 minute voting windows from post time
>Pick ONE option when voting(unless otherwise noted)
>Dice rolls are all best of first three, only correctly rolled dice pools will count
>One roll post per person, unless at least ten minutes has passed since your last roll then you can roll again
>Crits are 100 on a d100(a 99 or paired rolls may net you an extra bonus)
>Crit fails -only- occur if no roll passes the DC, or if two different 1s are rolled which will OVERRIDE even a critical success, resulting in a catastrophic crit failure
>Write-ins are both allowed and encouraged, but options too out of character will be shut down
>Do NOT delete votes, instead simply link your change to your previous post as well as the vote post
>I can change any of the above rules at any time for any or no reason
>Have fun

SCQ will usually start every Saturday at noon Eastern Standard Time, and run throughout the weekend. Also, for updates or schedule changes you can find me on twitter @GrandDragonQM, which I try and keep as up-to-date with scheduling as possible

https://youtube.com/watch?v=7CNw73nwDm0

Current Arc: DYNASTY
49 images | 367 replies
Fire Emblem: Three Houses Quest #2
Three Houses Quest (2)
You are Blair d’Rusalka, student at the Garreg Mach Officer’s Academy and a member of the Black Eagles House. You were sent to the Academy by your Guardian, Count Rusalka, to undergo training and become a Knight in his service. In your first two months since coming to the Academy, you managed to win the Mock Battle for your house and participated in a bandit clearing mission, which resulted in you taking your first life. Things at the academy have certainly not been dull as you maneuver through the “colorful” personalities of some of your fellow students while attempting to hone your skills and become a full-fledged Pegasus Knight.

Now, you currently find yourself tasked with helping to put down a religious revolt, escorting one of your fellow students, Ashe, in his attempt to parley with the enemy general.

Blair d'Rusalka
Class: Level 5 Fighter (65/100)
HP: 28, STR: 11, MAG: 9, DEX: 5, SPD:11, LCK: 8, DEF: 8, RES: 4, CHRM: 9

Equipped: Iron Lance, Iron Sword, Vulnerary (x9), 500 gold

SKILLS: Fiery Blood (+4 Damage when HP is not at Max)
HP+5

PROFICIENCIES:
Lance: C-
Authority/Tactics: D
Axe: D
Flying: D-
Sword: E+
Reason: E+
Bow: E
Cavalry: E
Brawl: E-
Faith: E-
Heavy Armor: E-

Previous Thread: >>4829643
Archive:http://suptg.thisisnotatrueending.com/qstarchive/4829643/
4 images | 36 replies
Another MHA Quest #1
Screenshot 2021-06-20 185325
This is a new quest, set in the MHA Universe, about thirty years before the events of Canon MHA. This quest will have no connection to canon, outside the use of select canon quirk abilities, albeit with changes, where I feel necessary. This quest will take place in the European Union, which, since the discovery/development of quirks, has since become significantly more "unified."

The unification of Western Europe (excluding a select few states, such as Britain, Spain, etc.,) has led to a strong government backing behind heroes and hero schools, leading to different villain responses, and leaving a majority of Europe in a relatively safer state than most of the world at this time. More background about the setting and the will be given as needed.

But, for now, we have an important question to ask. Who is our Protagonist?

The first step to deciding that is where they are from.

>Inside the EU (Born and raised in one of the Union's states).

>Outside the EU (Born and raised primarily outside of the Union's states.)

First to three votes wins. Most votes will end after an hour, or a half-hour, if this quest picks up steam faster than I expect it might.
4 images | 160 replies
The Great MannCo® Heist Quest!
petergibbons
Your head still pounds as you take another sip of the motor oil the office calls coffee, listening to the nauseating sounds of phone ringing, “MannCo incorporated how can I help you today?” usually followed by “Please hold.” Five minutes into the workday, and your ears already dearly miss the sound of your car’s radio. As the clock slowly ticks along, the orchestra of soullessness all pounding around you, you make sure to keep your eyes on the computer screen before you, watching that black line blink on the page, writing a few words of your report every few minutes. Like every morning of the past year that came before this, you become almost hypnotized by this cycle of sipping, staring, and typing, allowing the sound of human dignity being ground down by the office around you fade into the background, not even acknowledging its existence.

“Hey Tim.” A voice calls from behind you, suddenly pulling you out of the trance like a bucket of ice. You blink at your computer screen for a moment, before swiveling around on your chair to see one of your coworkers, a man whose name tag all too proudly displays the name “Richard Dickerson.” He leans over the wall of your cuble, sipping his own cup of sewage grade coffee, before asking “How’s it going?”

“Hey Dick.” You mumble. “Same as always. How’s your morning?”

“Not too bad.” Richard replies. “Honestly just glad to have those new XLODFGJBN reports out of the way.”

“Wait… what the hell is an XLO… whatever report?” You ask, trying to think back to any meetings you damn near slept through.

Richard suddenly breaks out into a chuckle. “Oh shit, you didn’t get it to ‘em?” He leans in further, shifting the plastic cubicle wall slightly, causing one of the pinned pictures to slip off. “Supervisors are gonna be pissed. Heard Mundy pissed on a guy recently. Watch your ass pal.”

Finally, richard pulls off the cubicle wall, waving goodbye as he chuckles himself sipping coffee, leaving you to shout at his retreating back, “What the hell is an XLO report!” There you are, left unsure about whether or not your coworker is screwing with you or not, but knowing your supervisors, all nine of them… you don’t want to take that chance. No, you need to figure a way out of this situation, real or not, you’re not about to face that bunch of mind-bogglingly dangerous morons.

You need a plan, but first you need to be awake so you can actually remember who the hell you are. A wave of panic washes over you as you chug the rest of your vile coffee, gagging for a second as you place it back down. The taste sticks to the roof of your mouth as you consider what skills might get you out of this situation. Your eyes dart towards the floor, where something you had pinned to the wall of the cubicle had fallen off.

>Meet the protagonist!
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ASOIAF: House Physeter Part 3!
physeter house -
You are Jarson Physeter,second born son of Hectar Physeter the Lord of Boulder island. Your family is sworn to the Farwynds of the Lonely Light, the westernmost region of the Iron Islands, far into the Sunset Sea. You are a skinchanger and currently 15 years old.The year is 294 AC

Last thread you arrived at Fair Isle in the Westerlands and after meeting a peculiar girl, you were invited to Faircastle where you met Lord Sebaston Farman and feasted with his family. Sensing an opportunity, you have engaged in a business discussion with the noble man.

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House Physeter living members:

- Hectar, father ,48 years
- Lexia, mother, 37 years
- Jafir, brother, 17 years
- Jarson(you), 15 years
- Leah, sister, 14 years

- Rodwin Pyke, bastard cousin, 21 years
Thread archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=LeviathanQM
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Lord of the Dead
921A3BC6-5478-4423-8979-D55F2405C39C
The strange sounds of the jungle meet your ears as your platoon marches onward. Alien birds call out, filling the air with a soothing song. The light raindrops patter against your helmet with little, constant “clinks”. There is another sound from your right that you can’t quite identify. A bit like the bark of a war dog, but with less shrillness and more of a bellow. Your curiosity does not outweigh your fear of whatever its source may be.

Bringing yourself back to your mission, to settle this new world, you wonder how far it is to the main camp. You have spent the better part of the sail across the sea here training and learning all the different ways Elves like to kill outsiders. Descriptions of hailstorms of arrows and weaponized giant leeches sucking the eyes out of men took up any time not devoted to work. Perhaps you should be grateful for the journey.

You’ve squandered every the chance to get to know your fellow soldiers on the ship. Granted there weren’t many, but still. Others have managed to at least get to know one or two people.

You look around at those next to you. To your right is a somewhat small but strong looking young man, with hair much longer than most, a large mustashe, and a serious, focused expression. He carries a crossbow and a dagger at his side, the latter being a somewhat unusual weapon for a soldier. To your left is a skinny middle aged man with short hair, panting and struggling to keep in formation. He carries a musket, though he appears in great danger if dropping it, and he has what appears to be a neckless with a single piece of carved wood hanging in the center. You can’t make out the details as he stumbles forward.

>Talk to the young, strong man. He seems like a useful ally.
>Talk to the middle aged, struggling man. He could use some help, and he seems like he had a story to tell.
>Talk to no one. You’re here to conquer, not make idle chatter.
>Other
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Evo Quest, Olymtura
EvoGame-Revised
Earth-like conditions for the most part, except hotter and a higher concentration of oxygen in the atmosphere. Ill add more world-building as things pick up.
11 images | 23 replies
Fate/Paradox Reincarnator: Part 43
ManakaParadox
The Grail War continues, and your feast has been interrupted by an attack from your deadliest enemy.

You are Shinji Makiri, Ten years ago you suddenly found yourself with the memories of a complete past life that saw this world as a fictional story due to some unprecedented form of inter-dimensional transportation. Since that day, your new composite being has been working to change the grim future laid out for you.

To that end, you have done much, involving yourself with events and situations that have shifted the future away from the one that you once would have faced and instead onto one of uncertainty and chaos.

The Fifth Holy Grail War lies ahead of you, and the challenge and danger it represents to you, the people you care for and the world itself is far greater than you could have ever predicted. Though the grail might be corrupted and the war itself might be a sham, the stakes couldn't be higher.

Archive of Paradox Reincarnator: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Fate/Paradox%20Reincarnator
General QM Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=WhatIsAQM
Status Menu: https://pastebin.com/h152hbhV
Shinji Status Page: https://pastebin.com/a6fiNxrZ
My Twitter: https://twitter.com/WhatIsAQM

Last Thread: >>4867777
63 images | 780 replies
Monster Husband Quest #1
OP
You were born in the kingdom of four rivers, where the civilized races live in harmony and monsters are banished to the wilderness. It is an age of prosperity but adventure awaits in the dark dungeons and ever since you were a little boy you have had a secret ambition. More than anything else in this world or any other you want to find and marry your perfect monster waifu. This is a dangerous quest. This is your story.
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(You Are A) Craigslist Killer Quest, pt. 2
ckq1
Part 1: http://suptg.thisisnotatrueending.com/qstarchive/4819167/

Recap: You're a sick, young son of a bitch who abducts women, violates them, then mutilates their corpses. Your body count? Two... and a half. For now. You're also a junior detective for Velton County Police Department in the swampy Southern USA. Due to poor execution (of body disposal, not the actual execution, which was glorious...), one of your victims was found. Due to the shockingly gruesome nature and terrible offense done to the public's sensibilities, you were responsible for investigating, and you are yet to see who will take the blame for your deeds, as it's currently in the hands of your begrudging detective cohorts, Jimmy Waters and Donavan Black. In the meantime, you went and got another victim, who is snugly in your sound-proofed, subterranean torture chamber basement.

Enough of the past. Let's get back to work, you dirty dog, you.

>Roll 2d10!!!

Mandie B. Reckin-Dwith, a ditzy coed from Pell University, is hanging from your sewage pipe that runs through your basement ceiling. Thick rope is chewing at her naked wrists. Your brutal mental and physical barrage have weakened her to the human equivalent of a shattered mirror. She'll never be repaired. Never be the same. She's broken. You grin wide and continue your assault. You throw the second-to-last prepared bucket of ice water at Mandie B., to jolt her from her catatonia, then immediately seize her screaming vocal cords with the crocodile maws which are your hands.

After passing out from your gurgle-inducing chokehold, you untie her from the strappado and watch her bloodless, unconscious arms flop back in front of her, then she collapses entirely. Luckily and mercifully, you catch her before she clunks her noggin on your 'crete. Mandie B's shoulders are likely so out of joint now that she won't be able to lift anything heavier than a cotton ball for days. Her wrists are raw with deep red ligature marks. You slap your department-issued handcuffs on the slender Ms. Reckin-Dwith, and pull her to a chair from an old dining set your parents left you along with your house. Good ol' Pop Pop. Probably smiling down (or up) at you now.
Who was your dad, again? (One roll goes to this)
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Hapless Guardswoman Quest
Image 1
Congratulations [fill in your name here]!
You have been [s]promoted[/s] / demoted to the rank of [s]Guardsman[/s] / [s]Servitor[/s] / Conscript / [s]Penal Trooper[/s] as part of our initiative to reassign excess Departmento Munitorum personnel to the front lines for the Glory of the Imperium!
Fill out the below information to aid in your reassignment (information may be reviewed by your superior and/or Commissar):

Gender:
[ ] Male
[x] Female

Former Occupation:
[ ] Clerk
[ ] Cook / Food Server
[ ] Medical Orderly
[ ] Menial
[ ] Messenger

Level of Combat Training:
[ ] Basic
[ ] None
[ ] Not Assessed

[s]Reason(s) for Promotion:[/s]
[s][ ] Displayed unusual competence[/s]

Reason(s) for Demotion:
[ ] Excessive Curiosity
[ ] Inappropriate Piety
[ ] Incompetence
[ ] Inspired Inappropriate Thoughts
[ ] Insubordinate Attitude
[ ] Insufficient Piety
[ ] Minor Criminal Infraction
[ ] Naivety
[ ] Nerves
[ ] Physically Inept
[ ] Tardiness

>Basically since greentext stories and roleplay seem to be banned from /tg/ for the time being, I am going to run a quest based on one of the most recent greentext events involving chaos corruption, chocolate factories, and general weirdness.
>Threads can be found below if anyone is interested:
http://suptg.thisisnotatrueending.com/archive/79366619/
http://suptg.thisisnotatrueending.com/archive/79479764/
https://archive.4plebs.org/tg/thread/79630420/
>>4856919
>To start out, pick a name, former occupation, combat training level, and some character flaws by filling out the above form.
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Perpetual Defiance: A Warhammer 40,000 Quest #5
1549993861017
Perpetual Defiance - Thread 5 - Dire Portents

Archive:
http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Perpetual+Defiance

Welcome to Perpetual Defiance, here we play a game where you assume the role of a soldier working in the delightfully overpaid, but also morally gray Solar Auxilia mercenary formation which was lobbied into existence through the efforts of a lot of planetary governors through the Imperial senate. Your job is basically go to planets to keep a lid on things in case of a rebellion or a xenos invasion, and keep killing stuff until the Imperial Army arrives or the problem is solved whilst the governor lines your pockets.

The year is M31.005 and you've got the questionable blessing of being born as a Perpetual, an extremely rare kind of deviation of humanity who happens to possess a rather unique and questionable blessing. That being of functional immortality, with only very few methods actually existing in the entire galaxy to keep you gone permanently. Naturally, the downside is that the galaxy you live in is pretty shitty and about to get a whole lot worse.

The planet you're on is teeming with rebels. Not only that, there's at least one active Alpha Legion operative on the planet who sabotaged the space station and is likely responsible for swapping out rebel leaders with identical looking copies. Furthermore, another hostile vessel just recently arrived on the system, belonging to another group entirely. Well, you can check the details on the archives.

On the last thread you went to a fancy dinner party where you gave an interview to the planet's only media organization (obviously government owned and heavily regulated), got some medals, bought some guns from a gun show, blue balled an extremely influential lady of the high-nobility and ended up getting in a wrestling match with the champion of a local duelist fraternity.

We left off in a scenario where the governor offered you a boon for your exceptional performance, and you explained to him how as an aspiring officer, you couldn't afford to remain as a total meathead. As such, you requested for some education on the noble profession of construction work, as well as a copy of his libraries on as durable a portable format as possible.

Viewing these as reasonable requests, he acceded to your requests, promising to have this stuff delivered to your barracks as soon as possible...
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Demigod Civ Quest 2
numa_pompilius1
This is a probably short quest where you assume the role of a demigod aspiring to reach godhood by spreading a religion centred around yourself. Somewhat inspired by Dominions 5. Updates usually once per day, maybe once in two-three days if I need to worldbuild a little, maybe twice per day if my mood is right. Technologically, it is about bronze age to antiquity.

Previous thread: http://suptg.thisisnotatrueending.com/qstarchive/4792504/
Pastebin for keeping track of your army, servants and magic: https://pastebin.com/9z83aD51
3 images | 11 replies
KhanQuest Vol II- Mountain Saga
1600217401376
Old Thread

>>4818078


You are Fungo, an Oni Blacksmith that was enslaved and mutilated by the mighty Uruzatarr Khanate. You have escaped and with your Dryad subordinate Sasukae, you are on the road to the eerie Zephyr Mountains, following the trail of Astara, a goblin who also served the Khanate before your bloody escape and whose loyalties remain unknown.

On the back of your giant Shuang Beatle, you ask Sasukae their feeling on Yoruka, your commanding officer who you brutally murdered while she was drunk.

"Yoruka-Sama scared me, but sometimes, I need to be scared."

"What are you talking about?"

"The way I think, the way it works, I need rules and structure, without a fim hand for purpose, I can get...lost"

You nod and venture further South until you see a band of goblins with two humans.

One Human lays tied on the ground while another screams for help as a goblin holds a knife to their throat.

"Oh Thank the Nine, please help us"

"Moove along tallskin, this ain't your bizness" The Goblin bandit says

>Attack the Goblins

>Ignore them and walk past them

>Try to talk them down.
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Werewolf: the Apocalypse Quest
tegaki
The Wyld fades. The Weaver plots. The Wyrm writhes.

The end is drawing nearer. As corruption, malignancy, and apathy consume the world, signs of the impending apocalypse are apparent, for those who know what to look for.

But all is not yet lost, not as long Gaia's warriors still have their fangs and claws...

----------
[note/disclaimer]
I have not been to this board in years, and I have never run a quest before. Doing this purely on a whim, as well as to try and learn how World of Darkness plays, as well as an excuse to draw (badly). No real idea what direction this is going in, I'm quite literally making this up as I go along.

We will be using Werewolf 20th anniversary, plus any splats and ideas that catch my fancy. Fingers crossed, we have some fun. If not,then no real loss.
9 images | 147 replies
Anime Delinquent Quest #7
Kangou Bancho
That's right everyone! I, PrincipalGM, have finally returned after 4 Years to once more regale you with the tale of Nagai Youma! Join me once more in this Epic Tale of manliness, supernatural abilities, breaking limits, and overall badassery!

Last time we left off, you all had just helped your best friend Hisato forge school records to ensure Chie Sakurada (your rival, Head of the Disciplinary Committee, and second strongest in the school) stopped associating with Hisato's sister, who is determined to get him a girlfriend/wife.

However, doing this made you skip Masuda (one of your teacher's) class. While you didn't care about that, you did care that she dragged you to the Principal's Office for it. After talking with the three other students who were also there, you met with "The Grim Reaper". He sentenced you to cleaning up Masuda's classroom, before sending you off and letting on that he knew your mother personally at one point.

You arrived to the classroom and were preparing to clean, when Hisato contacted you through the earpiece he gave to you and didn't take back. He's being attacked by Brando, the leader of the titular Brando Gang, and is calling for your help.

Now, we return to this Delinquent Story!

Character Sheet Pastebin:
https://pastebin.com/ehQxT0RW

Quest Archive:
http://suptg.thisisnotatrueending.com/qstarchive.html?tags=PrincipalGM

Rules:
>I'm willing to wait 10 to 20 Minutes in between votes.

>Write ins are allowed if they get enough votes.

>Best of the first 3d100s. High rolls are better.

>1s only count if no roll beat the DC. 100s are Crits and cancel out 1s.

-------

>Yeah, I'm doing this again. Reading through my old threads gave me the urge to keep going with this. Hopefully not too much has changed since I last did this.

>I will not have a specific time that I run this Quest. Instead, I'll run it whenever I feel like it. The only thing I can say is that it will likely be on Weekends as those are the only free days I have now. I was actually gonna run this tomorrow, but my TRPG Session got postponed so I have the afternoon free.
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Century of Blood VI - a ASOIAF quest
Freehold Now - Conflict
Valyria has fallen.

The greatest city the world has ever seen has died in the cataclysm that split the Land of the Long Summer, burnt away the cedars of Velos and signaled the end of an Era.

And yet its legacy persists, in the form of its colonies - Volantis and her ten sister-cities: Tyrosh, Myr, Norvos, Pentos, Lorath, Lys, Qohor, Bravos, Gogossos and Essaria – and the surviving cities on the border of the Valyrian heartland – Elyria, Mantarys, Tolos and their neighbors.

Dark omens abound these days - far to the North a dragonlord proclaimed himself Emperor of Valyria, while there are rumors of a mighty Khal uniting the barbarians of the East. The High King has apparently lost any interest in exerting royal authority on his fellow Sarnorian monarchs, letting the country slowly spiral into a cold war that could at any moment turn hot, pitting the Eastern Marches of the High Kingdom against its heartland. Belicho, the Archon of Essaria, appears posited to resign due to domestic pressure while an early winter is slowly setting in thanks to the ashes released in the atmosphere by the what many already call “the Doom”.

And yet…nothing of this seems to matter to Aegar Tagaros, Triarch of the Tiger party.

>“..only we are suited to reunite the Daughters of the Freehold, for Valyria lives on through its eldest daughter, mighty Volantis!”

A loud cheer erupts from the crowd, as said man speaks loudly from atop the stairs leading to the great doors in the Black Wall.

>“The Freehold shall endure. We survived the invasions of the Old Empire of Ghis, defeated the barbarians of the East and bent the Rhoynars to our will! We are the greatest civilization this world has ever known and We. Shall. Endure!”

A loud cheer erupts once more from the assembled crows of nobles, just as a similar, much louder one erupts from the commoners outside the Black Wall who are listening to the speech being delivered by and heralds. You can easily imagine the loud cheer propagating to the entire city as the speech is delivered in every street corner, plaza and market square by heralds.

You sigh as the Triarch continues on, already knowing how the speech will end.

>“Citizens! Brothers. Sisters. The world has gone dark and it falls upon us to ensure the light of civilization will shine on for the centuries to come. It is for this reason that I call upon you in this hour of need: the Freehold needs you, Volantis needs you.”

God, the man is so dramatic...

>“People forget that the soldiers who conquered the world were not dragons. No, they were common men and women like you and me! What our ancestors conquered, we shall reconquer with the sweat of our brow! Long live the Freehold! Long live Valyria!”

And so, with an incredibly loud cheer, the Century of Blood began.

> Twitter - https://twitter.com/TagarosQ
> Character Sheet - https://pastebin.com/4XzbhfsP
> Other important sheets (characters, etc) - https://pastebin.com/u/TagarosQM
> Last thread - >>4856958
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Transported Quest
Ships
The ship's hull creaks and the chains clank together. Whether your eyes are open or closed, the darkness is the same. Waves lazily slap against the ship's hull. One of the other prisoners coughs. You hear footsteps on the deck above you. Your shackles chafe your wrists and ankles.

You are being transported. Being transported to the colonies is a serious punishment reserved for grave crimes. You've been sentenced to hard labor in one of the kingdom's colonial holdings. What was your crime?

>Slayer. You killed one of your clan members in cold blood or over a minor offense.

>Thief. You stole something of great value.

>Traitor. You allowed another clan to learn some secret knowledge of your clan.

>Trickster. Your mischief making was taken one step too far, and got someone killed.

>Slanderer. You leveled false accusations that got one of your clan transported.

>Are you guilty?
7 images | 50 replies
Collapsing VIII: A Quest to Survive the Post-Apocalypse
Collapsing Quest Title Card
The last normal day that anyone would ever have was five very, very long days ago. You are not entirely certain who fired the first intercontinental potshot, the US or the USSR, but you know more than most – that it was rogue Cosmonauts attacking the Tellus-Tessera base that started a cycle of tit-for-tat military reprisals that eventually went nuclear – all told, it took about 48 hours after the supply raid on Venus for things to boil over into a Nuclear World War back here on Earth.

>Backroads to the East of Mooseleg Lake, Piscataquis County, Maine
>Heading to Greenly's Farm, Kossuth Township
>11:39 on 11/2/2020
>No Wind, Slightly Cloudy

You had just started unsolicitedly sharing one of your favorite stories about your Grandfather with Sucec, your group’s Chief Engineer, who is currently moonlighting as a driver-mechanic for your expedition, when you were suddenly and rudely interrupted by a gunshot. By several gunshots, actually. You can tell, quite easily, that these shots are coming from your left flank, and from what you know about the layout of the land here, you would bet anything that the attackers have concealed themselves inside the treeline, no doubt taking as strong of a position that they can, overlooking the road and your convoy.

“All of you, get in the vehicles right now, but don’t leave until everyone checks in, got it?”

The response that you do get is uneven and harried. It is what you should really, half of your men a professionals, and half of your men are basically civilians, though with everything that has happened, you have to wonder if ‘civilian’ even means anything anymore. Further down the road, you can see your mother drive off prematurely, in defiance of your explicit instruction. For a moment, you contemplate telling her to wait, but with the 400 gallon diesel trailer that she is towing, perhaps it is best that she gets a head start. The whole reason you did not want anyone to leave immediately is that you are worried about leaving one of your men stranded without cover, exposed in the middle of the road. Of course, no one would by trying to take cover by a fuel tank during a gunfight, so –

“Mantle, if the two of us are back here working on this mook, then whose going to drive this piece of shit?”

Big Nate. Big Nate with a very good point.

“Anderson! You get behind the wheel – when I give the go ahead, drive us out of rifle range, you got it?”
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My Schola Progenium #1: Orientation
Schola
You look over the latest batch of Progena as they mill through the the tightly packed hall on the other side of the one way crystalline glass, nearly 90% of them looking dazed and confused as their basic Cognizance forced them to trudge forward in the same flow as the rest of the hoard out of some primal instinct to remain amongst others. It was rare for so many to go through the process of mindscaping in a single batch, but reading through the file presented to you by the child sized servitude that followed you (Some failure of a ‘applicant’ that could not endure the process it’s peers had been subjected to) the majority of the batch had come from the same location and all of those had been survivors of the very same catastrophe. It was remarkable that some agent of the emperor, you had yet to meet them in order to hand out accolades for such a fine harvest, had managed to find so many potential progena in a single event. Each child had a detailed dossier, describing mental capabilities, skills, physical aptitude, and even estimated psychic level. No blanks, likely already hand picked by those companions to the emperor's own, the Sisters of Silence, before the batch had so much as left their camps.

With a quick swipe of your fingers, the dataslate flew through the attached intel, using keywords and interlinked terms to bring up the information you desired at a rapid and efficient pace, a much appreciated tool that made you nonetheless miss the physical paper and bound times you were so accustomed to. Discovering new information lacked the sharp, surprising edge when it was unceremoniously presented to you as light on a screen with only a brief loading image preceding it. The silence of the action, save for the barest hum from the machine itself, was the teeth grindingly bothersome. You weathered the minor irritation despite your wish for proper paper in your hands, purely because of the convenience this device provided.

Cont.
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World War C
1960s_Glasgow_21-768x495
The year is 2030. The world is once more at war.

The New World has fallen apart at the seams, leaving a fractured mess of independent towns and city states, former government enclaves, and redneck infested no man's lands. The national grid is down, and the western seaboard has fallen to a foreign power.

Europe is no more. Desolate husks lie in place of decadent cities. The people are displaced, if they're lucky. Rounded up and sent to internment camps, if not. There is one bastion of stalwart resistance, however: Zashita Rodini, formerly Moscow, now a filthy, overcrowded megacity-cum-fortress. It's walls are beset on a daily basis by a constant stream of vicious bugmen, mass produced clone footsoldiers of The Vast and Glorious Chingolian Collective. In this corridor of rubble and bone, DSHKs are king.

The Chingolians are an interesting breed. After releasing a deadly virus upon the world in 2019, the former CCP began a clandestine effort to become the ultimate superpower on the world stage. In the following years, they would release several strains of the virus, each deadlier than the last, destabilising most major nations and completely destroying most developing countries. In 2023, China mobilised it's forces and within two years, all of eastern Asia was united (or more accurately, subjugated) under the banner of the VGCC, and from their newfound stronghold in India, they surged forth into Europe and the middle east with the ferocity and efficacy of Alexander in reverse.
Before long, Europe fell. The UK was nuked into oblivion, most of it falling into the sea after a barrage of missiles as powerful as the Tsar Bomba tore the island nation apart.
Due to it's vast size and difficult geography, Russia managed to fortify it's capital in time, and to a sufficient degree. Their missile defence systems held the Chingolian nukes at bay, as their men stood firm and did the same for their armies, but after several years of constant fighting, their resolve was starting to give.

Meanwhile, the western seaboard of the formerly United States of America capitulated to Chingolian rule the instant war was declared, thanks to the heavy communist presence already there. Perhaps this was for the best, ultimately, as systematic child abuse in Hollywood was no longer an issue, now that the region was primarily used as a propaganda centre and open air celebrity zoo, as the Chingolians had the good sense not to settle too many of their citizens in a literal desert.

I could tell you what happened in Africa, Australasia, South America, and the rest of Asia, but for the most part, it doesn't bear thinking about.

The world as we know it no longer exists. Yet, hope remains. Unbeknownst to the VGCC, a clandestine project to terraform Antarctica is under way, a collaborative effort between the former richest men in the world, and the long forgotten entity buried deep beneath the desolate surface of the southern continent...
Shall I continue past the word limit?
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Batman: Year One Quest- Part 2
Gotham Heights Garage
You are Bruce Wayne, a wannabe vigilante in Gotham City, New Jersey. You have taken up a job as 'Ty Goldstein' in the East End- a job smuggling trafficked teenage girls, which has brought you to Gotham Heights.

All you have in your pockets are a case of 6 small sticky cameras, which you can discretely place wherever you want to build a case. If you have a good idea, simply write in where and how you want to use them.

You feign bemusement at knowing that "the pansies in Wayne Corp" were a client, but only want to vomit more now than ever before.
Max looks over and shrugs. "Stereotypes are true. And you know what," he pats you on the shoulder, clearly appreciative of how helpful you've been, "they make us fuckin' bank. So let's go sell some girls."
A door to the side of the loading depot for 18-wheelers opens. Out of it come a few guards and two men in suits. You recognize them- Dekker, a board member in financials, and Blake, the head of security. Of your own goddamn company. You were gonna be sick.
Max opened the van doors and hopped out. "Now, with the real money here, it's not like the pimps. They get what they can get, and buying bulk means discount. These boys are pickier. They only take the ones who look the sexiest." He didn't have to say it like that. You couldn't wait until he was gonna rot in jail. "We usually wouldn't take a chance on newbies for this exact destination, but you know what, Goldstein? I like you," he said as he opened the door.
With him, keeping as straight of a face as you could, you led the half dozen or so girls out right in front of your slimeball employees.
Dekker stepped down, looking at the girls with ravenous eyes. "Good evening gentlemen, these ones look.... fantastic...."
You breathed heavily. Just yesterday, Paul Dekker was wearing an obnoxious green tie and staring you down in a board room. Now, in a slightly better red one, he was purchasing teen prostitutes. "I think we may take the lot. Any objections, Blake?" he shouted.
"All look like fine pieces of ass to me," Blake yelled back. Some of the girls giggled. Like it was a compliment.
"Good good," he scanned over them, as if to check if he'd missed something.
Then he looked over at you.
"New employee, Max?"
"Uh, yeah, He's just muscle. Had an emergency spot to fill 'cause I didn't wanna do this alone."
He looked at you with narrowed eyes.
"I think.... that I know you from somewhere."
Oh, shit.
>(write in)
1 images | 8 replies
ASOIAF: House Shryke Quest #13
Low effort OP image for qtg to cry over
You are Aurion Shryke, Lord of Stormgrave, Captain of the Stormbringers Free Company, Paragon of Charm, Proctor of the Faith, Third Prong of the Greenstone League, the Bringer of the Storm, the Doom of Massey’s Hook, raider of tombs, father, husband. The war is over. The Rebel has become King. The last dragons are fled across the sea. You had your part to play in all of this, but will you navigate the choppy waters of the post-war world with the same deftness you brought to the chaos of the Rebellion?

Now, you find yourself in the black market port of Bloodstone, the only cove town in the Stepstones that very nearly passes for something resembling civilization.

I tend to shoot out quick updates on run times or new posts here: https://twitter.com/CormaicB
Previous threads can be found in the archives: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=House%20Shryke
Other Quest Resources are here: https://drive.google.com/drive/folders/1Ot_VGz9iDVmO1neVhGQMOs9h2G9Hd7nb
7 images | 141 replies
MADNESS project nevada #1
wp8072584
This is a custom Madness combat alternate universe Setting I made a while back with some friends
Note this is my first time running a quest so expect complete lacks of many things important to good writing, but this is 4chan so whatever

>Its the year 57 since the Incident that created Nevada as it is
>Nevada has become walled off from the rest of the world to prevent expansion
>Since nevada couldnt expand outward it started expanding into a pocket dimension
>during those many years nevadan society in a constant state of war and madness has evolved into multiple leading factions that fight for control over the nevadan resources
>some are neutral, some are just plain assholes for no reason
>but we dont really care about them at the moment
>no we are here to follow the story of You or the character you will be taking control off
>SOMEWHERE IN NEVADA

So let us begin!
>name?
Stat points to disperse:60 (note having 0 in a stat just means no bonus)
Stats:
Strength- Self explanatory
Dexterity- Swingin, shootin and dodgin
Tactics- Every 10 points in this you get a free deffensive reroll only, the Tacs refresh after mission completion/character takes an actual rest
Endurance-Actual HP, Every point counts as health (might save from some melee but guns? Ahahahahah)
Charisma- Getting info, barterin and lying your way out of a bad situation is the game
Awareness- Thats some nice shootin reflexes there! Also Perception stat
Will- Your mind is a fortress, and if you had a way to channel that fortress you would squish your enemy

Start choices
> being brought to nevada in a building from nowhere is a somewhat common occurrence due to the anomalous bullshit that created it!
Pros
-overall normie
-get 10 extra stat points
Cons
-what are you, a normie pleb?
-no perks
Notes
-if you are choosing this start set the extra points into the stats (i will be taking the most supported stat variant of this vote)

>you dont really know how you got here or who you are, all you remember is being submerged in some liquid until a loud explosion happened and now youre in a big open grey place
Pros
-you get one mutation point from the getgo!
Cons
-you lack any memories of having a prior life
-mutations may have side effects
Notes
-upon choosing this start you will do a mutation vote later
-also you can have a test subject name if you want to

>Cont
30 images | 550 replies
Crescent Adventure 1
Crescent Adventure
It's the dream again.
The same dream you've been having for years.
You can't even remember when it first started.

But it always feels absurdly real.

It starts with you walking down a long ornate hall at a steady pace to the wide double doors at the end. Your very footsteps seems to brim with purpose and pride when striding down the hallway. Boots clicking on the polished stone floor.

The regularity of the dream is such that you know exactly what comes next down to the second.

In two steps, you will passing by a vase of gorgeous bright red roses and pause a moment to take in their scent.

A second latter, you'll look down and see that you're carrying...

> A fine silvery cloak with a broach studded with green gems, you can't help but admire the craftsmanship.
> A sheathed sword, you can sense the power lurking within it.
> An unopened letter and knife, you can't help but wonder what's written in the letter.
> A tray with 4 crystal tumblers filled with fragrant yellowish liquor, you wish you could take a sip of it.
9 images | 107 replies
Governor Quest: Redux 2
D6C15E32-8129-4C9E-86C9-AB18021DB0FD
Welcome back Governor.

We will follow the footsteps of Jonathan Wells, the new governor of a colonial city named Arkuland, a unique city founded by the industrial giants of the North and the arcane goliath of the east in an untouched paradise. Will you able to satiate the endless hunger of the powers of the old world or perhapsl forge a new path? The fate of Arkuland is in your hands.

It has been a few months since you took charge, you have found yourself entangled in various types of webs: A mystical one with the Wonderchild who was free to return to her people and an intriguing one with The Strays who aimed to kill both your economic advisor and your prime legislator, only to partially succeed in the matter.

Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Governor%20Jonathan%20Wells
17 images | 55 replies
Semi Civ Island Quest
Choose one
A people was stranded on this Island not long ago. What people do we play as?

I will do several posts tonight, depending on how much traffic this gets
27 images | 126 replies
Elf Adventurer Quest
eaq
Rolled 5, 5, 2, 2, 4, 4 = 22 (6d6)

You are Myrin, an elf hailing from the distant land of Elfenheim. You have come to the realm of men and beast seeking adventure, glory and wealth. Such restlessness is uncommon to elven kind, but not unheard of, and your parents reluctantly accepted your decision to leave home, convinced more by your older brother's (the favorite of the family) entreaty on your behalf than anything you actually said.

Eldarenth (your older brother) even gave you a going-away present, carefully chosen to suit your tastes (he was always good at giving gifts) before you set sail for the outer realms.

>His old sword, an elvish blade with a weak enchantment. Blood and viscera don't cling to it and it glows in the presence of danger
>Your grandfather's old journal from the time when he went on a similar expedition. It has many details on the various cultures of men and beast (including a map of their respective territories) which may come in handy when you encounter them.
>One of the newly hatched chicks of his gold-throated canary, a very intelligent and resourceful little bird that elves sometimes use to pass messages or scout
>Write-in
2 images | 28 replies
Dehydrating in endless Sun
tonsofinformation
A mission into the desert of
>AUSTRALIA EDITION

We need more heavy items than last time, you didnt even find water.

Bring your phone
15 images | 21 replies
One Piece: "That One Guy" Quest
thatguy
(This is probably a one-shot.)

You are probably the unluckiest Birkan alive. Before today, your life consisted of tard-wrangling a man who had trouble even feeding himself. Now, you're about to fight that same man, who can probably kill you in a single punch. The only one backing you up is a small, helpless animal, albeit one capable of speech. Your odds are slim, but surely you can beat someone as stupid as Gedatsu, right?

Before you have your bones rearranged, what is your name, ex-Divine Soldier?
>Write in

And why did you end up joining Enel's army, anyway?
>You're no fan of Enel, but it was better than dying.
>Might makes right, and Enel's the mightiest!
>Enel's obviously a real God. It's not like anyone else can turn their whole body into an element, right?
>Write in
0 images | 37 replies
RRT: Robot Response Team
20210615_212023
It’s been seven years since the Collective War ended with humanity’s final strike against the aliens’ stronghold. Now weapons without a purpose, many of the mech PMCs founded by veterans have either sold out and joined civilian colonization operations or quietly shuttered. Indeed, you’re among the last of the original pilots that had yet to retire, many of your colleagues seeking solace with an early retirement, or at the bottom of a bottle.

After today, you should have joined them. It should have been an easy last job: escort a shipment of nuclear material across the ruins of old Gamma-1 to Gamma-3. Basically parade duty, considering it would take someone suicidal to try and raid a caravan guarded by mechs. Still, the state of your company left something to be desired: you had only a heavy mech, 2 light mechs, and a scout mech to your name, and with only enough supplies to fuel them for about two weeks. The gantry back home was already preparing for mothballing, and you had a seller waiting in Gamma-3 for the delivery of your bots. You would have been back home in time for the VC day celebrations with your nephews and nieces, rich and retired.

It should have been an easy last job. A Kaiju ambushing your convoy made sure it wasn’t.

Choose a preference for your company's mech deployments. This will determine your starting loadouts for your mech and influences pilot stats.
>Close Range: You prefer to drop in hot and drop in fast. Agility and martial skill are the name of the game.
>Midrange: Always advancing but remaining at a constant distance, you keep a balanced roster that can attack on all fronts.
>Long Range: If the enemy ever sees you, something's gone wrong. Long range artillery and large masses of missiles reduce the enemy to dust before they can take advantage of your pisspoor maneuverability.
10 images | 127 replies
A Tale of Monsters - The Witch Game (19) Part Two
opening
Welcome back one and all into a new part of our adventure, our important day in Zipangu is coming to a close soon, our guest will arrive... For now, let's continue to enjoy ourselves. You've earned it.

Previous Threads
http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Lots%20of%20Dialogues

Twitter for schedule updates
https://twitter.com/TaleOfMonsters

Perks and spells for our main character
https://docs.google.com/document/d/1FFJHeWTu21_OktfrfYkJQhpV5HQw4PtFKav_QoMYjQY/edit?usp=sharing

Characters met by Arawn.
https://docs.google.com/document/d/1ishEn1-U1A1i3FbZ-YiQd65xk2jXpLab1XnM2hTNZvs/edit?usp=sharing

People from Muribel.
https://docs.google.com/document/d/1u4hEEmOuqHF7cNUloB7Rw79JGVIEqJddOANDbmFrxI8/edit?usp=sharing

Bath smut
https://docs.google.com/document/d/1rCnN1tcTnqUuIodJchGFVVnBAMVYDK-cFWbrsSOG32w/edit?usp=sharing
72 images | 145 replies
help the demon or kill the demon
545745665254566
in your attempt to save the princess, you get send to hel, and meet the assistant of lucifer, she tells you if you help her get her work done so she can see her bastard son, she'll let you leave her. if you don't she'll beat you up and dump you in the pits of fire along with the rest.
what do you do? help her or fight her? choose wisely to go back and save the princess.
87 images | 242 replies
Fantasy World Generator Quest
Fantasy World Generator
I don't know if this is something /qst/ normally does but do you dudes want to make a world together? We can roll on this table and build on that.
0 images | 16 replies
Tai Lung Quest 13
title
Welcome back to Tai Lung's path to self discovery, not only for himself but for those around him as well. In the last thread, Tai Lung and his friends climb the Huangshan mountains and finally arrive at the long sought after Sacred Library. Upon meeting it's leader, an ancient monkey only refered to as The Exarch by his people, the group is denied information regarding the location of the Pools of Contemplation. After hearing the group's pleas, the Exarch agrees to give them a chance. Tai Lung and the gang are tasked to live withing the walls of the Sacred Library and prove that they can uphold the values of the library and strive to improve themselves in a significant way in one year.

Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Tai%20Lung%20quest
21 images | 354 replies
Supervillain Hobo Quest
Untitled
You are really down your luck..

How the hell did this happened?

In one moment you are a child with a bright future ahead and now.. nothing but a good for nothing homeless guy struggling to survive off the streets.

You wave your cardboard sign a couple of times, you get uncomfortable looks as usual but often in rare occasions they look at you with pity.
Yesterday rained so bad, you still feel cold because your hideout broke in the middle of the night and you got drenched with the rain.

You are almost ready to go on another hour-long rant, your best act at the moment, hoping someone throws you some money but a nasty grumbling coming inside you stops. The acids from your stomach are fighting to dissolve the cheap alcohol that you drank last night.
Which reminds you that you still have a few more sips left, you grab the bottle and you take a sip from the brown liquid, you have no idea if its whiskey or beer and quite frankly you can't even tell at this point but it makes your head feel good and sleeping comes easy.

Right now you are near center of the city, there's not much to see if you are a homeless.
The travel between this main street and your hideout might take you a while, after all you live downtown with the rest of the failures.

It's still morning, people have already left their homes to go to work at their offices and what not
Maybe it's time to look for something to eat and drink.

The are some dark clouds on the sky, you got a couple of hours till night and a few more till rain starts.

What do you do now?

>look in the trash
>ask for change
>look for food
>travel to your hideout
>write in
2 images | 55 replies
Post Apocalyptic Civ-Quest
istock_000059142020_medium_wide-2f1ead15ae66b53f586bf9601bb71346f99790ce
HEY BOSS! World's fucked! But yeah, ya probably knew that. But at least you got us to order around, huh?

Shit, who are we again?

>roll 1d5
0 images | 21 replies
Reptilian Infiltrator Quest Vol. 5
header 5
The Hawksong Royal Library—perhaps the most glorious and egalitarian house of learning an literature on all the surface world, sitting in a central space in humanity’s greatest metropolis! As late spring afternoon turns to evening, two dubious characters lurk in a corner of this vaunted palace of knowledge, surrounded by books most disturbing and guarded from the unimaginative rabble as they seek to unravel the secrets of making material the stuff of dreams.

The first is the black-clad young Lord Bianchi, a native of the city with a cold demeanor and a greedy gleam in his rye. Cross-referencing publicly-available literature with his meticulously-cultivated private collection of occult arcana. The bodyguards are his, a gift of status and privilege which he hopes to leverage into yet more wealth and power than his fortuitous birth has already bequeathed him. Through Eastern tulpa-theory and demonic ritual, he hopes to summon and bind a succubus this very evening, and to use its magic to materialize all that he dreams of from raw ectoplasm.

His companion, though he does not know it, is a far more sinister seductress and manipulator than anything he might summon this night… Or at least, you'd like to think so. YOU are his companion. To him, you are simply Ismena Rosgard, a fetching and curious young ingenue who has begun dabbling in the same field as he. In reality, you are so much more, and your goals stretch far beyond this ape-man's simplistic greed.
20 images | 155 replies
/qtg/ - Quest Thread General - Good OP Pic Edition
QTG
Welcome to /qtg/, the off-topic thread for this board. Now with sparkles.

>What is a quest?
An interactive story in which the Quest Master writes and provides the readers with options on how to proceed. Dice may or may not be included.

Useful links:
>https://pastebin.com/2T37iDFQ
An old collection of advice and guides. Worth a look for a new QM, though some advice is now dated. Ask in the QTG if you have questions.

Archive of quest reviews:
>http://pastebin.com/u/QuestReviewsArchive

Archiving guide:
Go to http://suptg.thisisnotatrueending.com/requestqstinterface.html
Fill out the request form to archive a thread.
Threads are also automatically archived by other websites, such as archived.moe.

Formatting guide:
Only the thread's OP can format. Changing IPs (eg. from mobileposting) breaks this feature.
Remove the spaces between the [] brackets and the letters:
Bold: [ b ]text[ /b ]
Italics: [ i ]text /i ]
Red: [ red ]text[ /red ]
Blue: [ blue ]text[ /blue ]
Green: [ green ]text[ /green ]

Dice guide: Put "dice+XdY+Z" in the options field, with X being the # of dice, Y being the # of sides, and Z being any modifiers (if applicable). If trying to use negative modifiers, do +-Z, not -Z.

Tripcodes guide: put ##[password] after your handle in the name field, with [password] being the unique password you're using to generate a trip (do not literally put [password]).

Discord link: https://discord.gg/Maxs3ae44D

>QM Question
Do you run your quest in sessions or daily updates? Why? If you could, would you change your update schedule?

>Player Question
Do you prefer quests with dice or without dice? Do you prefer dice systems with crits or without crits? Why?

>General Question
How did you find this board? What made you stick around?

Previous Thread:
>>4813922
32 images | 230 replies
Monster Facility Builder 2
DAY_5_RESURGENCE
>(You) are a recently hired Administrator for [THE COMPANY]. You're in the middle of a work day at the moment, and you're trying to keep up with everything. Your role as an Administrator is to contain otherworldly abominations in your [FACILITY] while figuring out how to profit off them. Things are going smoothly today, fortunately.

It's Friday Afternoon. Tomorrow, your superiors will probably be calling you up to ask you to accept a new monster. So far, you've been learning more about your first subject: "L1-AT- The Hungry", but the Wendigo doesn't seem to be providing immediate monetary gains.

You've also just managed to survive a strange occurrence known as an 'Echidna Event', and your workplace is still disrupted from it.

> Threat levels:
Safe, Easy to contain
Alpha Hard to contain
Omega Killing this thing would be easier than containment

Hound- minimal danger
Tiger- Danger
Dragon- JESUS FUCK

Previous threads:

Part 1: http://suptg.thisisnotatrueending.com/qstarchive/4544737/#top
Part 2: http://suptg.thisisnotatrueending.com/qstarchive/4581138/#top

=====

Hey guys! I'm back. Been quite a while since the last thread, but as promised, I'm here again. Updates will come as often as possible. Stay tuned, the next few posts will be compiling all the necessary info, corrections to be made, and then an update going off the votes from the previous thread.
42 images | 296 replies
Neon Terminus Evangelion - 04 - The Great Below
The Great Below
The amniotic thrum of the entry plug envelops you completely. Your eyes are closed, your body relaxed. Outside the world is cruel, confusing, dangerous. Here, it is safe.

"You are a mountain. You are a god." You whisper the words to yourself. A mantra to still your heart and slow your blood. "You are one hundred miles high."

You feel the slight vibration of backwash as a UN VTOL craft races over your Eva's head, rushing west, for safety.

"You are invincible," you say. "Your enemies will all turn silent and bow down."

Voices buzz over the cockpit radio.

"Three minutes to detonation."

"Target closing in on zero point. All circuits are clear."

The cold reality outside cracks through your mental cocoon.

"You are a mountain," you repeat. "You are a god."

"Conventional forces all report green. We've cleared the blast radius."

"Copy. Korine, can you hear me?" Rose says

You lift your head and answer, "I copy."

"Are you ready?"

You're in the cockpit of your Evangelion, Lupus. You've trained for this moment nearly your whole life. It's the only purpose your life has been given. Kill Angels. You're not ready, you're terrified, but you have no choice.

"I'm ready."

***

>Neon Terminus Evangelion
>Episode 04 - "The Great Below"

***

Old threads - http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Neon+Terminus+Evangelion
Twitter - https://twitter.com/TimeKillerQM
My Discord - https://discord.gg/BnJeeu4
What's the deal with NTE? - https://pastebin.com/AXWHpqGp
8 images | 73 replies
Kaado Quest: Draw 2
static-assets-upload17221707722977492094
Last thread

>>4803923

Card Duel Rules:https://docs.google.com/document/d/1LvUVouP8sfw1CSFaZk4Krdx5YFMBlIeg7Ex1B21LLNk/edit?usp=sharing
Your name is Ace, a teenager player of CARD DUELS an online holographic card game of the future.

You are currently in the middle of a limited duel with Zedd, a total asshole and wanna-be rival.


"Jetstream Dragon, attack the Hard-headed Hordling!"

Your supersonic Dragon dive bombs at the metal-faced alien, and both die.

Zedd stands before you hissing in anger as he realizes he is done.

"Guardians of the Empty Thrones, attack Zedd directly, NED THIS"

Your massive stone sentinels raise their hands and smackdown on Zedd causing him to lose the game.

The holograms brandish trumpets as your phone glows. Three blank stars show up in a section called TOURNAMENT PROGRESS and one fills in with gold.

You are distracted as Zedd sits on the floor crying, he is so distraught he hasn't logged out the game screen. You think about how he tried to pressure you into a game when you were brand new and how he called your win against a popular streamer dumb luck. Then you see him again on the floor as the sad little tryhard he is.


>Report him for band evading

>Tell him good game.
Card Duel Rules:

https://docs.google.com/document/d/1LvUVouP8sfw1CSFaZk4Krdx5YFMBlIeg7Ex1B21LLNk/edit?usp=sharing

The Current Battlefield


>You

Level: 5 Shields:0

>Your monsters

Sparkspewer Dragon Power:3
3 images | 35 replies
Lotus User Quest (#2)
image_2021-06-14_130248
You are Kalte Augen, a sixteen year old islander with the power to create and manipulate an odd dust made with the powers of the moon, through a mark on the back of your neck known as a 'Lotus'. You are currently dressed in the gaudy nobleclothes of the nearby nation of Edelweiss, who's northernmost port town you have just docked in. Seeing the cramped city streets bustling with people, rather than go directly to your objective of finding the green-hatted man at the dock, you decided to explore.

With money in your pocket, and the crowded streets at your disposal, you can go where you like. But... You can't actually read the signs, as they're all in another language. That may pose an issue.

>Go to the back alleys. That's where shady stuff usually happens since it's out of sight, right?

>Go to the building with the sword sign

>Go to the building that's completely unmarked, but seems to be an open business

>Go to the building with a weird needle and cylinder for a sign

>Go to the building with a fish and an odd plant you don't recognize for a sign

>Talk to the mysterious guy handing out fliers by a big stone statue.

Voting and rolls will be done SCQ style, with slight changes. I will check Votes at the end of each hour, and rolls each half hour when called for. First option to 3 votes wins, or just the highest if none have 3. Rolls are Bo3 always, d100s with modifiers or in different amounts. A crit fail only applies if you fail the DC on all 3 rolls, or if you get two crit-fails, which causes an even worse crit-fail. 100 is Crit success, 99 is a special success, or mini-crit.
0 images | 36 replies
Do Your Best Quest #112
2731
Last time out, Matilda left to find a home, you willingly went to detention, and you were reminded of how ugly you really are. Now you’re planning to go for lunch with the orphans but, in the midst of it, a dark truth has been revealed…



“I don’t think it’s fair and I don’t want it to happen anymore, but it’s understandable, y’know?” Grace is justifying the abuse Wilma gets for changing her name. Somehow this means you shamed your family or something.

“Yeah… It’s that stupid Orphanage’s fault for doing this to Wilma.” Mirjam agrees with Grace, like uncalled for abuse is normal.

“……………” Wilma remains silent, confused and hopeful about your indifference towards her last name change.

All of them are staring at you with the same bewildered expression on their faces, like you’re the one taking crazy pills here. It’s a culture shock all around.

How do you respond to these silly girls?

>“Really? None of you find this incredibly stupid?” That’s the most infuriating reason you’ve heard someone getting bullied for. And you got bullied a lot.
>“Well, I really don’t get it, all I know is that if someone dares to do something to Wilma, I’ll put a stop to it.” You’ll do what it takes to protect Wilma and the others too! Even if they’re acting like silly gooses.
>“Mirjam, Grace, I’m incredibly disappointed you didn’t stand up for Wilma. You’re grounded.” Demand to have the leftovers from breakfast back. They don’t deserve them!
>Write In.
24 images | 165 replies
Alterac Resurgent Quest 5
Alterac OP
It has been eight years since the fall of Alterac, after the king Aiden Perenolde betrayed the Alliance and sided with the Horde of Orgrim Doomhammer. For this betrayal, king Aiden Perenolde was dethroned and Alterac City was sacked. The nobles and population fled the land and the Kingdom of Alterac was no more.

You are Alric Perenolde, the prince and second heir of Alterac. By the order of king Aiden, you were sent into temporary exile to be safe from the Second War. This exile turned permanent and Captain Normand Garside, your guardian for the past eight years, made sure that you were safe and learned the useful skills that would help you in the future.

Now eight years later in the year 14 after the opening of the Dark Portal, you are ready to take the responsibility and try to unite the scattered Alteraci people and reclaim the lands that were once the Kingdom of Alterac.

The expedition Uther had called to be launched against the gnolls was successful. Both the gnolls and their camp were destroyed and most importantly a group of farmers and peasants they had kidnapped were freed. The fighting was hard, but thankfully your men managed to get through it without dying which was a small miracle.

The few days you spent in Durnholde Keep were really interesting too. You met with lady Jaina Proudmoore, sparred with the pet orc of lord Blackmoore had named Thrall and realized that Blackmoore was a drunkard and a fool. It was also an important lesson in politics. In the end you could say that your stay in Durnholde was fruitful. Now the autumn continues and you hoped that the rest of the autumn would be a calm and peaceful season.

Welcome to Alterac Resurgent Quest!



Twitter: https://twitter.com/MedivhQM
/qst/ Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Alterac%20Resurgent%20Quest
Prince Alric Stats: https://pastebin.com/rysxdRsv
Quest Mechanisms: https://pastebin.com/CyD88qqf
8 images | 189 replies
Convict Soldier Quest
title
In stark contrast to the two lines of slouching or swaying men he walks past, the Lieutenant strides with power and purpose. Whatever the imperial army's rations, he's obviously had more than the rest of you sorry bastards.

While you've only been locked up for two weeks, you've already developed more than a casual dislike for the Anheim Jail; your compatriots are generally in far worse condition, filthy and raggedly clothed, ill-fed, and in one case stinking suspiciously of something rotting.

And these men are apparently going to be soldiers.

"You will serve for ten years, and thus gain your freedom," the Lieutenant announces, face grim as his one eye scans disdainfully across your unimpressive group. "In the event of exceptional service, you may be released earlier. Frankly, the Empire doesn't have supplies to waste on criminals just taking up space - you'll make yourselves useful, or die trying."

What a charmer. But then, what would you know? You're only a

>cutpurse.
>burglar.
>thug.
>bandit.
>forger.
>(other)
2 images | 206 replies
Chalco Civ
1610875151301
An illustrated civilization quest.
Neolithic to bronze age technology.
Some magic/fantasy elements.
Updates once every 1-2 days.

You are Burnaburiash, shaman and leader of the village. Your people have been fled to the northern desert from the terrible army the Djenak Balai. Your village has a population of 50 now but may grow much larger over the course of the quest as more survivors flee to your village.
18 images | 81 replies
Dragon in Avernus quest.
Mistress on a romp.
"Dear diary....That's me on the front page....No not her, I'm the guy in the corner, *circles the dragon below in a circle of blood*. Name's Kaldraxtha...and this is MY book. I know it has her as the cover but everything in this nepotistic monument of a fortress is like that. By oath it belongs to her as does everything else in this blasted mountain including me since I'm one of the mistress's spawn....and currently in line to be a member of the harem since she chews through those like an Advespa chews through eyeballs. I'd say fuck my life to the hells... but as some of the more studied on the topic of divinities and planes may have already surmised just by what I've said you might have already surmised I'm there already there. How wonderful. Sarcasm is a precious commodity for me in this dreary realm of screaming, oaths and hot irons and I will cling to it's use till my last breath. I guess the palace is neat, lots of other dragons around with architecture being made for us in mind instead of the Baatezu so I can actually walk around indoors with a little lair carved into the rocks for me. Harem members get the premium real estate overlooking all avernus with Abishai servants to pamper you which is nice I guess. Anyway last week mistress murdered Yazaviluorm the scourge of winter because she needed a chew toy to vent her ludicrous rage. Me and the rest of the palace got out of there in into because one of her precious few remaining footholds beyond the Hells was slain. She was raving something about her pet time god getting killed, sent her off on enough of a rampaging rant that she shattered every glass mosaic in the palace. There was another big raiding horde of Demons at the foot of the palace's mountain that day and we did battle with them rather than face down mistress. The palace's population was decimated in the battle, so that was definitely the right call as far as saving lives go."
3 images | 10 replies
4chan Risk! Worldbuild edition
Risk 2
Anyone up for a game of 4chan risk?

Rules will be in reply.

Roleplaying and worldbuilding is very welcome.
22 images | 77 replies
Wesley's Bizarre Adventure, Episode 5: "Ass Class"
0148f20068685a5bfeace083d92e8e2c
You are Wesley Keki, futa fan and newhalf enjoyer.

PREVIOUSLY:
-Talia rung up a bill at Bosphorus Rare Books that proved well beyond her means. Sensing an opportunity to put her in your debt, you paid the bill for her and helped her haul her books home.
-You wasted no time collecting on what was owed. But back at Talia's apartment, she had a surprise in store for you and Summer. That woman is just full of surprises, isn't she?
-Amelia took you and Summer back home for dinner with the Moms. K-Mom was crabby like always, and N-Mom was overly solicitous towards Summer.
-N-Mom got into Summer's pants just like she so clearly wanted to. And Amelia got into yours -- right in front of K-Mom.
-Reeling from the shock of having the bounds of mother-daughter propriety so utterly shattered, you sought advice from Amber, who -- of course -- recommended you to push the envelope even further.
-Amber revealed some of her own dirty fantasies, which left you agreeing with her assessment: Freud would have a field day.
-Your attempt to seduce N-Mom was, let's say, not a resounding success. That's fine. You'll get 'em next time. Right?

---

Twitter: https://twitter.com/CeriseSoliloquy
Fuck Quest master index (including seasons 1-4 of the original quest): https://www.op-studios.net/fq
Fuck Quest lewd index: https://www.op-studios.net/fq-lewds

Wesley's Bizarre Adventure lewds (content not allowed on /qst/ will go here): https://www.op-studios.net/fq-wba-lewds

Episode 1 ("Wesley's Bizarre Adventure"): https://archived.moe/qst/thread/4723649
Episode 2 ("How Heavy are the Softballs You Pitch?"): https://archived.moe/qst/thread/4753308
Episode 3 ("Read or Die"): https://archived.moe/qst/thread/4797605
Episode 4 ("Winter Wars"): https://archived.moe/qst/thread/4827485
Interlewd ("Tantric Ona Milky Homes"): https://archived.moe/qst/thread/4842453

---

AND NOW, EPISODE 5 OF WESLEY'S BIZARRE ADVENTURE:
"Ass Class"
54 images | 302 replies
Umineko Gameboard Mystery
battler vs beatrice
If you want to make a mystery gameboard, use this thread. Don't flood /qst/.
The Umineko colored truths script: https://controlc.com/27143a5a

>How to use the Red Truth
The Red Truth is a fact that can be presented by the one hosting the mystery (also known as the Witch side) without any evidence or proof to support it. But, while undeniable, it can have multiple interpretations. The multiple interpretations mark a large foothold for the opposing players (also known as the Human side) to attack; therefore, the Red Truth must be used with care. Conversely, a refusal to validate a statement in Red invokes another Devil's Proof; a lack of validation won't prove a statement's truth but can't disprove its falsehood.

>How to use the Blue Truth
The Blue Truth is used to present a possibility to counter the logic of the Witch's side. The Blue Truth usually takes the form of a theory to counter the Witch and requires the Red Truth to be confirmed or denied. The Blue Truth must be used in a manner that advances the user's overall theory, rather than simply fishing for more information. Any assertions made in Blue must directly deny the influence of the supernatural in the events of a gameboard's story. The Witch side may delay until the end of the game to challenge Blue Truths; after all, only one puzzle unsolved by any explanation other than magic is enough to sustain the Illusion of the Witch, but one carelessly phrased Red Truth can eliminate the possibility of magic from all of them. One effective denial isn't fatal, but unchallenged denial of magic in all the mysteries becomes a categorical denial of Witches.

>How to use the Gold Truth
The Gold Truth is on par with the Red Truth, although it may be inferior or superior depending on the situation. It can be explained as a truth constructed from belief that is acknowledged and shared between people. It can be used by anyone who truly understands the gameboard.

>How to use Purple Statements
Purple Statements are seen as important spoken statements during the narration of a story and they possess the same standing as the Red Truth. However, they are different in that a culprit can lie with Purple. To turn it around, non-culprits can only speak the truth in Purple. What defines a culprit depends on the gameboard, but usually the culprit is one who kills or plans to kill someone during the story.

>How to use the Green truth
>I seriously hope you guys don't need an explanation for this one

Previous thread: >>4824054
121 images | 407 replies
Humanity - Fuck Yeah! #2
Humanity Fuck Yeah Quest Header
Your name is David "Gunny" Rockefeller, no relation.
A veteran of the united states marine corps, you find yourself in a far-out situation after an all-too-close encounter of the third kind!

In the last thread, David was captured by greys who met their untimely demise at the hands of a chinese missile, then found his way to a mining outpost on the edge of civilized space.
There he met Cylia, a Caithan girl who was down on her luck and Kyla, an excitable Jek'na engineer. Now they find themselves chasing a dangerous pirate known only as "Laggart"!
Will the crew meet their demise at the pirate's hands, or will our intrepid hero overcome the challenges that await him? Find out now, on Dragonball Z!
153 images | 1617 replies
Synthetic Gods Quest #58
OP post
Hello and welcome back to Synthetic Gods Quest.

Twitter: https://twitter.com/Hivemind_Chan
Archives: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Synthetic%20Gods%20Quest
Rules and gameplay mechanics: https://pastebin.com/jcac0p9D
Current inventory: https://pastebin.com/gyZLMiNG
Current infrastructure: https://pastebin.com/i42ACWMs
Previously mentioned individuals: https://pastebin.com/LUJ5fyqA
Previously mentioned SGs and Cups: https://pastebin.com/ThR1eYvc
Project tracker: https://pastebin.com/BzmXGRhq
_________________________________________________________
In the last session we took part in the discussion between Ihmisetian and Teryian representatives, which was being mediated by Valentina. As a first thing that we did, we asked for them to fill us in on the status quo, which turned out to be complicated and not easy to deal with. Ihmisetians (the underground elves) have split up in two groups to maximize their chances for survival, and the bigger group which was accompanied by the highest ranks left in Ihmisetian Remnant managed to make their way through incredible hardship all the way to the surface and emerged in Teryian Kindgom. The other part of them was stuck in the Labyrinth near dwarven settlements since dwarves didn’t want to go out of their way to ship them all across most of their territory for a “thank you”. Thus, those stuck with the dwarves were in a more serious position which allowed them to bet on our proposal, while those who were already on the surface aren’t as desperate and thus don’t support Agatha as readily.

On the side of Teryians, the opinions are split between the Commoners and Nobles. Former wish to help Ihmisetians, yet they don’t want them to settle in Teryia which would shatter the status quo of the labor market and thus they would significantly tank the earnings of average Teryian people. The nobility, on the other hand, wishes to gain more cheap labor force to increase their incomes, however they are fearful of Ihmisetian religion and culture. Thus, they would offer them asylum only if underground elves recognize Teryian or at least Ceno gods and they would be prohibited from performing missionary work or publicly worshiping their goddess. In addition, Teryian nobility refuses to give nobility titles to the Ihmisetian leadership and essentially demand to dissolve the Remnant’s government. This is, of course, inacceptable for the underground elves, who are a theocratic culture with a rigid social hierarchy. However, they didn’t really have a second choice as Teryian government limited the release of humanitarian aid to the bare minimum until the decision is reached, which caused Remnant’s leadership to slowly bend to the demands while Teryian nobility had to simply wait until all the demands became “acceptable”.
2 images | 11 replies
The Last Sunhawk #2
world_of_warcraft_blood_elf_demonology_warlock_by_jordankerbow_da9n1i4-fullview
Four years have passed since what is now called “the Sunwell Crisis” - a time when the infamous Sunhawks, led by prince Kael’thas Sunstrider, attempted to summon the demonic Burning Legion into this world. In a desperate struggle the mad tyrant and his slavish loyalists were defeated - and a new age has begun for the elvenkind, one of recovery and prosperity.

But you are ‘Lynestra Dawnstrider’, the last Sunhawk and an extremist on the run from the elven law. Having escaped from your wonderous homeland, you chose the mountains of Alterac as your new refuge. Ruled by robber barons and petty nobles, this disgraced human kingdom is a turbulent rogue state, torn apart by strife and surrounded by enemies from all directions. Their one and only ally is the nefarious Argus Wake - a coven of warlocks with a mysterious agenda.
Having just joined the numbers of the Wake, you await your first command…

>Google document, constantly updated
https://docs.google.com/document/d/1-jPBo0HRy-9zORO12ZO325ka3L1e2Bsjrtzo9RDlO20/edit?usp=sharing

>Previously, on the Last Sunhawk
http://suptg.thisisnotatrueending.com/qstarchive/4797128/
6 images | 61 replies
Fate/Paradox Reincarnator: Part 42
Paradox42
The Grail War continues, but you're trying to forget about it for now, as you host a feast, which has turned into an arm wrestling tournament.

You are Shinji Makiri, Ten years ago you suddenly found yourself with the memories of a complete past life that saw this world as a fictional story due to some unprecedented form of inter-dimensional transportation. Since that day, your new composite being has been working to change the grim future laid out for you.

To that end, you have done much, involving yourself with events and situations that have shifted the future away from the one that you once would have faced and instead onto one of uncertainty and chaos.

The Fifth Holy Grail War lies ahead of you, and the challenge and danger it represents to you, the people you care for and the world itself is far greater than you could have ever predicted. Though the grail might be corrupted and the war itself might be a sham, the stakes couldn't be higher.

Archive of Paradox Reincarnator: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Fate/Paradox%20Reincarnator
General QM Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=WhatIsAQM
Status Menu: https://pastebin.com/h152hbhV
Shinji Status Page: https://pastebin.com/a6fiNxrZ
My Twitter: https://twitter.com/WhatIsAQM

Last Thread: >>4845134
338 images | 2225 replies
Azur Lane: Beyond That Blue Horizon 3
Brought to you by our sponsors at ANIPLEX
>Previous Thread: http://suptg.thisisnotatrueending.com/qstarchive/4804619/
>Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=beyond+that+blue
>Discord: https://discord.gg/D2QGKxBd87

>‘I thought that your address was sincere, at the very least. No veils, no poetry, just … putting all out there for people to take, however they chose to take it. Maybe you didn’t set out to be inspirational, but there’s something about just saying things from the gut, you know?’ (Honest)

‘It was sincere, right?’ you let out, oddly nonchalant, especially for your person. ‘You didn’t put washers on it or anything fancy, no poetry and meaning or nothing … and you just let it all out there for people to let stew, however they wanted to take it. Not that I’m, uh … trying to assume anything from my end, but maybe it doesn’t matter as much to you and maybe it really is just another chore at the end of the day, but … everything you said was from the gut, right? No filters, no nothing … and at the end of the day, that sort of honesty matters more than whatever hyperbole they put ink to paper on, I think.’

Finding that the two incredulous stares upon the Lieutenant and the Instructor remaining just as they had been before … you move to back-track slightly, if only because the irony of your perspective being put into an effective paragraph in its own right hits you at that exact moment. You feel the heat gathering along your jawline, suddenly feeling more on the spot than you’d been attempting to bridge a proper command with them not two hours prior.

‘Not that I’d, uh … assume it to that extent, of course,’ you follow up, trying not to feel out the role of the dork too much. ‘It was just a speech, after all, I just … it’s just how I felt about it.’

Was that too much?

Probably.

Maybe.

Definitely.

The both of them turn away as your embarrassment tickles your ears … and Formidable is the one to let out the first giggle, followed by a defeated and oddly warm gaze from Belfast, who clutches herself as she rests into her seat, eyeing you in a manner that you’re not quite sure you’re fully comfortable with or in complete protest of.

‘Odd one, you are,’ Formidable snorts, getting to her feet and dusting her dress off, before propping one hand on her hip and leaning forwards, smirking as her eyes now very much match the mischief of the still-silent Belfast. ‘Not in a fully charming way, of course, but it has potential …’

‘Now you’re just teasing him, Formidable,’ Belfast muses, before lifting her gaze again, meeting yours with a nod. ‘I … I’ll keep your … assumptions in mind, then, cadet … for next time.’

She wears a mischievous, mysterious smirk.

Just in case.

>Ask more questions
>Nod and sit back in your seat
>Write-In
20 images | 138 replies
IMPERIAL NAVY CAPTAIN PART 3 (ORKISH BOOGALOO)
da1dech-5f9f0243-b0a3-42b7-9545-790b6c69f71d
Last Threads:
https://archived.moe/qst/thread/4604065/#4604065
https://archived.moe/qst/thread/4720667/#4740756

After a long ass time, Imperial Navy Captain is back. And with a new combat system more akin to Battlefleet gothic table top. (ie, the number of dice you roll is equal to the fire power of the ship, rolled against the enemy ship's armor.)
Last time on Imperial Navy Captain, you have arrived near the agri-world of Occualia to find a massive ork fleet occupying the system. Worse yet still is the presence of the space hulk "broken Integrity," it being rather apparent that the orks used such as a means to enter the system and the sector as a whole. That said, the world of Occualia is doomed, and their is naught a thing that can be done about it. And with both Tau, the Archenemy and now ork assailing the sector, the prognosis seems well and truly grim.

This now brings you back to the present moment. Normally you would return to Caminus and bring word of the ork invasion to your superiors, as dictated by navy regulation and the Tactica Imperialis. However, there is a small group of ork ships approaching, and you do feel a strong urge to take some revenge despite your ship being damaged. You are interrupted by your vox-operator, stating that he has picked up a distress hymnal coming from a transport carrying evacuees located at the edge of the system. Worse yet they have a pair of Ork Savage ships bearing down on them.

What do you choose:
>Leave the system and bring word of the ork invasion back to command
>take revenge and kill as many ork ships as possible
>help the evacuation transport, and then leave the system

>>Also, please give a prayer in the name of the holy God-Emperor
Here is some help you contemplate: https://www.youtube.com/watch?v=36PMFbEpbw0
6 images | 105 replies
So i'm a Necron Cryptek, so what? Part #10
ishskar
First thread: http://suptg.thisisnotatrueending.com/archive/78475385/
Part 2: http://suptg.thisisnotatrueending.com/archive/78533839
Part 3: http://suptg.thisisnotatrueending.com/archive/78583130/
Part 4: http://suptg.thisisnotatrueending.com/archive/78620743
Part 5: http://suptg.thisisnotatrueending.com/archive/78673520
Part 6: http://suptg.thisisnotatrueending.com/archive/78741798
Part 7: http://suptg.thisisnotatrueending.com/archive/78798673
Part 8: http://suptg.thisisnotatrueending.com/qstarchive/4766508
Part 9: http://suptg.thisisnotatrueending.com/qstarchive/4801549

And the New Discord Link: https://discord.gg/SZkHMxsCG8

1,161 Years Since Ishskars First Awakening.

>Be Ishskar empowered.
>The conflict aboard the first fortress has been quelled, and after a weeks of continued assaults-
>All organisms aboard the fortress have been terminated.
>I have received comprehensive AAR (after action reports) and extensive glyph captures of the engagement.
>Agakhet was successful in terminating the remaining aeldari forces.
>The solitare was critically wounded and placed within a stasis chamber.
>The constant stream of ceaseless droids, the arrival phillias and one royal warden with a coterie of tomb blades helped dispatch the final remnants of the forces.
>My attention had been transfixed upon the various hololithic displays showing the engagement in crisp detail.
66 images | 189 replies
Fallout: No Gods, No Masters 3
sunset
It has been five months since you, The Courier, ascended to the top of the totem pole in the Mojave. Kicking out both the Legion and the NCR, you quickly got to work fixing the mistakes that others have caused. The Fiends have been massacred, the Powder Gangers hunted down to the last man. Your roads are finally protected by your loyal legion of Securitrons while your soldiers of fortune are being instilled with Enclave discipline.

While your food situation is improving and you’re in the black with finances, agriculture is slow going and a disaster across the dam will require your immediate attention. Ulysses is a powerful ally to have, if you can win the stoic courier over to your side. The Legion may never have been stronger than it is now with a clear-headed Caesar and with the impending visit of President Kimball, you are once again thrust into the middle of things.

Previous Threads
>>4833735
>>4815280
48 images | 467 replies
Ben 10 Quest #44
4-44770_ben-10-omniverse-wallpaper-full-hd-ben-10
In this quest you play as Wade Wakeman, a 17 year old boy with a heart of gold and the wielder of the Omnitrix! This story is being told in an alternate universe, in which there are no longer any remaining Tennysons. Characters from earlier seasons will appear, but not always in a way that you’d expect.

Archive:
http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Ben+10+Quest

Last time: Wade was pushed to his limits as he attempted to thwart Sublimino's plot, and he nearly lost one of the people that he loved most. Now, he's being forced to take a break from the superhero game, while repairing his damaged relationships in the process.

Rules:
Most dice rolls will be 1d100. Modifiers will be added depending on the situation or on the alien being used(Usually +10 or -10). Crit successes and crit fails apply. Crit fails can be overridden by crit successes, but crit failures cannot override crit successes.

How to Roll:
To roll dice, type “dice+1d100” in the options field without the quotations. To roll dice with positive modifiers, type “dice+1d100+modifier number” in the options field without quotations, and with an actual modifier number. To roll dice with negative modifiers, type “dice+1d100+-modifier number” in the options field without quotations, and with an actual modifier number.

Aliens Unlocked:
https://pastebin.com/JVq4NM2t

Alien Images:
https://imgur.com/a/SiI6mA7

Character profiles:
https://pastebin.com/v8StiS3n

Skills, Stats and Inventory:
https://pastebin.com/iEYrGZS1

Alien Trivia:
https://pastebin.com/pGrvatEi

Superhero/Supervillain Database:
https://pastebin.com/g62CuTpE

Public Info on X:
https://pastebin.com/bqaamMjS

Valentine’s Shorts:
https://pastebin.com/MhsSXJU7
https://pastebin.com/KLFA43vc
https://pastebin.com/jWzmSfBJ

And don’t forget to follow my Twitter to get more frequent update notifications, and updates on my lack of updates!

My Twitter: https://twitter.com/QmGalvan

Good luck and have fun. It’s Showtime!
19 images | 57 replies
With Great Power Quest #9
great power
I got into school a little later than I should have.

There's kind of a problem when one of your teachers was sleeping with your Dad, with plans to move in. It was going to make the hustle of dipping out for my super hero antics that little bit more difficult.

Luckily I'd decided to take a small break from crime fighting. After everything with Ayesha, her getting abducted by Houndmaster with a whole ass building getting blown up around my ears, I could use a break. Going a week without picking up a new scar would be a nice change of paces.

It would be nice if life would let me lie down. Unfortunately now I was involved with some freaky magic stuff involving my upstairs neighbor. Who could have expected Mr Green, blind and losing his mind, was an actual real-deal wizard.

A wizard who was a whole lot less Dumbledore and a whole lot more HP Lovecraft. Maybe it had been stress and an over-active imagination, but last night I'd dreamed...something...had come into my room. A kind of evil presence I couldn't fight. The specifics had slipped away when I woke up, but it had left me with an uneasy, disturbed feeling.

There were more evils in this world than I'd imagined, and I had a decent imagination.

Coming in to home room I slung my back off my chair, sliding in next to Ayesha.

She looked as out of sleep as I did. Who could blame her. The fact she was back at school after everything she'd been through....because of me....she was stronger than I was. She some how found a smile for me, which made my own smile feel fake.

"Hey buddy, what's the haps?" Zeke said, swinging into the chair next to me, "Winter Ball tomorrow, you got a date?"

"Do you?" I asked.

He pulled back defensively.

"I'm working on it," he said, then leaning past me, "Hey Yesha, you going to the dance?"

She gave an uncertain nod. "Malcolm's taking me."

Her boyfriend, her college aged boyfriend. It wilted Zeke bad, the torch he carried for her starting to gutter out.

"Are you going?" Ayesha asked me.

I thought about it.

>Yeah, could be fun
>No, its not really my thing
15 images | 583 replies
Beastfolk Quest
something wicked this way comes
>Vengeance! Against the humans! Against civilization! Mother nature demands it!

You are a beastly creature, neither human nor animal but something in between. That which stalks the wilds, and mothers warn their children of for good behavior lest they be snatched away at night. Some may ponder the origin of your kind, but that concerns you little. You are what you are, and you accept and embrace your nature. And that is, to reject modernity (of these fantasy medieval times), to return to the wild, and to punish the humans for their rejection and destruction of nature.

Though you are but a single goat beastfolk, a capricorn, you won't let that stop you. By whatever means necessary, you'll see that the humans pay for their betrayal of nature, either on your own or finding others of your kind.

But first, how developed are you? What your background was, which will extend to others around you.

>Civil - Though still a beast at heart, you have experience with humans and society, and can deal with them better. As well, you are able to understand concepts of civilization like trade, development, and equipment. Symbiosis with humans, although difficult, is possible.
>Untamed - The typical beastfolk, who live outside civilization to form primitive societies of their own. Although humans are the enemy, you understand they have their value at times, and you can benefit from the stolen fruits of civilization. Parasitism, is your relationship to humans.
>Wild - Rah roo! Feral beyond even other beastfolk, you are truly savage. However you are closer to nature and the old ways, more independent, and perfectly able to thrive well in the wild. Predation is your way with civilization, and humans are your prey.
15 images | 106 replies
Vampire the Masquerade: Ancient times II
d7778eeb2872e13b4b4aac8c44bc99bb
Last thread: >>4812644
Your name is Dyraxes - a childe of a vampire lord in the ancient ages of southeastern Europe. (The date would be ~340 BC)
You are of clan Tzimisce: One of the "high clans" of vampires, and unlike most of the other "high clans" your clan rule eastern Europe openly - Your inhuman nature is no secret. For what is a ruler that hides in sight?
You yourself are not that far up: You rule over a small village - enough to sustain you and a few ghouls, but it is no large space, and far from "prosperous"
However, the village has a strategic position. Just located north of a mountain pass, and it could prove important as a possible trade route from the south in the future.
The villagers live in respectable fear: they know you are their lord - and beyond human. However, they know you defend them from far worse things in the wild.
You have built a small outpost at the gap of the pass, however it is not permanently inhabited, but it could be used as a great vantage point.

Your own "castle" is a small keep - the last year of reparations have brought it back to some semblance of glory.; you have a small study and an armory with spears to arm a handful of men. There is also a couple of cells for any prisoners. On top of the keep is a tower, enough to give you a crude vantage point, and a fair deal of range advantage for a few archers.

The primary feature of your domain apart from the forests you have loose control over, is a quarry you have managed to construct. The excavated stone is currently used to build roads in the village, but that project has just about started.

You have five ghouls in your service:
First and most important, the caretaker of the keep. He is the extension of your will during the day; talk with the villagers, keep the home in check and so on.
He is named Lovilav, Lovi for short. While he is not the sharpest, he knows the village well.
Then there are your two war-ghouls; Mag and Mar a gift given by your sire - they are clearly inhuman, armored and have long claws protruding from their arms. at this point, they are barely human - but fiercely loyal, stronger than nearly any man. Whatever was left of these humans have been molded away.
You have a hunter under your control named dotos, and his lay of the land has proved useful so far, and his skill with the bow has provided your ghouls sustenance, such that they can spend time on other efforts.
Lastly, you have a wagon-driver under your control - he's maintaining the carriage you are currently on - however, you don't plan to keep him around for too long, as it's only to ensure that his loyalty is unwavering you have ghouled him.
7 images | 199 replies
Dynastic Ruler Quest 3: Finding a Dynasty
Barbarians Throne
Once humanity was pushed back, their backs between the ocean and an Orcish invasion. However deep behind the lines of the Orcs a valiant man came up from the wastes of the fallen and pushing himself to kill the Warboss Adgore.

Alaric the Orcslayer, Grudgebearer, and High Chief of the East. With the destruction of the Warboss, it is about time that you decide what will a people who were always on the run do now.

>>RULES<<
> Vote with Greentext, otherwise I will ignore it.
>Write in as acceptable as long as they follow the rule above. If its clever enough I might even add some of it to the result elected
>Normally here I would say something like, ‘be kind’, but this is 4chan so I wont even bother making it a rule.
>Don’t be afraid to discuss things, just remember that there are some limitations thanks to both culture and technology. Hell, you guys could discuss whether it's better to make a Holy Roman Empire Electoral System or just go Partition.

>Here is the Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=High%20King

Alright, time to get started.
10 images | 384 replies
/conqst/ Fallout Edition #1
06082021map0
Read the rules | how to play here: https://pastebin.com/hQMZiGUM.

The dice you put in the "options" box is:
dice+1d10

>What is /conqst/?
/conqst/ is a 4Chan story-telling game that is just like Risk but allows you to have more freedom in defining your civilization. By joining this game, you are constantly involved with the drastic changes of the global story through events, new civilizations, strong national strategies, and diplomacy.

>Can I join/Stop playing?
Yes and yes! Read the rules on how to play. If there isn't any free territory (shaded in white), some players may be nice enough to give you land or allocate a puppet state. If not, then you could wait until the next game (or when I kick out inactive players). If you want to stop playing, just either let me know or stop going to this thread.

>How hard is it to learn how to play this game?
Not too hard. You start with 5 territories as one nation, expand until you can't expand, and choose to either attack, fortify, or defend. Plain and simple. You also get +1 attack and +1 defense for every certain amount of territories you own, and gain National Strength (NS) and gold every roll.
58 images | 564 replies
Halfsquatch Monster Hunter Quest
Sasquatch
You're the bastard son of the mythical sasquatch and a heavyset barmaid. You're also a monster hunter, 'cause people don't trust you and that's the best way to make ends meet. Making the world a better place is a cherry on top. You never liked cherries but it is what it is. Right now you're sitting in a rotting tavern trying to decide if you want to risk the lice or sleep on the ground again.

You scratch yourself and look at the table in front of you. It barely goes up to your waist and it's empty, 'cause the barmaid doesn't want anything to do with a hairy whatever the hell you are and you didn't push the issue. Tomorrow's a big day. You've tracked a vicious monster back to its lair and you're going to hit it like a hammer. It's been plaguing the land around this town for the last couple of months. Folks have gone missing and there's a bounty on its head.

You remind yourself which one it was.

>A Gang of Looters. Eight or nine thugs who think they're hot shit 'cause they can hit up merchant wagons. Maybe they are. You're about to find out.
>A Man-Eating Bear. Extremely dangerous, even for you, but the pay's good and this won't be complicated. You could probably eat it afterward.
>A Witch. Evil to the core with even deadlier magic. Scary shit. The only reason you took the job was that it was stealing kids.
4 images | 78 replies
SACRED STONES SESSIONS
SS0
There were ramblings of a demon king's arrival in the continent of Magvel in the typically quiet town square.

Pah, what drivel, you thought! ...That is, until you saw your first mob of Bonewalkers.

The tiny village you were staying in had next to no chance of fighting back. From the inn, you and your cohort witnessed nearly three dozen reanimated corpses and magic-bound abominations subsume the area, rendering the town in shambles.

The inn keeper had warned about Baron Zef's plan that never went through. Increasing graveyard surveillance, and drafting or hiring a local watch to guard the town. Blast, that would've been helpful for dispatching this unholy horde. It's too late for reliance upon others, especially a detached noble like Zef.

There are a few dark corpses headed straight towards the inn, with deadly intent. They smell your flesh.
6 images | 54 replies
Grimdark Iseaki Quest
God King
The kingdoms of Zenthur knew nothing but constant warfare for centuries. Each one vied for control over the continent, but ultimately failed to do so. That is until he showed up. Some called him a savior, others a monster, but they could all agree on one thing. The power he wielded was god-like. The nations of Zenthur were brought to their knees as his dark legions moved from nation to nation. The rotting flesh of his ghoul horde permeated the air as they consumed whole villages. Their armies tried to fight back and they gained some ground, until he showed up. Personally decimating armies with thousands of hand cannons while opening portals to the gates of hell. The royal families attempted to make peace, but his blood lust wasn't satisfied. He decimated them. Each member of the royal families being hunted down and executed by the demons under his command. When all was said and done, the continent was left with only one clear ruler, the god who ended all wars. Shi Taberu Hito.

For two centuries the god king ruled, bringing peace to the continent. He personally named all 9 of his male children lords in his kingdom. His eldest and heir Zenrik was set to inherit his title if he should ever fall in battle. Until one day he disappeared. Zenrik tried to claim the throne as his birthright, but his brothers declared rebellion, each labeling themselves as their father's successor and calling the eldest a usurper. The continent of Zenthur was soon thrown back into chaos. The resulting war was the deadliest the continent had ever seen, the armies of the damned that had been introduced during the god king's reign destroying whole villages with no hesitation. But the war soon grinded to a halt as the powers each brother wielded stopped any army from gaining too much ground. Now in an uneasy stalemate, each brother is searching for a way to gain the upper hand.
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West Blue Seadogs Quest #10
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Wealth, fame, power. Gold Roger the king of the pirates obtained this and everything else the world had to offer. And his dying words drove countless souls to the seas.
"You want my treasure? You can have it! I left everything I gathered together in one place. Now you just have to find it!"

But not right now because it's time to drink! Shakky pours you another glass and you start sipping it slowly while Jaws simply stares at you in awe. This does not escape Shakkys attention but she doesn't care enough to mention it. The knowledge that she still has a few tricks over the youngsters is enough for her.
"Well? How is your first real drink?"

"It's awesome!"

"Really? I'm glad. Personally I detest the stuff but since I can only drink it on special occasions I grew fond of it. Too bad you can't easily get it anymore."

Murray then clears his throat.
"That miraculously avoided travesty aside. Did you really mean that your husband just goes away for months at a time?! And you have no idea of when he'll be back?"

"Correct. He's like an old house cat that one. He leaves when he feels like it and comes back the same way. I prefer it like this to be frank. If he stayed around too much I think we would've murdered each other long ago. This way we can enjoy each others company without it getting old. But don't worry. I think he'll be back soon. He wouldn't want to miss this."

"Miss what?"

"The turning tide."
Shakky lights another cigarette as she begins explaining things to you.
"Normally there is one, maybe two promising candidates in every batch. This is the first since the start of the Great Pirate Era that over a dozen super rookies show up at the same time. That is bound to shake the waters quite a bit."

"SSSSSIP. You mean that Supernova stuff right?"

"Correct. Hmmm well since you're in no hurry and you guys were the second to last to arrive I suppose a little help regarding the situation wouldn't hurt. Basically any rookie who manages to reach a bounty of 100.000.000 Belli is considered a Super Rookie, since for most it takes a lifetimes work to reach that level. Including the two of you there are 13 total, 11 of which have already arrived. The Straw Hat Pirates are the only ones who haven't shown up yet."

"BLEH! Don't care! Skip!"

"As you wish. But what's interesting beside the unusually high number of super rookies is the fact that there are 3 crews with more than one in them. That includes you naturally, plus the previously mentioned Straw Hats and finally the Kid Pirates lead by Captain "Captain" Eustace Kid."
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GAOL QUEST: THREAD 2
Gaol Quest_20210609000537
Gaol Quest: a text adventure occassionally illustrated.

For your various (alleged) crimes against the Eternal Empire, the High Magistrate had sentenced you to life, and thrown you into the Gongalla Gaol: the pit of despair, the mistake of architecture and magic, the continent-sized holding facility. Thankfully, as per the required humanoid decency act, you are issued your mandatory spoon... for what good it does.

You are Petunia Karachova, a (former?) serial non-consensualist that the Eternal Empire graciously sent to Gongalla. Until a couple or so days ago, your daily life was focused on survival, low-key self-loathing and lewd thoughts. And then, you met James Calaca, a handsome new inmate who completely flipped your life around. You journeyed together from one of the myriad abandoned prison blocks to a crystallized bathroom where you two freed a wardenbot's head, then to a room where they imprisoned a setting sun that instills nostalgia. From there you slipped into an observation deck and rested. There, you started to open up and reached a minor catharsis thanks to James, but the moment was ruined by a goblin by the name of Gobson. Then you flip a raptor ambush in the cubicle farms, where you got clawed and lost consciousness.

>PETUNIA KARACHOVA
>Traits: Pervert, Deceiver, Friendly
>Past: Serial Non-Consensualist
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A Herald's Journey Part 5
Herald Epic Armless
You are a Herald of Conquest, one who bears a flag and a message of war, violence, and domination that you are willing to deliver at all costs. You have a myriad number of items and skills at your disposal, as well as a few trusty comrades you’ve partied up with from the Adventurer’s Guild so you can gain the power and influence needed to spread word of your righteous cause.

Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=herald%27s%20journey

Twitter: https://twitter.com/HeraldQm

Current Status: https://pastebin.com/d4Z5Dbm7

Special thanks to Fuckwit, Slammin Salmon, and DemBones from the QTG discord for helping edit the image to reflect Herald’s one-armed status!
64 images | 506 replies
Stickman Arenas
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You are a stickman. You wanna fight other stickman in a battle royale arena. This is your very own Stickman Arenas quest.
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Stellar Adventures
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*****Incoming Transmission*****

Welcome weary travelers to the Apaxia system!
a gazette detailing some of the system's welcoming and hazardous locations has been sent to your terminal. please peruse at your leisure and we hope you enjoy the stay!


AFB.


Albatrix , the lost
with a toxic atmosphere and highly irradiated superheated terrain of molten rock and liquid metals melted by the constant bombardment of the red sun. this planet's surface is little more than a shell to house its hollowed-out core which holds a collection of massive skyscrapers hanging downwards from the top layer of its crust. Each one a complex City corporation dedicated to exploring the vast riches still left to exploit on Albatrix. those wishing to visit can enjoy the famous Hanging Gardens, a collection of platforms housing some of the rarest species of plants from all across the system, or enjoy one of the many nightclubs and ballroom gatherings.

Flotsam's Folly
this asteroid belt serves as an extensive mining operation run by many businesses that use the metal in constructing space fairing vessels. advisory when passing through this area as it is home to pirates as well.

Neon, The Light
a massive gas giant composed mostly of its namesake this planet swirls with stunning colors which cast to the many moons it houses. the local neonites are welcoming but ask all visitors to limit their travels to the habitable moons around their homeworld. Many of which are hotspots for vacationers looking to relax and unwind. Moons like Vis, with its temperate climate, long islands, sandy beaches, and red seas, house resorts to ease the weary. Or Tresha, a moon that dips into the gassy atmosphere of neon which anyone can enjoy one of the many rides that make up its continent-sized theme park.

Lagoonnari, The Eye
a humid planet of vast shallow wetlands broken by mold-covered mangrove jungles and small hut cities used by locals. these areas are used mainly for agriculture to help supply food for the planet and beyond. while the ring of active volcanoes that circle the planet is home to enterprising robotic and weapons experts.

visitors should be aware of the hurricane that bounces between the two sides of lagoonnari , the wind produced by this hurricane can topple many space fairing vessels and we recommend staying away.
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Century of Blood V - a ASOIAF quest
Belaerys
Valyria has fallen.

The greatest city the world has ever seen has died in the cataclysm that split the Land of the Long Summer, burnt away the cedars of Velos and signaled the end of an Era.

And yet its legacy persists, in the form of its colonies - Volantis and her ten sister-cities: Tyrosh, Myr, Norvos, Pentos, Lorath, Lys, Qohor, Bravos, Gogossos and Essaria – and the surviving cities on the border of the Valyrian heartland – Elyria, Mantarys, Tolos and their neighbors.

Dark omens abound these days - far to the North a dragonlord proclaimed himself Emperor of Valyria, while there are rumors of a mighty Khal uniting the barbarians of the East. The High King has apparently lost any interest in exerting royal authority on his fellow Sarnorian monarchs, letting the country slowly spiral into a cold war that could at any moment turn hot, pitting the Eastern Marches of the High Kingdom against its heartland. Belicho, the Archon of Essaria, appears posited to resign due to domestic pressure while an early winter is slowly setting in thanks to the ashes released in the atmosphere by the what many already call “the Doom”.

And yet…nothing of this seems to matter to Aegar Tagaros, Triarch of the Tiger party.

>“..only we are suited to reunite the Daughters of the Freehold, for Valyria lives on through its eldest daughter, mighty Volantis!”

A loud cheer erupts from the crowd, as said man speaks loudly from atop the stairs leading to the great doors in the Black Wall.

>“The Freehold shall endure. We survived the invasions of the Old Empire of Ghis, defeated the barbarians of the East and bent the Rhoynars to our will! We are the greatest civilization this world has ever known and We. Shall. Endure!”

A loud cheer erupts once more from the assembled crows of nobles, just as a similar, much louder one erupts from the commoners outside the Black Wall who are listening to the speech being delivered by and heralds. You can easily imagine the loud cheer propagating to the entire city as the speech is delivered in every street corner, plaza and market square by heralds.

You sigh as the Triarch continues on, already knowing how the speech will end.

>“Citizens! Brothers. Sisters. The world has gone dark and it falls upon us to ensure the light of civilization will shine on for the centuries to come. It is for this reason that I call upon you in this hour of need: the Freehold needs you, Volantis needs you.”

God, the man is so dramatic...

>“People forget that the soldiers who conquered the world were not dragons. No, they were common men and women like you and me! What our ancestors conquered, we shall reconquer with the sweat of our brow! Long live the Freehold! Long live Valyria!”

And so, with an incredibly loud cheer, the Century of Blood began.

> Twitter - https://twitter.com/TagarosQ
> Character Sheet - https://pastebin.com/4XzbhfsP
> Other important sheets (characters, etc) - https://pastebin.com/u/TagarosQM
> Last thread - >>4844009
66 images | 414 replies
War for the Continent
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“Ahh so you wish to hear a story do you? I have stories aplenty but I feel that these simply will not do. A night such as this, company such as this? You deserve a tale that will linger in your ears and hearts for long after this old mans departure. I shall tell you a grand tale, the story of my master eh? The great and mighty warrior who swept aside the petty kings and warlords who played at rule before his coming. He whose armies shook the ground with their march and whose wrath scorched nations to dust and drifting ash. From one end of this great Continent to the other, there are none who do not pay homage, there are none who do not know whom they now serve. But it is true child, few know his beginnings, few know the story of he who would one day rule all that is and ever will be. So fetch this old man a drink to sooth his parched throat and I shall reward you with a story few living have heard and fewer still still possess tongues to tell it with....”
The old man watches through foggy eyes as the half elven child scurries excitedly away across the worn floorboards of the roadside inn. Thunder crashes outside, the patter of fat rain drops tapping against the roof and windows as the storm above vents it’s fury on the Vessalian countryside. Patrons and fellow travelers sit at stools against the low set bar or huddle in booths, nursing mugs of dark ale and cider as the smell of roasted meats and simmering stew drifts through the air, mingling with the scent of woodsmoke and wet hay. The child returns in a matter of moments, a mug of ale held carefully in both hands and presented to the old storyteller, a gnarled hand reaching out from within a voluminous yet tattered gray sleeve and taking the mug gratefully. The child grabs a crooked stool and pulls it closer, seating themselves upon it and looking up at the old man expectantly, pointed ears twitching slightly and catlike eyes wide.

Smiling around his sip of ale, the old storyteller clears his throat and begins to weave his tale, the threads of memory forming the grand tapestry of this tale.
“To tell you this tale, we must start at the very beginning, for all stories must start somewhere no? Well listen close and I shall tell you...”

>our tale begins...
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Chocolate and Corruption in 40k #3 - Obligatory Beach Episode
40k_high__summer_by_flick_the_thief_dcfhb3u-350t
>Be me,
>Be new greeter at an exclusive resort
>First day at work, not sure what I am supposed to be doing
>Take look at front page of the welcome brochure for new guests
>”Welcome to Imperial Diamond Resorts, the Crown Jewel of Archipelagia’s tourist industry”
>”We have got hundreds of miles of pristine beach, and dozens of resorts ranging from “exclusive and isolated” to “party central””
>”We got plenty of fun activities like fishing from a catamaran*, exploring ancient ruins**, gambling at one of several casinos, bird watching in our pristine jungles***, experiencing our hedonist nightlife and 24 hour red light districts****, and of course, golf”
>”Your security is our top priority, and our private island chain has better security than the governor’s palace*****”
>”So relax, enjoy your stay, and make new friends******, and don’t forget, our friendly staff are here to see to your every need*******”
“* We are not liable for injury or death that results from encounters with adverse weather and/or hostile megafauna while travelling in a catamaran, other watercraft, or while swimming”
“**There are several different types of ruin on the island, none of which have been deemed heretical and/or xenos by the appropriate authorities, however, this is subject to change at any time”
“***Rumors of disappearances in the jungle are greatly exaggerated, also reminder we are not liable in case of injury, disappearance, or death”
“****Worship of heretic gods is strictly forbidden at public events”
“*****Rumors that resort chain are a cover for one or more illegal organizations are strictly false, our armed guards and combat servitors are here for your safety”
“******The resort chain is not liable for injury or death resulting from interactions with other guests”
“*******See page 8 for the list of fines associated with the assault or murder of different types of hotel staff, also check out our escort catalogue on page 12”
>Maybe I should find a new job...
9 images | 19 replies
724 KB Perpetual Defiance: A Warhammer 40,000 Quest #4
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Perpetual Defiance - Thread 4 - What could possibly go wrong?

Archice:
http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Perpetual+Defiance

Welcome to Perpetual Defiance, here we play a game where you take the role of a Solar Auxilia Mercenary lobbied into existence by planetary governors and in service to the Emperor and the Imperial Senate. Mostly the latter though. Detached from the main crusading hierarchy, your job is to go to planets where planetary governors need to keep a lid on things and are willing to pay an exorbitant amount of money.

You're also a perpetual, a ridiculously rare kind of human with through some quirk of fate receiving the mixed blessing of both not being able to die, but also living in Warhammer 40 000 universe.

On the last thread you, through the help of dice, managed to somehow stumble your way into the upper hive and fight your way to the escaping shuttle of the hive's rebellious government and hijack their spacecraft, making you a millionaire in the process.

There's also an Alpha Legion Terminator active in the system, the system is blocked by warpstorms and an unknown starship just entered into the system, through said warpstorm and the rebel leaders might all just be infiltrators planted by the enemy.

Besides all the forementioned stuff, the war is going absolutely swimmingly! You made some sweet muscle gains, and you got invited to a party held by the Planetary Governor, celebrating the recent victories.

Anyway, you can check the archive if you want more info. We're picking from where we left off because it was such a good cutoff point!

But first, the character sheet!
94 images | 1224 replies
The 2nd Primarch Quest 9
2nd Primarch
Previous threads: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=The%202nd%20Primarch%20Quest

You are Lieren, Hero of the land and forger of the fledging kingdom that has risen from the ashes of the tyrannical kingdom of old, Valiant son of nothing, friend of the common folk, shaper of prosperity, bringer of plenty and the Golden eyed giant whose heralded a new dawn of benevolence and wise rule. And you are the Emperor of mankind's second son, the primarch of his second legion of transhuman warriors named astartes. Having turned your focus once more to building and innovating, you brought gifts from the ancient ship Kanzeon, and left her body with a deeper understanding of the nature of yourself and your creation.

Seeking to test the effectiveness of protective charm derived from the technology and arcane wards of the gestation pod that bore you to Shangrala's surface nearly nine years before, and so sought out an site tainted by the bitter winds of the empyrean. Upon the field of turtle's treachery, you found a sites suitable to gauge the power of your Null Denouncement Charms, and through gathering the energies present there, drew a warped spirit from the depths of the other realm into an area built between the borders of the two worlds.

In the boundary between the graves of the fallen and the garden of despair, you battled this new, terrible enemy beneath the gaze of two entities beyond the veil of comprehension. An avatar of life's great bounty, and an very incarnation of stagnancy and contagion. Utilizing your recently acquired psykerist techniques, you bested your devilish opponent before it's corroded blade could infect you with the unnatural plagues it barred upon its broken edge. Having thus banished the spiritual corruption and malevolent Qi from the Kang's lands, you swore an oath both to the captive blossom named Isha and the toad king Nurgle who kept her, swearing to one day free her from her tortuous imprisonment while swearing to see the garden of misery and twisted merriment burned until not even ash remained.

Recovering from the ordeal and hateful glare of the patriarch of all filth days later, you set about continuing your work in the material world, and began to heal the lands of men who once your foes. Beginning the marshes of the Xue, you drove out the raiders sent by the Vishnu Kings, and aided the lord Xue Liang in the uplifting of his backwater region to one day become a center of industry and wealth. As the giant's road carefully spread its roots into the bogs and mires of the borderland, you approached the sole surviving member of the Xue three with a humble request.

In exchange for revealing the hidden wealth of his lands, and ensuring it would become an industrial power house in the future, you asked that he would campaign for your dear and loyal Companion Jinhai's claim to the throne of the newly born kingdom rather than your own.
Cont
78 images | 1361 replies
Saiyan Conqueror Quest 157
7940F6CE-3709-4B10-8A74-05914A997B1D
It is a time of peace. With Lord Freeza’s explosive declaration, naming himself Emperor of the Universe after single-handedly obliterating the Covenant stronghold High Charity, peace has come to the universe. Not wanting to stand against him and his unstoppable Super Saiyans, within days of his declaration the universe bent the knee. And while there are always outliers, those stubborn or foolish enough to try and resist, the overwhelming majority of the universe is bending the knee. And he wouldn’t have achieved all this, defeated the strongest military in the universe and survived the Prophet’s ultimate weapon without your help.

Welcome to Saiyan Conqueror Quest, the story of an alternate timeline in the greater Dragonball EU. Currently it is Age 749 and you the players control Karn: once an ordinary Saiyan warrior with a meager powerlevel of 2,830 who has risen to become a mighty Super Saiyan, and so much more. Throughout your many adventures, the “Dragon of New Salda” has grown into the symbol of Saiyan might and power recognized actoss the universe. Now as a PTO general with a powerlevel of over 46 million, and close friend and confidant of Lord Freeza himself, Karn has become his people’s greatest champion.

Character sheets and other info:
https://pastebin.com/u/GrandDragonQM
Archive:
http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Saiyan+Conqueror+Quest

Quest rules are as follows:
>30 minute voting windows from post time
>Pick ONE option when voting(unless otherwise noted)
>Dice rolls are all best of first three, only correctly rolled dice pools will count
>One roll post per person, unless at least ten minutes has passed since your last roll then you can roll again
>Crits are 100 on a d100(a 99 or paired rolls may net you an extra bonus)
>Crit fails -only- occur if no roll passes the DC, or if two different 1s are rolled which will OVERRIDE even a critical success, resulting in a catastrophic crit failure
>Write-ins are both allowed and encouraged, but options too out of character will be shut down
>Do NOT delete votes, instead simply link your change to your previous post as well as the vote post
>I can change any of the above rules at any time for any or no reason
>Have fun

SCQ will usually start every Saturday at noon Eastern Standard Time, and run throughout the weekend. Also, for updates or schedule changes you can find me on twitter @GrandDragonQM, which I try and keep as up-to-date with scheduling as possible

HAPPY FOUR YEAR ANNIVERSARY, LET’S GO!

https://youtube.com/watch?v=7CNw73nwDm0

Current Arc: DYNASTY
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Mass Effect Quest: New Beginnings, ep. 13, pt. 2
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It feels difficult to believe that less than a month ago the entire galaxy stood at precipice of a disaster, friends and foes alike united in desperate coalition against an ancient, unknowable evil exerting themselves to their limit in a desperate struggle of survival.

It feels difficult because as far as you're aware, the skeletons of yesteryear were quickly gaining company amongst the scramble to pick up the pieces.

You are Tufferson Kris, special consultant for Citadel Institute of Xenoarchaeology, and currently dealing with what even from your position of a slightly jaded Krogan scholar you have to, with a dose of irony, consider irresponsible behaviour of a younger species.

Although, in fairness, the distinction falls flat when you consider all the stunts even ancients have pulled over course of aeons that would end up biting them in their tail. One of the most remarkable being scattered throughout the Sol system in terms of nigh indestructible wreckage apparently vaguely reminiscent of an aquatic form of life native to Terra.

In this context, decanting a form of life bred for combat in an extralegal, isolated laboratory, seemed positively harmless in comparison.

Well, mostly harmless.

"What could this mean?" Nicholas, the unofficial leader of the vigilantes, muses, reading the parting, presumably incomplete, message of a doomed man.

"C-could be a prank... a prank of a desperate, dying man." Josh says. The man has only been growing more jittery since the search of what might have been the facility inhabitants' final stand. "Still..."

"Yeah, I guess it's a possibility," You consider aloud. "...but even so, I'd think there would be other things on minds of these people than... cartoons."

"Well, if it meant anything, we're likely to find out. Let's move on." Chieftain Kara says and the rest of you nod assent as your groups leaves the vacated dormitories behind you.
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Space Monke Quest
space lemur quest titlecard
Our wise race
Our noble ruler
Our wonderful hegemony
Have just developed the power of the Star Dynamo. With this technology, ships and stations can be launched from planets at the fraction of the cost of traditional rocket fuels. We are no longer bound by the laws of planetary gravity; space exploration is ours!

But we need your help- grand explorers and advisors, ready to live in hostile worlds. Ready to meet alien races, ready to discover new technologies. Only the greatest will be chosen; and the chosen will be the greatest.

ENLIST TODAY!
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NRP game5 by Lux | Part 4 | The Waxing Gibbous
Part Three
**Game 5 of Nations Role Play GMed by Lux**

The show goes on.

>Updates will be every Monday, Wednesday, and Friday
>Players will have one (1) turn per update, two (2) actions per turn
>If a Player misses a turn, he will receive one (1) make-up action the next turn
>No limit on diplomacy or lore posts
>Initiating a battle requires an action, but subsequent posts are free
>Once every six (6) turns players may ask the OP for a rumour
>Game is currently around the Medieval era, and includes Magic
>Rushing, Meta-gaming, & otherwise Unsportsmanlike behaviour will be punished
>OP's word is final

We are not currently taking new players, though people may join as Nations fall
All are free to spectate; the Discord - F2Patcf

Previous Thread: http://suptg.thisisnotatrueending.com/qstarchive/4788034/
43 images | 212 replies
Panzer Commander Quest #71
tcqop_71
A pair of figures in tightly bound dark robes with well-worn boots surveyed the wastes of Sosaldt from near the wreck of an armored vehicle. Whose it was did not concern them- there were many strays and vagrants either displaced by this new war or trailing armies and seeking to profit in one way or another, so they did not appear out of place, though they nor their allegiances could spare a thought for this war. They had other problems on the mind beside the latest conflict between men, petty compared to their and their enemies’ schemes.

They were partners, though one did hold seniority over another, they were not master and apprentice. One of them would normally be enough to overcome most any foe, but they battled increasingly against creatures like themselves- even in what was only meant to be an observation mission, they had to take the cautionary step of not going alone, especially when the matter they investigated was one concerning what must have been an act of power much like their own.

However, they had found no enemy. Yet.

“What a damned mess,” one of the robed figures said to the other. They looked near identical save for that one wore a dark green cowl over their head and covered their face, whilst the other let their face be bared. This one, with an unkempt patchy beard and long, greasy hair. “Do you think it’s their doing?”

“No, they wouldn’t wake up Zvchelles. They’re old things.” The dark green cowled one replied, their voice raspier, near inhumanly so. “The question is if they felt it too, if somebody’s on their way.”

“That’d be a pain in the ass. Somebody’s got to handle it. The fat piece of shit must have been running around for almost a week. What could have woken it up? There haven’t been any quakes here. I asked around and nobody’s talking. Nobody knows anything. Did it just pop out of the ground on its own?”

“If it did then there’s a serious problem,” the cowled one didn’t sound like he believed that theory, “But it’d be something that’s never been recorded happening before. Zchelles don’t wake up on their own. Something has to stink enough, close enough, if the ground itself doesn’t piss them off. So what came around here doing that…”

“This part of Sosaldt is a spiritual desert. Nothing that came from here would have done it. Who else could it be but the Elders?” A pause, as both figures looked to the west. “…Feel that?”

“I do. Somebody’s announcing they’re here. Not one of ours. Should we get them?”

“Nah, I think that’d be a waste of energy. You know how the Circle is when we go after shit on our own, especially with what happened to Dawn’s Lance. Not gonna risk our necks only to get bitched at. Let them clean up this crap for us. No reason for us to get involved. We’ll just keep an ear to the ground.”

------
39 images | 368 replies
Civ thread
let&#039;s go
Alright anons you know the drill
10 images | 79 replies
Cyber Moon #1
Untitled6_20210602012019
Cyber Moon is a gritty cyberpunk cross-over between RoboCop and Sailor Moon. Some elements will be drawn, but mostly not, simply because I'm too slow for a proper Draw Quest for it to be interactive.
20 images | 253 replies
Do Your Best Quest #111
2708
Last time, after finding Matilda, together you went to the Home Economics Classroom, then she started to act really weird and you don’t want to talk about it. Now it’s time to figure out what your next step to get out of this place is.

“Let’s determine what our next move should be then.” Matilda is ready to take this adventure to a new chapter. “We can split up to get more objectives done if necessary. We just have to agree on a meeting place.”

“After all that trouble, you want to split up again?” You sure feel like it would be a waste of time if you did.

“I’m just throwing out ideas, Johnny.” Matilda is just trying to be cooperative.

“Well…” You need to decide what to do now.

What’s the plan?

>Try to find Oliver. Before you can do anything of note to leave whatever this reality is, you need to get everyone that got sucked in first.
>Find a new permanent base of operations. You have no idea when this classroom is going to be used for actual classes, so it’s better in the long run if you find a place where you can stay.
>Get Wilma and try to find a way out. Secure your escape route, or at least figure out the nature of whatever this ‘time travelling’ is. It’s less stressful if you get this out of the way. Besides, spending time with the girls is fun.
>Continue your day as a normal high school student in the past for now. You don’t want to force the issue; you’ll wait until classes are done or until a clearer path presents itself. Besides, spending time with the girls is fun.
>Write In.
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Future of Ooo Quest
adventure time quest
Long ago, the land of Ooo was full of heroic figures and powerful guardians that held back the tide of destruction and ruin. Many of their names are forgotten now, a thousand years having long passed by, but their deeds and the marks they left upon the world remain and their names lie in the hearts of the few ancient beings that remain traveling the world.

The candy people long retreated into their guardians, awaiting the day when they can rebuild their kingdom either in Ooo or beyond the stars as prophesied. their enemies, the magical dogs, still seek their destruction and yet remain broken from the great war between their peoples.

The smaller kingdoms still stand, though many have shifted radically in the thousand years, some even being replaced with entirely new kingdoms while once powerful kingdoms barely hold onto what territory they have left.

Finally, the humans who returned to Ooo so long ago ventured forth to the stars, leaving the cradle for larger things and greater pursuits, the warped and changed landscape of what had once been called earth now no longer appealing to them.

All of this exposition, while pretty informative about the current goings on, did not cushion your head as you were thrown through the window of some dirty tavern by a rather buff magic dog named Blinky.

Landing in a heap, you stared up into the star filled sky, letting out a sigh as you heard the mutt shoving his way through the crowded dive to continue the tussle that now required your participation.

Why did he start tantrumming again?

>You were a candy person, one of the few that managed to escape the automatic guardianship of the towering gumball defenders.

>You were a dryad, so he either thought you were a rather noisy stick or he was made your people had recently stolen a large swath of Dog territory in a bid to strengthen the forests.

>You were a slime, and had accidentally dripped into his drink. Despite explaining to him that your slime was actually very sanitary and healthy, he had opted to fight you instead of appreciating your sharing of bodily fluid.

>You were a Lemonite, and all you did was tactfully comment on how his pink shade and bulging muscles were very ugly and clashed with the internal decor of the tavern, and had politely asked him to jump off a balcony so you could enjoy your lime juice.

>You were a human, back to visit the cradle world, and had just felt some dumb instinct to scratch his ears. He only got mad when started trying to baby talk him, for some reason you could only blame on your dumb instincts still thinking dogs were the same as thousands of years ago.
5 images | 79 replies
Wings over Atlesia #8
1994c8b0e99e8a7176bb6ef8ba91452a
The Great War rages, and in the war torn skies over Atlesia, an Age of Heroes dawns...

>You are Stanislaw Krol, ace pilot in service to Sturmwing Chimera of the Fliegermacht! Dubbed, The Bloody Red Angel! Last time, you commenced the attack on the enemy airbase, and achieved success. Yet at cost, and now the Black Lightning holds your return ransom...
https://archive.wakarimasen.moe/qst/thread/4599297/
(For first few threads)
>For newer ones
http://suptg.thisisnotatrueending.com/archive.html?tags=Red%20Baron
---
>4810271
>4810271
---
>>4846812
>>4846893
>>4847059
>>4847859

>You have to Buy time.

A number of possibilities race through your mind. You could attack...but no. This smelled wrong. Boucher was fond of such tricks.

Simply sitting back was also not an option. That would he inviting this madman to fly in upon you and attack. The fact that he hadnt already was a blessing.

His statement though, arrogant as ever, had been very public and very loud over the waves. There was a possibility friendly planes would come to assist. Not to mention the warning your own people had gotten out...

You had to stall.

So you pick up the piece.

"Boucher", you say over the General channel. "I'm right here."

A few seconds later, he responds.

*Bah. Chimera 3! The Huzaran who shot Pierre down. I should have torn your guts out last time we met...I won't be so kind this time you sheep! Now come out here! You have 10 seconds!*, he growls.

Ok...how to handle this. Boucher liked to talk. You could use that..hopefully.
---
>You know I've been curious. What's with the mask? Are you like in theater?

>You know, everyone is scared of you, but Von Hel really did a number on you huh?

>Maybe try and puff his ego. You heard the original Foudre did a lot of winning. Even more than this iteration.

>write in
67 images | 297 replies
Situation: We Lost the Tanks, a WH40K greentext thread
Where&#039;s the tanks
>be me
>Corporal Henning Farber of the 673rd Armored Support Battalion
>wandering around my station outside of the Hive City on Carcharias
>orders were to protect the tanks and the staging area outside of the city, due to recent reports of Eldar in the area
>no idea why they would come to this Emperor forsaken ice cube, but whatever
>so far, nothing out of the ordinary, save for the blizzard that has rolled in
>go into my guard shack to have some recaf and to warm up
>walk out five minutes later and go check on the tanks
>follow the guide rope to the impromptu motorpool we set up
>blizzard makes it hard to see, but can't see any tanks
>wait for the wind to die down
>wind dies down, still no tanks
>worse still, the fence looks like it has been driven over
>mfw there is five missing Baneblades, and I have no idea where they are, or who has them
>mfw I'm going to have to explain to my CO how I failed to notice FIVE BANEBLADES starting up and driving back over the fence to Emperor knows where on this miserable rock
0 images | 3 replies
Wagie Quest
wagie
You awaken in your bed, back in your house. It's still night time, so you get up and head to your computer. You browse some 4chan threads, before proceeding to sleep for the rest of the night. It's morning again, as you get up and head to work. You put on your uniform, and proceed to work.
You've been working at the fast food place for about a year now. It's boring, and the pay is shit, but you're able to put food on the table and a roof over your head. The worst part is, you have no social life. You have no friends, you don't go out, and you're not part of any cliques. You have a shitty job that makes you leech off of the government, and you're not doing anything about it.
You're basically a slave to the system. You have a family, and they're probably disappointed of what you do for a living. You have no relationship with them, and you never will. You're essentially a double life. When you're at home in your small house, you're a alright person. When you leave that house, you're a loner capable of doing awkward and mundane things. That's who you are. The system makes you one way, and it expects you to act another. You're never going to be able to please anyone, are you? The bell rings as someone enters the store. You look up, to see a young woman with long red hair and a couple of piercings in her ears. "Hey, can you...?"
0 images | 24 replies
BEEF QUEST #1
angus BEEF my totally original character
You are ANGUS BEEF, age 8, and the MOST BESTEST WOZARD of them all!

You have been working on a secret and powerful RECIPE for the past month, a recipe that will revolutionize the world of UMAMI as we know it!

However, the LEGIONS of MEATOMANCERS shun you because they are STUPID ADULTS who do not recognize your TRUE GENIUS. ;(

But you will show them! You will prove to them that there is nobody quite like ANGUS THE WOZARD!

To complete the MAGNUM OPUS, you will need RARE INGREDIENTS, FOOD CRITICS, and MANA CRYSTALS.

MOTHER DEAREST won't give you any more ALLOWANCE because you spent it all on DELICIOUS CANDY, ate it all at once, and got a bad TUMMYACHE. You promised not to do it again...

What is your SIGNATURE ITEM?
>Heft your GREAT KNIFE and get to chopping!
>Ask your BEST FRIEND(s?) to help!
>Study your COOKBOOK of CULINARY MAGIC and try not to fall asleep!
>Utilize your CHERUBIC VISAGE to melt the cold hearts of MOTHER DEAREST!
>Write in?
6 images | 39 replies
Black Company Quest 2230AD #5
Black Company Quest Cover
“The Krieger Corp is the life for me,
A gun, bed and funeral for free.
That’s my lot in the Black Company.”


It took the Earth 10 long years to die. Like every planet afflicted by the pervasive sentient plague that swept the galaxy at the turn of the 23rd century, aptly named The Rot, Earth’s demise was slow and agonising at first then violent and sudden by the end. The seas boiled and the air turned to ash in the wake of the continent-shattering orbital bombardments that cleansed her and a hundred other worlds.

20 years later, the dust of the Purification Wars has settled and the surviving xenos empires have finished carving up the remaining colonies of those less fortunate races between them, including those few left from Earth’s initial phase of expansion. Just rewards for the victorious alien’s part in saving the galaxy. The surviving human population, once many billions, now numbers in the mere millions. An entire race of refugees, vagrants and backwater outcasts begging, stealing and labouring as second-class citizens, servants or slaves under uncaring alien masters.

A lifetime of backbreaking work for stale recycled oxygen units and a handful of credits is the best fate most humans can hope for. Little wonder then that the violent but lucrative life of a mercenary holds such appeal. As the novelty of peace wears off and the rival alien nations rattle their sabres once more, human mercenaries are in high demand for their crude effectiveness and affordable prices.

And of all the human mercenary firms, there are none so infamous and so highly sought after as the services of the Black Company…

=============================================

Twitter: https://twitter.com/BlackCompany666
/qst/ Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=2230AD
2230AD Annal Entries: https://pastebin.com/zBic3fPQ [incomplete]
Recorded Xenos Species: https://pastebin.com/vdG01RzG
The Last Human Colonies: https://pastebin.com/VA3nHbTm
Advanced Firefight Rules: https://pastebin.com/NATmyFSw
152 images | 1276 replies
Pokemon: Challenger's Odyssey Quest #3
Pokemon Delian Region
You are Penelope, rookie Pokemon trainer starting her journey in the Delian Region, to challenge the Pantheon (Gym leaders) for the honor of competing in the illustrious Battle Temple to be crowned the next Pokemon Champion.

General Rules:
Dice rolls are best of 3; unless otherwise stated.
Write-ins are encouraged and welcome: suggested actions and dialog especially, so long as they are in the same vein of the winning options. I will do my best to work in such options, though I might make alterations to better fit characterizations.

Previously: Having found another trainer, you send Chilly out and together pull off an impressive victory.
Afterwards you reach Pirus City, heading for the Pokemon Center. As Chilly heals up, you receive some Pokeballs from Professor Olive and get a new app for your Rotomphone.

Healed up and provisioned, you made your way back towards the Rockslide Caves, and capture your next Pokemon, Bagon.

With evening here, you set up camp to rest...

Pastebin: Coming soon
Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=OlympusQM
22 images | 142 replies
Royal Rumble
map
Royal Rumble is a small draw quest about the management of a fantasy kingdom. This quest prioritizes the personal drama, and actions, of prominent characters in the world. If you should ever die, or become incapacitated, the quest will continue as the character who is next in line to your throne. Time moves in blocks of days, weeks, months, or even years. You can find yourself playing as the grown up spoiled child of the previous MC, running your fathers kingdom into the ground. The quest is to be updated semi-daily; this can be more or less frequent depending on the player activity and Qm’s schedule.

Eighty years ago, the kingdom of Ynedrred was at the height of its power. A land rich with good fields to seed and harvest, and precious metals that protruded out of the ground in vast veins. The people of the land grew wealthy as the kingdom's political reach extended well beyond its borders. At the heart of this kingdom, was the Blue Mountain. Settled underneath the mountain's shadow, was the capital city of Revin who drank deep the wealth that flowed from her. Gems of all colours flowed from the mountain like endless glistering rivers. So high the kings sat, that they could never see the fall before them.

Eighty years ago, came wrath, came ruin, came fire, and it bore itself upon great black wings. The devastation of Sserilyin the black was vast and terrible. Whole armies disappeared beneath his incinerating flame, the earth shook and split beneath his thundering steps, and the land knew only night beneath his mighty wingspan. When he was done, the line of kings was broken and the land splintered. The wealth of the blue mountain and the kingdom of Ynedrred stopped flowing, seemingly never to return. Only then, did the great dragon rest in the creator that once was a majestic city. He has not been seen since, not that there are many brave enough to explore the old ruins.

Recently, you have been touring the surrounding baronies. You hope to build stronger political ties with your neighbours and possibly find a wife to marry so you can sire some offspring. Last thread you were left to decide if Araksji’s proposal is to your liking before entering Irlean.
95 images | 705 replies
DUNGEON DIVERS
Splash Art
From the beginning of time, the continent of Arjuna has been in an unenviable predicament: it is slowly sinking. But it's not sinking into the sea; cut off from the rest of the world as it is, Arjuna is sinking into a mysterious, lifeless "black sea" of miasma which surrounds it, known since ancient times as the Abyss.

Due to its isolated and unstable circumstances, civilizations in Arjuna have always turned to conflict, and conflict has always left ruins behind. In order to stave off the Abyss, previous Arjunans built literally on top each other, erecting new cities over old ones, time and time again, eventually creating a haphazard, miles-deep lair of subterranean ruins known informally as the Dungeons.

Today, Arjuna enjoys an era of relative peace thanks to advances in steam-based technology and alchemy. However, its most pressing questions haven't been answered: what is the Abyss, and how can they stop it from swallowing the continent?

Many believe that the answers are to be found deep in the labyrinthine Dungeons, which hold ancestral knowledge, technology and magic. But the Dungeons are maze-like and dangerous, teeming with monsters created by the chaotic energies of the Abyss. And the deeper one goes, the worse it gets.

Only one class of people are willing to venture into the Abyss and reap the rewards: professional adventurers known popularly as Dungeon Divers, who seek to map the Abyss and reach its Final Depth in search for treasure, knowledge, and perhaps a way to save Arjuna before it's too late for all.
34 images | 209 replies
Magician In A Land Where It Is Forbidden For Good Reason Quest
Sorcerer
In the kingdom of Gynerk, the land is in an era of prosperity. The monsters have been driven back, the fields are bountiful, and peasants and nobles alike are merry beneath the sun. This is an age of peace and if nothing happens to change that, it will be remembered as a time of renewal. You'll have nothing to do with this and if your name is recorded, it will only be as an arch-blasphemer because you seek to master only the greatest of blasphemies. Magic. The unwashed masses call it many things. The weaving of curses, the making of plagues, the summoning of demons, but you know it for what it is. The forcing of creation to obey your will. You've heard the stories and you know them to be true. The king's watchmen are too paranoid, the inquisitors too fierce for superstitious myth to be anything but fact etched in stone. It is done. You have committed yourself. Your will shall reign supreme or you shall be burned on a pyre.

>Fate is fickle. Rarely is a choice given. Rarer still is the choosing simple.

>Three threads, bright and treacherous, wait to be plucked from the loom.

>Who do they belong to?

>Roll three 1d10 for Background:

>[1] Filthy Heretic
>[2] Raving Madman
>[3] Foul Outlaw
>[4] Toothless Vagrant
>[5] Gong Farmer
>[6] Real Farmer
>[7] Petty Merchant
>[8] Revered Knight
>[9] Trusted Priest
>[10] Learned Scholar


>Roll three 1d10 for Secret:

>[1] Pain
>[2] Decay
>[3] Flames
>[4] Shadows
>[5] Divination
>[6] Communion
>[7] Blood
>[8] Flesh
>[9] Death
>[10] Light

>Roll three 1d10 for How You Learned It:

>[1] Pact for Your Soul
>[2] Pact for Other Souls
>[3] Pact for Service
>[4] Pact for Wealth
>[5] Pact for "A Favour"
>[6] Foul Instructor
>[7] Strange Dreams
>[8] Forbidden Artifact
>[9] Unnatural Ancestors
>[10] Sudden Epiphany
1 images | 58 replies
Drowned Quest Redux 18
2.0 18
You are Charlotte Fawkins, noted heiress, detective, adventuress, and heroine, cruelly trapped underwater (in the sticks!) after the completion of your quest to find your long-lost family heirloom. Tragically, nobody here l̶i̶k̶e̶s̶ ̶y̶o̶u appreciates your talents, even Richard— the snake who lives in your head. Right now, you've set off to uncover the Vault of Keys, a mysterious and treacherous treasure cache located in somebody's mind.

"Okay," you say, tetchily. "What happened to 'impossible to find'?"

Richard, one ear pressed to the round door of the Vault, glances back toward you. "You believed that spiel, Charlie?"

"Well, I—" It's not like you trusted the shopkeeper attempting to sell you your own stolen possessions, but you thought its information on the Vault would have some merit. "I suppose there's no trials, either? You just walk right in and carry 200 keys out?"

"Walk right in, yes." Richard turns the door handle forward, then back, and it swings open with a muted 'pop.' If there was a second half of his sentence, it's lost: he flinches and grimaces. You can't see why. The room behind the Vault door is nondescript.

"It's pressurized," he spits, before you can ask. "Witness." Tearing the unlit cigarette from his mouth, he flicks it through the doorway. The cigarette bounces once, lazily, before crumpling into nothing.

This display means nothing to you, but he continues before you can ask again. "You recall the… incident? Last time? Where I was—" He makes a crunching motion.

God, you wish you didn't recall it. "Where you got smushed into me? Yeah. Thanks for the vague non-warning, by the-"

"You're welcome. That was primarily the result of a vast pressure differential between— look." He uncurls his fist, revealing two balls of clay. "This one is you. This one is me. Going down a layer results in—" He presses the balls together until they're stuck. "Go down another layer, and—" He squashes them together into one larger ball. "Yes?"

"Ew," you say.

"Yes. Ew. More relevantly, go in there, and—" He splits the clay into two halves, raises them up, and smashes them flat against each other.

You consider this. "What if you just stayed out here?"

"Oh, yes, Charlotte, and leave you entirely helpless against—"

"What if you went in first, then? It can't squish you if I'm not— if there's nobody else to squish to, right? And maybe if you're already acclimated, or whatever, then nothing will happen when I follow you."

Richard has a strange look on his face.

"…Will that not work?"

"It's not the worst idea you've ever had," he says brusquely. "I suppose that, failing all else, we may attempt your—"

"Hold on, did you not think of that?" If it's not a 'God, you're dumb' face, that's the only other explanation. "Did you seriously— I mean, it's so easy! You just—"

(1/2)
27 images | 266 replies
Advent Soul Quest #10
OP_compressed
Coming Back From Break Edition

RECAP

You are Tamaki Koharu, a boy from Kasuga-taisha, raised as a shrine maiden for many years, until with the help of your father Eizan you were able to leave and attend a high school in Osaka. For as long as you can remember, you were able to see ghosts, but also able to project your soul out of your body, to explore the world while your fragile body was locked inside the shrine complex. In high school you met two people who became your close friends: Shoji Akane and Tsukuda Chie. Your ordinary school life was cut short however, as on a fateful night, you were caught between a hollow and its prey. That’s when you met a shinigami you now know very well, Takenaka Hisashi, Lieutenant of the 13th Division.

One thing led to another, and you started to learn about your spiritual powers: That of the Spider, and that of the Stag, both beings sealed within you from the old legend about Nara from over a thousand years ago, passed along your female ancestors, now ending with you. The former power allows you to affect and control the minds of hollows, while the latter allows you to kick up your sixth sense through the roof.

The enigmatic man called Urahara Kisuke guided you on this path with training (though with quite sketchy means), enough that you could start to fight back. You even managed to repel the hollowfied former principal of your school, though in a moment of hesitation and mercy, you let him escape, a fact later bit you in the ass.

This very same hollow attacked your school and crippled your body even further, putting it into a coma. Left with few alternatives, you accepted a task from Urahara: To proceed into the afterlife, join the Gotei 13, and infiltrate a conspiracy there which had forced him into exile. Spending one last evening in a fake body with your besties, you departed for the afterlife, only to find it a poverty-stricken, hardship-filled land of misery.

Half a year you lived in the Nakashiri district of West Rukongai, eventually adopting its name in place of Tamaki. You also met six urchins there, to whom you became something like a big sister. You left them with a new home, the skills to survive and with hope of seeing you again one day, and joined the Shin’ō Academy to become a shinigami.

>1/4
69 images | 222 replies
Cyberpunk Princess Quest #11
Cyber1 (2)
You are Kaguya Muramoto, the illegitimate daughter of the pluto-aristocratic Muramoto Family. Once nothing more than another city girl among the millions of Urban Noir, since then you’ve since left your grimy arcology behind. Now you are educated in everything from history to advanced mathematics to politics, tutored in etiquette, archery, and the traditional arts. All of this to someday blend in perfectly as a true member of the Muramoto Family. But every now and then, you wonder if there is really a place for an illegitimate child like you in the rigid and formal world of the Plutocrats.

================================================================================

>Archive
http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Corporate%20Cyber-Samurai%20Quest

================================================================================

>Continued from last thread

In a diplomatic upset, you had accidentally spilled tea on the very fine clothes of your family’s plutocratic guest. Fortunately, he had taken it in good stride and no one else knew … yet. But it was still your responsibility as a hostess to find him a suitable change of clothes for his station, preferably without having to rely on your strict governess, Winslet-san.

… Hearing what the Enforcers have to say about you passing to meet your aunt, you give your most harmless, disarming, and above all, dejected expression.

"But I've already been through before." You protest. “If I don’t get through, I’ll be late.”

You can see the conflict of deeply ingrained training versus the innocent plea of a small child play out on the faces of the Enforcers. And the plea of a small child wins out.

“Alright, come through.” One of the Enforcers waves you through.

“Wait, is that okay?” The other Enforcer asks. “Shouldn’t we call The Lady first?”

The Enforcer who let you through shrugs. “You want to call The Lady just because her niece wants to say hi, be my guest.”

With that, you were let through. After that, any Enforcers you passed by must have assumed you had already gotten the necessary permissions since they didn’t stop you.

Eventually you reached the entrance to Lady Muramoto’s quarters. But just as you are about to knock on the door, it opens. Standing in the doorway was your aunt. She was dressed rather formally. Ah, she must have been headed to meet the guests.

“Ah, Kaguya-chan.” Lady Muramoto greets you. “May I help you?”

“Greetings, Auntie.” You bow deeply and respectfully, as befitting of a greeting to the wife of the Master of the Household. “As a matter of fact, there is indeed something you can help me with …”

>Ask your Aunt for what you need and explain why

>Don’t explain why, avoid the shame

>Think of a convincing lie
1 images | 108 replies
You Awake in Westeros as Joffrey Baratheon #5.7
Chad Joffrey
Welcome to Joffrey Baratheon Self Insert Quest, where you play as the cursed QM Elsweyr who has been punished for his questing sins by being cast into the body of the most unlikable Game of Thrones character - one destined for failure and death - on the day of his 12th birthday, right before the events of the A Song of Ice And Fire novels start to occur.

Last time, Joffrey Baratheon encouraged Arya’s thirst for combat, went boar hunting with his father, found three baby piglets for him and his siblings to raise as pets and visited Bran’s sickroom in the aftermath of the boy’s traumatic fall from the Broken Tower.

Now, Joffrey Baratheon speaks with Catelyn Stark.

Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Joffrey%20SI
3 images | 69 replies
Century of Blood IV - a ASOIAF quest
New Valyria
Valyria has fallen.

The greatest city the world has ever seen has died in the cataclysm that split the Land of the Long Summer, burnt away the cedars of Velos and signaled the end of an Era.

And yet its legacy persists, in the form of its colonies - Volantis and her ten sister-cities: Tyrosh, Myr, Norvos, Pentos, Lorath, Lys, Qohor, Bravos, Gogossos and Essaria – and the surviving cities on the border of the Valyrian heartland – Elyria, Mantarys, Tolos and their neighbors.

Dark omens abound these days - far to the North a dragonlord proclaimed himself Emperor of Valyria, while there are rumors of a mighty Khal uniting the barbarians of the East. The High King has apparently lost any interest in exerting royal authority on his fellow Sarnorian monarchs, letting the country slowly spiral into a cold war that could at any moment turn hot, pitting the Eastern Marches of the High Kingdom against its heartland. Belicho, the Archon of Essaria, appears posited to resign due to domestic pressure while an early winter is slowly setting in thanks to the ashes released in the atmosphere by the what many already call “the Doom”.

And yet…nothing of this seems to matter to Aegar Tagaros, Triarch of the Tiger party.

>“..only we are suited to reunite the Daughters of the Freehold, for Valyria lives on through its eldest daughter, mighty Volantis!”

A loud cheer erupts from the crowd, as said man speaks loudly from atop the stairs leading to the great doors in the Black Wall.

>“The Freehold shall endure. We survived the invasions of the Old Empire of Ghis, defeated the barbarians of the East and bent the Rhoynars to our will! We are the greatest civilization this world has ever known and We. Shall. Endure!”

A loud cheer erupts once more from the assembled crows of nobles, just as a similar, much louder one erupts from the commoners outside the Black Wall who are listening to the speech being delivered by and heralds. You can easily imagine the loud cheer propagating to the entire city as the speech is delivered in every street corner, plaza and market square by heralds.

You sigh as the Triarch continues on, already knowing how the speech will end.

>“Citizens! Brothers. Sisters. The world has gone dark and it falls upon us to ensure the light of civilization will shine on for the centuries to come. It is for this reason that I call upon you in this hour of need: the Freehold needs you, Volantis needs you.”

God, the man is so dramatic...

>“People forget that the soldiers who conquered the world were not dragons. No, they were common men and women like you and me! What our ancestors conquered, we shall reconquer with the sweat of our brow! Long live the Freehold! Long live Valyria!”

And so, with an incredibly loud cheer, the Century of Blood began.

> Twitter - https://twitter.com/TagarosQ
> Character Sheet - https://pastebin.com/4XzbhfsP
> Other important sheets (characters, etc) - https://pastebin.com/u/TagarosQM
> Last thread - >>4831508
86 images | 657 replies
Lotus User Quest (#1?)
Lotus
This is a new quest, based on an original setting, created by myself and a group of friends. This is also my first time QMing, so, please excuse any errors, but do tell me after the session so I can improve. Background about the setting and the contained supernatural powers, geography, and more will be given as needed.

But, for now, we have an important question to ask. Who is our Protagonist?

The first step to deciding that is where he (Yes, gender is male-locked) will be starting.

> Edelweiss (Large country with lots of rivers, incredible trade, and more advanced technology than the rest of the world. Mind you, advanced means early Renaissance here.)

>Azalea (Vaguely Asian country with plenty of mountains, and scattered villages as a result. Rivals with Edelweiss, has a lot of ruins on the dangerous mountain peaks.)

>Mystery Box (Mystery Box. Not a concrete Nation, that's all you're getting.)

First to three votes wins. Most votes will be capped after an hour, or half an hour if this project picks up steam, but this is the first thread so there's no time limit here.
3 images | 294 replies
DRAGON SLAYER QUEST #10
1608023334038
LAST TIME, ON DRAGON SLAYER QUEST
Your name is Noah Lee - straight C+ student, scrawny runt, and lover of old ballroom dance vinyls. After a chance encounter during detention, you discovered that you possess the mystical "Type O-alpha" blood-type, which marks you as...

Monster bait. No cool powers. No "chosen one" status. But apparently, if you bleed around the wrong people, they will explode into gigantic, reality-warping monsters known as "Dragons" and immediately try to kill you. Silver lining! Surviving a Dragon attack gave you magic powers - "Alchemy", the ability to enforce your intent on the world and reshape matter and energy.

After a fraught encounter with your teacher, who burst into a Dragon and attempted to kill you, you were saved by Kendra Shields (call her Ken), a gruff, battle-worn two-star Slayer for the Fraternal Order Of Dragon Slayers (FOODS), and became her apprentice in order to learn enough so that you could defend yourself from Dragons.

After a harrowing experience at a school assembly that revealed the existence of Coach White as a dangerous Three-star Dragon, you were glad to take the opportunity to take some relaxing time with your friends - really, your only two friends. Rebecca George, to whom your romantic relationship is somewhat complicated, and Josh Masters, who is a big popular meathead and you have no idea why he likes you.

Even with the evening spent relaxing, enjoying each other's presence, and doing homework and studying, your double life looms over you like a haunting spectre. After all, Coach White wasn't killed by the FOODS agents he was confronted by - he escaped, half-dead (literally, with a tracking device somewhere in him, but escaped nonetheless. And Rebecca seems to have more than her fair share of holes in her memory from Dragon attacks, not to mention the incoming presence of l'Ordine soon to encroach upon your hometown, the Vatican's personal Dragon hunting order.

And, of course, there was Saint, a mysterious Two-star Dragon who'd been told by a mysterious figure to hunt down other Dragons so that they could become human again. You didn't expect him to show up at your friends' apartment looking for you (or at all), but quickly discovered he was wounded grievously and hunting you down for assistance.
6 images | 126 replies
MM Skirmish: The Long Overdue Halloween Special 2
TowerSplash
“It’s been 28 years since the Satellite War plunged the world into chaos. The great institution that was the International Forum is dead, and with it all dreams of peace and global solidarity. The Bi-Frost satellite network that once enabled large scale global communications lies shattered. The resulting orbital debris field has halted any plans of expansion into space.”
“Now surviving nations leverage their remaining industry to fortify their fragile borders, petty warlords squabble over wastelands scarred by kinetic bombardment, the remnants of the IF’s elite peacekeepers haunt the battlefields like vengeful spirits, and over it all looms the threat of Neromius; empowered by a new generation of genetically engineered mega-cavalry and unrestricted by the sanctions of the IF; the rider-chiefs of its disparate tribes and city states sally forth into the broken world in search of spoils and glory.”
“But this story isn’t really about all that, it takes place deep with the scar of an older more vicious war…”
What would you know of the Exclusion Zone? To most it is an irradiated wasteland, a legacy of the Great War. But I tell you that place is no mundane hell, the land is cursed and deep within it’s desolate heart are perils that defy rational explanation. I’ve seen it myself. Come, sit a while and listen to my story…

>cont
30 images | 167 replies
Wesley's Bizarre Adventure: "Tantric Ona Milky Homes"
sample_bec32f3612df49a675ac72b859468cf7
You are Wesley Keki, bullying victim and destroyee of anime pussy.

PREVIOUSLY:
-Olivia Bosphorus and Winter Denali both arrived in town.
-It turned out that Olivia and Amelia are an item.
-Tyrus threatened to hand Gideon over to the Instrumentalist loonies who are after him, but you negotiated a middle path: letting Gideon walk free, but keeping a close eye on him. Gideon will be your ticket to inside information on the cult should you need it.
-Cerise came from Washington as part of her campaign for the US Senate. She arrived with her wife, Anna, and their son, Riley.
-You met Winter in person. She made merciless fun of you when she found out you were Summer's girlfriend.
-You fessed up to Summer about having slept with Lily. Summer wasn't too upset, but implied that she would even the score by sleeping with your mothers.
-You lunched with Talia. She has a way of messing with your head without raising her voice a single decibel.
-Winter tried to bully you a second time, but Amber leapt in to protect you. What really stopped Winter, though, was an off-the-cuff comment from Summer that cut Winter's ego to the bone.
-Amber insisted on going dress shopping with you in preparation for the upcoming homecoming date you have with Will Levy. To protect yourself from her clutches, you opted to take Amelia along too.
-...Big mistake. Amelia revealed a huge surprise in a dressing room at the store, which led to a sticky situation for you and Amber both.
-Riley hung out at your house with you. You and your sisters had a wholesome midnight ice cream party with him. Cerise wasn't impressed.
-Winter confronted you about your relationship with Summer, but you declined to play her games.
-Talia asked you to accompany her to Bosphorus Rare Books. You accepted. Not wanting to anger Summer again, you let her tag along, too.
-While Talia overloaded Summer with stacks of books, you spoke with Olivia a little more about the Instrumentalists. Olivia told you that they're a cult in the mold of Scientology, with wide reach and politically powerful leadership. She also believes that whatever prophecy Gideon wants to decode is meaningless.
-Winter unexpectedly showed up to the store. She wanted a job. You helped her score one, to her chagrin.

---

Twitter: https://twitter.com/CeriseSoliloquy
Fuck Quest master index (including seasons 1-4 of the original quest): https://www.op-studios.net/fq
Fuck Quest lewd index: https://www.op-studios.net/fq-lewds

Wesley's Bizarre Adventure lewds (content not allowed on /qst/ will go here): https://www.op-studios.net/fq-wba-lewds

Episode 1 ("Wesley's Bizarre Adventure"): https://archived.moe/qst/thread/4723649
Episode 2 ("How Heavy are the Softballs You Pitch?"): https://archived.moe/qst/thread/4753308
Episode 3 ("Read or Die"): https://archived.moe/qst/thread/4797605
Episode 4 ("Winter Wars"): https://archived.moe/qst/thread/4827485

---

AND NOW, A WESLEY'S BIZARRE ADVENTURE INTERLEWD:
"Tantric Ona Milky Homes"
63 images | 270 replies
Solo RPG Challenge: A Murder Mystery
Murder Mystery
Introduction

In this quest, we will all start with the same prompt, and then each player will solve the murder mystery independently, using the oracle of their choice. One player might turn the story into a horror game, some other a classic noir, another one into an action movie. If you want to participate but don't know how Solo RPGs work, visit the /srpgg/ thread in /tg/ where you will find plenty of resources.

>The thread life is 30-31 days, so try to finish your story within that time frame.

Prompt

>A woman was murdered in a shoddy, low quality hotel in the bad part of the city. The owner of the hotel—The Crimson Velvet—is an unscrupulous, oily and greedy individual who goes by the name of Tersy. He's an usurer as well as a petty criminal, trying to boss the wretched residents of the area trying, and failing, to earn a reputation and rise in the criminality ranks.

>You wonder why you were tasked with solving this crime. The people responsible for police work dismissed it as gang crime; after all, the Fangs prowl the squalid neighbourhood and occasionally punish people who owe them.

>Someone high up however thinks otherwise. There's rumors that claim the notable and respectful politician Robert Hammond was involved with the murderous woman, from simple vulgar needs to dark cabalistic rituals. That would certainly explain the note left on the corpse of the victim: we know, and you'll pay.
0 images | 9 replies
Open Roads Quest #5; Big City Dealings
Open Roads Quest Image
Moving through the sleepy burghs where the activity is determined by the rising and sleep cycles of livestock, you can nearly forget the bustle of a trade city in full swing. The bellowing of fishmongers in the morning, sawing and hammers striking throughout the day, and the raucous celebrations of night life. The deep ringing notes of bronze bells calling the quarter hour and hours cut through the noise, providing a steady undertone throughout the smells and sights of city life. All the while, at the dockyards guiding the loading and unloading of ships, and at the stables where oxcarts leave the gates laden with goods, merchants ply their trade. Firm handshakes seal deals from the humblest tradesman to the highest noble Houses and Grand Companies, deals backed by Lorian steel and gunpowder.

>Previous Threads: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Open%20Roads%20Quest

As always, we are Tristan Stonyfield, of the Port Josiah Stonyfields. The estate of the Gray Stonyfields is low to the ground, squat and forboding, formed of well-fitted granite stones. Not a family pre-disposed to flagrant flashiness, it’s surprisingly defensible with its spike-topped fences and iron-bound gates. It is a bit disconcerting to see gray pennants with green boulders, inverted from your Branch’s own coat of arms. Subtly, it implies that your own branch is inferior to the Trunk, forever destined to serve, instead of setting the course for the House’s future. You’re still looking at the hanging pennants when you hear the door opening at the other side of the hallway.

[1/4]
38 images | 164 replies
Fate/Paradox Carnival 3
Paradox Carniva3
The Grail War is on hold, in fact, most everything is on hold, for now is the time for a Carnival Moment, where things like Grail Wars simply don't happen. Well, at least in not any serious capacity.

You are Shinji Makiri, Ten years ago you suddenly found yourself with the memories of a complete past life that saw this world as a fictional story due to some unprecedented form of inter-dimensional transportation. Since that day, your new composite being has been working to change the grim future laid out for you, but... that really isn't of much concern to you right now.

https://www.youtube.com/watch?v=62c7_zKoSV8 [Embed] [Embed]

It's starting.

Archive of Paradox Reincarnator: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Fate/Paradox%20Reincarnator
General Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=WhatIsAQM
Status Menu: https://pastebin.com/h152hbhV
Shinji Status Page: https://pastebin.com/a6fiNxrZ
My Twitter: https://twitter.com/WhatIsAQM

Last Thread: >>4837374
274 images | 2519 replies
Birth By Ascension
Birth by Ascension
Earth.. just a blip of a planetoid among the vast others already in the galaxy. With humans lack of advanced technological development, they have not yet kissed the stars, but have ever dreamed to do so since they first peered upward. Many stop and wonder if humanity is alone by itself in this proverbial expanse, with thoughts of themselves being the penultimate of creation alone. Humanity could not have been more wrong, and ignorant.

As a matter of fact, deep in the well of the "Homo Sapiens" species lay a mysterious ancestry; one of an ancient pride, one that soared among the voids of space, uncontested. How humanity will use this ancestry once it is fully uncovered in the coming tumultations, is yet to be seen.
—————————————

In the year 1867, February 14 during a skirmish between Nien rebels and the Qing military forces, the skirmish grew larger and larger; until it became a full fledged major battle. The Qing had the initial advantage, until the Nien rebels gained a sudden strongpoint due to knowing the local terrain better. The battle was about to come to a close, in a seeming win for the Nien. However, another twist took hold when the Qing reorganized, plowing through the rows of the Nien that had them previously trapped in the valley. The Qing were quickly advancing to the strongpoint the Nien had established in a hilly position.

Volleys of mixed-match fire from matchlock and flintlock alike bellowed from the Qing and Nien; though the latter had more firearms to bear, since the Qing were slow to integrate firearms into their military at large, with bows and crossbows being in the outpour barrages as well. When the ammo began to run low, and the bloodied forces of both forces inched closer, a mass melee broke out. 1860s East Asia at this point, despite the major proliferation of firearms since the 1500s onward, still highly valued close-quarter-combat. Spearmen armed with jiangs thrusted. Axemen swiped. Officers of both sides of the battle unsheathed their blades, cutting and rendering flesh of multitudes.

Amidst all of those implements being used, two men of both Qing and Nien fought old style hand-to-hand; the type of fighting that ruled humanity in its lowliest of states before it even discovered fire.

Suddenly in the middle of the fight, one of the men instinctively struck their hand out, palm open. For why this man did so, history will never truly know as he himself didn't understand it. And his voice in history would already long be lost, as he was just a soldier in the many battles that would be similar in the near future.

A ball of energy emanated from his hand suddenly, striking his opponent. His opponent blocked. Even so, the others nearby stopped and took pause. Then it began.

Another soldier fire a blast. Then another. Soon the soldiers in the battle found out suddenly they could fly, taking this battle not only from the ground, to the skies too.

Ki was discovered.

Earth has changed forever.
2 images | 29 replies
Megaman: Zero Hour Quest
zero
>In the year 20XX...

"Project Zero has been initiated. Zero, report to the command terminal for debriefing."

Those are the first words you hear as you awaken. Your birthplace is a metallic tube in a dust-covered research laboratory. Only a select few concepts are present in your mind: how to fight, how to kill, the schematics of your design, and your absolute and resolute allegiance to your father, Dr. Albert Wily.

You step out of the tube and walk to the computer terminal across from the tube's open face, then press a large red button labeled "ACTIVATE". A voice comes out of speakers laid out throughout the lab room you're standing in.

"User identified: Zero."

"So, that's my name. Zero." You think to yourself.

"Special report: Zero activation protocol. Message loading. Please wait." A spinning circle appears on the screen in front of you before a black box fills the screen. At it's center, an old man with wild hair flowing in different direction. You recognize him immediately as your father, and then you hear his voice.

"Zero, if you are hearing this, then a horrible thing has happened. I, Dr. Albert Wily, the greatest scientific genius of all time, have died at the hands of the horrific Dr. Light and his malevolent robotic menace of a son, Megaman. A microchip was installed into my brain which was set to send an activation signal to your holding container in the event of my death. Your purpose, as my greatest invention, is to avenge my death and activate my final project hidden in the secret base of the nefarious Dr. Thomas Light. You must destroy the eight monsters who have stolen sensitive data on this project: Megaman, Roll, Protoman, Rush, Bass, Treble, Dr. Light himself, and his newest creation: a deadly creature known only as X who is hidden with him inside of his secret base. The former 6 each have fragments of map data which will lead you to Dr. Light and X encrypted in their memory drives. Zero, you are the pinnacle of robotic design and combat ability. My legacy is in your hands, my son. Do not fail me."

Rage washes over you. Father? Dead? Those damnable beasts will pay for what they've done!

>STAGE SELECT
>Megaman
>Roll
>Protoman
>Rush
>Bass
>Treble
46 images | 165 replies
Humanity - Fuck Yeah! #1
file
Your name is David Rockefeller. No relation.
You're a military vet, spent three tours in iraq to pay for college which you never attended.

After watching all your buddies die in an IED explosion back in 2013, you were sent home with a purple heart and a slap on the ass.
You spent a year training recruits at fort shithole before being honorably discharged and eventually found yourself working in a body shop where you got pretty good at grinding, hammering and welding.

You saved up, bought some land and built a house out in the countryside where you live with your dog and the wheat.
Everything's been going pretty well since then. You found a nice girl you'd like to see more often, and your old injuries don't bother you like they used to.

That's where you were, last you remember. At your house, out on the porch with ol' Mutt looking up at the stars.
And then... things get fuzzy. A flash of light. A burning sensation. You thought for a second you were back in that damned APC, together with your buddies.
But as the ringing in your ears starts to dim, you hear someone speaking. Just lifting your eyelids is a struggle right now, but once they open you see something that knocks you wide awake.

"How are the readings?"

"Good, i believe. It's vitals are reading close to projected normal values."

"And the brainwave patterns?"

"Disjointed, but not dangerous. We'll have to wait some time before we can tell if it took..."

An alarm began to sound.

"What's that?"

"I-It's waking up! It's beta waves are spiking! Quickly, sedate it!"

Two little green men... well, their skin is more grey than green, but still.
You move to sit up, but feel something restraining you. You feel an adrenaline rush starting to come on.
One of the aliens grabs a device from a tray cart and loads it with a vial full of glowing blue liquid. You don't like where this is going.

>Try to speak with them
>Try to break your restraints and kick their asses
>Pretend to fall back asleep
171 images | 2090 replies
Skeleton Island Thing 2, Part 23
1
OH SHIT NIGGER. You're RASPUTIN. Younger brother of SHOTASNIFFER - Supreme Leader of the United Shota Sniffing Republic.

Your Great Leader has decided to host a beach party to increase morale after 22 episodes of tiring bullshit. But you have discovered somebody trying to sabotage the whole thing. Now you're gotta find out who's responsible and take 'em out before the rest of your siblings find out and the day is ruined!
295 images | 856 replies
Claymore: Second Swords Quest #60
Claymore_OP_2
You are Noel Tiberius di Hazaran, queen of the realm with which you share your name and formerly the number seven warrior of the still-nameless Organization, and right now things in your northern neighbor Sakia seem pretty dire. The crown prince had his father murdered recently and threw his lot in with a technologically advanced invading force that landed on his northern shore, which is a scenario you’ve been quietly considering since learning that there was in fact an “outside world” that possesses far greater technologies than your corner of the world does.

You’ve seen evidence of it yourself – high-velocity cannons with explosive fused shells, steam engines powerful enough to propel iron-armored warships, and the like. So it stands to reason that similarly advanced land combat assets would exist, and honestly you have trouble blaming Crown Prince Edmund for deciding to appease such a force rather than fight. A traditional land battle might end in a one-sided slaughter, or else victory at an unbearable cost.

But that doesn’t mean you agree with him, and it certainly doesn’t mean you’re willing to overlook his clumsy attempt to kill you and several people you care about. Which brings you here, to this relatively small and unassuming monastery north of the lake town where you left Edmund suspended in a tree.

“I will only speak with the monks,” you declare to the uniformed guards who tried to stop you from entering the monastery through the delivery gate. “I have neither the time nor the desire to explain myself to those simply trying to insert themselves into business that does not concern them.”

“I think you’ll find that we’re very much concerned,” the guard insists curtly. “Our assignment here is to keep bandits and ruffians at bay. These monks have taken certain oaths you see, to do no violence.”

“And so you do violence for them.”

“Something like that,” the first guard’s partner smirks. “Now, are we going to have a problem here?”

“I think we’re already well past that,” you frown. “I think you know full well that you’re not here for the sake of these monks.”

“And so what if we do?” the first guard demands. “Who are you to say what I do and don’t know?”

>I have some pull with the others of my kind. I hope you like the idea of fighting yōma without us.
>I’m actual royalty. Shut up and stay out of my way or you’ll see just how big a ‘problem’ I can be.
>I could just knock you and all your little friends out, then conduct my business.
>Monk. Are these men causing problems for you?
>Other?
3 images | 161 replies
Shinobi Sidestory Quest #31
ame_openingII
You are Uzumaki Naori, and things have taken several unexpected twists since your battle with Uchiha Obito began.

First of these was his betrayal and murder at the hands of his senior, Uchiha Madara, who had been reanimated by Kabuto in what you have no doubt qualifies as one of the biggest mistakes in shinobi history. Second was Madara’s subsequent awakening of the rinnegan, which he used to nearly wipe out the allied shinobi forces set against him. Third was his return to life, followed by his continued abuse of reanimated rinnegan, and his abuse of his mangekyō sharingan to turn back time. This helped him succeed in gaining access to sage mode.

By evolving your own sage mode you were able to keep up with Madara, and even pressure him despite the fact that he had so many obscenely powerful tools at his disposal. But in yet another twist Uchiha Sasuke beat him at his own game – using an opening you created to become jinchūriki of the ‘Ten Tails’, a being from which the nine tailed beasts were at one point separated. And if that wasn’t enough even more undead old people have started to interfere, with Naruto and Sasuke evidently having been visited by some ghostly form of the Sage of Six Paths. Your own visitor was someone entirely different, the infamous Princess Kaguya who is now remembered as a demon of the ancient world.

That being, whom you now understand to be neither goddess nor demon, seems to have smoothed over any remaining incompatibilities between Uchiha Izumi’s left eye and your own tissues which were grafted to it in order to make a hasty repair. According to her that means it will at some point awaken as what she called a ‘jōgan’ – something she couldn’t quite explain in enough that you can anticipate what it will do.

But you can’t tell them that. Not yet at least.

“It was something like that,” you lie through your teeth instead, covering up Kaguya’s meddling by vaguely comparing it to their visit from the Sage of Six Paths. “I take it you still insist to fight against us, Sasuke?”

“That’s right,” he nods.

“Then we need to work together this time, Naori,” Naruto determines. “So what did the super old man give you to work with?”

“Nothing that I can use at the moment,” you confess. “So yeah, for me it’s close combat and fūinjutsu, though I’m not sure how to remove the Ten Tails from him without using a rinnegan – or the shinigami.”

“Let me take care of that,” Naruto insists confidently. “I’m not sure I understand it, but I feel like I can turn everything around now, ya know?”

“Not really,” you admit. “But I’m willing to admit there are many things I don’t understand, you being one of them.”
>1/2
3 images | 247 replies
ASOIAF: House Shryke Quest #12
House Shryke CoA
You are Aurion Shryke, Lord of Stormgrave, Captain of the Stormbringers Free Company, Paragon of Charm, Proctor of the Faith, Third Prong of the Greenstone League, the Bringer of the Storm, the Doom of Massey’s Hook, raider of tombs, father, husband. The war is over. The Rebel has become King. The last dragons are fled across the sea. You had your part to play in all of this, but will you navigate the choppy waters of the post-war world with the same deftness you brought to the chaos of the Rebellion?

Right now, you are spending some time in Lannisport amongst your lady wife's kin.

I tend to shoot out quick updates on run times or new posts here: https://twitter.com/CormaicB
The first ten threads can be found in the archives: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=House%20Shryke
Other Quest Resources are here: https://drive.google.com/drive/folders/1Ot_VGz9iDVmO1neVhGQMOs9h2G9Hd7nb
13 images | 443 replies
The Cry of Old Gods #1
forest
*“10th February 1981, 3:18PM. Reached Heysham yesterday. The lodging was fine, albeit a bit damp. Sleep was poor. Everything is packed and ready to go. It is raining heavily outside, taking shelter in a pub by the bay.”*

You notice that your hand is shaking ever so slightly. You stop writing and place the pen down. You need to clear your head. Getting up from the barstool, you head straight to the window on your left and peer outside.

Describing the weather as terrible would be a huge understatement. The dark clouds that were just on the horizon a few hours ago had silently rolled its way to the town. What started out as a light drizzle had grown into torrent of wind and rain crashing almost horizontally onto the cobblestone pavement outside. The low groan of winter storm fills the room as you clutch the curtains tightly and stare out into the pitch-black sea.

It is not the weather or the sea, however, that’s on your mind. It’s what lies beyond the battered beach, the shards of raindrops and the swirling tempest. It’s a small rock, sat 90 miles out to sea, that’s quietly calling out to you.

The Isle of Cerrigton.

You return to your seat and continue from where you left off.

*“Hopefully, the ferry arrives on time, but delays aren’t the problem. In this weather I’m lucky to even get to Cerrigton alive. I will report when I get there.”*

You close the leather-bound journal and stick the pen in your coat pocket. Folding your arms against the bar, you lean forwards and rest your head against your wrists. It’s been a long, uneventful day and the anxiety and nervous excitement is getting to you. You close your eyes and try to recall what got you here in the first place.

You are__________.

~~~~~~~~~~~~~~~~~~

**PICK ONE**

> James Whiteman. You’re in search of an old friend who mysteriously ran off three months ago to join a cult on the island.

> Charles “Charlie” Koenig. You’re on an expedition with two fellow students to investigate the geological anomalies on the island.

> Elliot Tomson. You’re a private detective sent to investigate the disappearance of a girl on the island.
2 images | 10 replies
Fallout NewVegas
267A1E0B-AB7E-48E2-BA69-C7964C9379D4
You and your band of four friends wake up after an explosion. All your supplies are gone but thankfully you are unharmed.
Make your character and stats
Your party and Decide on your groups ultimate goal
0 images | 22 replies
Magical Girl For Hire #107
Power
Although this isn’t really the best situation to do it, it’s hard to not think over what’s led to this. A job for one of those ‘ancient evil’ sorts, but a bit more involved than normal, as it turns out. Having to collect all the Lockstones- artifact crystals of power that hold your client’s power in check- has proven, if you’re being honest, a bit longer and a little rougher than you’d expected. You’d found more than a few things- mana eating crystal bird construct, weird half-fairy...but it’d all slowly, but surely, come together. You’d even managed to take out the biggest threats to your job’s completion with relatively little issue after some...unfortunate occurrences earlier.

Well...you’d thought you had. Now, you’re in the last leg of your job- and you’re fighting against one of the chief deities (allegedly) of the world’s major faith- Angra, Elder Fairy of Fire. The first few blows have proven...harrowing, but you’ve scored a hit- though she doesn’t seem to be anything but angry, considering her glare and intense heat. With all your defensive measures, you know that she’d be doing much more otherwise, but for now, you’re good.

Mostly. Pecker is floating around but clearly gunshy about getting too close, and Gartoum has been cut off via a vicious and lengthy wall of intense fire.

This is dangerous, and a hassle. And to think, this is only the first one you’re going to have to deal with…
------------------------------

http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Magical%20Girl%20For%20Hire%20Quest
General Pastebin: http://pastebin.com/u/MGFHQHandler
MGFH Spreadsheet: https://docs.google.com/spreadsheets/d/1H43OFoxE9QyMgIqBg_YdPO7IPn7_ES6iST7Xnv9Ou7Q/edit#gid=0
Character Details: http://pastebin.com/9J70gqM2
FAQ: http://pastebin.com/8unLWUjF
Twitter: https://twitter.com/MGFHandler
Ko-fi: https://ko-fi.com/Q5Q1MR92
Discord: https://discord.gg/wkg6ejt
41 images | 382 replies
Alternate History - Against all Odds Part 16
SAPeople_16
Due to an unfortunate set of circumstances, the King has been crippled beyond recovery, truly an unlucky man.
--------------------------------------------------------------
3-2-1-201
The pain you experience is unimaginable, but every now and again it gives you a moment of clarity. Perhaps you have been too harsh on these peasants. Never before was there such a thing as a peasant revolt in the empire, surely it was something you did.
Something you did...
Thinking on it, you do wield a lot of power, don't you? The futures of thousands rests upon your shoulders, could someone else out there be like you?
You find the thought unlikely, then again such was your opinion of the revolt as well.
Is it possible for one man to change everything?
Can a single man be more important than the masses?
These thoughts deeply conflict with everything you've known and learned throughout your life. You don't think it's possible to reconcile these positions with one another, maybe you should decide.
It doesn't matter, you don't think it does at least, the opinions of a dying man won't hold sway over the nation, you're sure of it.
--------------------------------------------------------------
Rules are pretty simple
>You are, at all times, the current de-facto Ruler of your people.
>There will be decisions after each Update.
>You may only pick ONE option, unless stated otherwise.
>Parenting options run parallel to the main-game and are their own separate decisions.
>When there is no Majority, a Tie will always be broken by the option that was chosen the earliest.
>This is an EXTREMELY SLOW quest, be prepared to wait, a lot.
Discord link for bonus content and shitposts
https://discord.gg/kaQNqtd

PS: I am really sorry for the sudden and unannounced Hiatus, but Uni caught up with me.
0 images | 85 replies
Civ Thread: The Vymorr Woods
864EC708-9701-4F54-AAC0-DDAED22862F1
The Vymorr woods is a great forest that stretches out for hundreds of miles although it has a surprising amount of variety in its terrain, one can even find small steppes and deserts within it. It’s origins are unknown, even to its own inhabitants but they all possess their own theories and beliefs on its creation. Many creatures can be found within, including creatures of old, some examples include various fey, elves, medusae, yuan-ti and even dinosaurs. This quest takes place in this mystic land, more specifically within Tyr’siraine, a prominent region once ruled by a Emerald green dragon known as Siraine (hence the region’s name) however the Yuan-ti and the Medusae overthrow him to gain additional power. They succeeded, and the Medusa Empress turned the mighty dragon into stone. Now Tyr’siraine has become a place for power struggles as the varying races fight against each other for power. Tyr’siraine is a place of many territories and they are as follows

The Agelihan Forest
This great forest used to be ruled by the wood elves but they were overthrown and exiled by Empress Acanthia, the leader of the Agelihan Empire. The Agelihan Empire consists of Medusae and other races that have become second class citizens under Acanthia’s rule.

The Agelihan Steppe
When the wood elves were exiled, they were exiled to the south of Ageliha, to its steppe. While it is officially owned by the Agelihan Empire, the nomadic wood elves consider it their own although they would always prefer their natural home. The Steppe is home to other races such as Cyclopes and Centaurs.

Dorgath’Orr
Dorgath’Orr is primarily the land of the lizardfolk and it consists of large jungles and swamps. Many ruins of an ancient people litter the swamp, who they belong to is a mystery but they contain a wealth of information about the arcane. As Dorgath’Orr is east of the Agelihan empire, it has to concern itself with Medusae expansionists but the lizardfolk have kept them at bay, so far.

The Jungle of Chaos
This accursed jungle, surrounded by rivers is both home to demons belonging to the horrid slime lord and the dreaded Slaad. Most refuse to go here thanks to its inhabitants and strange nature but even fewer wish to fix the problem as the Jungle has contained itself, for now at least.

The Forest of Stone
This was once the home to Siraine but when he was defeated, Empress Acanthia placed a curse on the entire territory. Now whenever it rains here, the liquid turns anything it touches into stone, as such everything there has petrified, including flora. It would take something truly special to survive here.

CONT
16 images | 155 replies
Beyond Hope
Plains of Avarice
Beneath a hazy red sky was a barren waste. The flow of life here had faltered slowly with the death of this place. Leering smokestacks marked an old, long-gone age where fear of death was not a common part of everyday living. Geometry of the most twisted and abstract nature permeated every part of this broken, strange world.

Nobody can recall when things changed, or what life was exactly like before the end came. Some recount handheld devices that could connect you with folks across the other side of the "globe", while others speak of isolated farming communities and wishing to be great knights. Confusion has replaced truth, in this age.

So many have died or changed into horrible aberrations. Be it science or magic, something has gone dreadfully wrong with the inhabitants of this place. You are one of the lucky ones, to remain human. Sane too, at least in your own view.

You consider yourself, for a moment. Who... exactly are you?

[PICK ONE]

>I am the Disheartened Vicar. I have begun to feel that my faith is slowly dwindling away, especially with the loss of my followers. While I may be good at helping others, my ability to care for myself is limited.

>I am the Defrosted Survivor. I remember that bitter chill washing over me, blocking out every inch of life that I had. But then a return. Being undead, I am hardy and resilient, but I feel so emotionless now.

>I am the Beautiful Liar. My life has been less laden with hardship than others thanks to my natural looks accompanied by trickery, and getting my own way is not too hard. However, I cannot handle conflict well.
9 images | 33 replies
Bones Quest #8: Apocalypse Soon
opimage8otherothyougetit
You’re STANLEY PARBLE: a girl with a weird name and an even weirder tale: after a centuries-old lich woke up during your graveyard shift at the GOOD BOY DOGGIE BONE factory, your simple life of janitorial work became a bit more… Complicated.

Sure, you became pals with your now-sentient skeleton (you named him LY) AND gained some nifty super powers from eating MAGICAL BONE MARROW, but that doesn’t change the fact that your hometown of Clearwater, California is overrun by HOMICIDAL SKELETONS Even worse, the guy in charge is dead-set on taking over the rest of the world while he’s at it. Not cool!

Concluding what you will forever refer to as the ‘Worst Field Trip Ever’, you managed to infiltrate the TOP SECRET LAB where your dump-truck-sized stalker TALBOT was created. Fighting your way through an admittedly sparse guard staff thanks to your pal and Magical Goth Podcaster In Residence SYBIL’S eldritch tantrum, you managed to reunite with the rest of your crew and track down the lab’s sole remaining researcher: DR. DENISE VENAAS.

Thankfully she was about as intimidating as a wet napkin which allowed you to glean plenty of juicy gossip from her perpetually-nervous head--chief tidbit among them was the news that the leader of the SKELETON SOLDIERS: GENERAL HAWKES, spirited away an experimental compound from the lab--one that has a nasty habit of dissolving everything BUT bone upon ingestion and contact! Even worse, the psycho plans on pouring every remaining meatbag survivor a cup via the CLEARWATER DAM! And you thought LOS ANGELES water was bad!

Thankfully you’re not alone in your song-worthy crusade--your merry band includes your BFF Sybil, the aloof, yet dependable Good Boy security guard MITZI, the Clearwater U film students-turned looters EDDIE, TUCKER, and KIKI, AND, in a surprising turn of events, the good DOCTOR VENAAS and her imposing creation and your new bodyguard TALBOT, the latter changing sides after you removed the chemical dumbing down his mind and bonding over both being janitors!

After a daring escape from the lab, you, Mitzi, and Sybil came to terms over recent decisions and actions, culminating in a round of punching each other’s stomachs to clear the air--stupid as it sounds, it kinda worked, and you now find yourselves sprawled like old socks all over the back of your van laughing yourselves hoarse.

THIS is where your story continues…
https://youtu.be/_wiwdlu-Zg0
149 images | 622 replies
Perpetual Defiance: A Warhammer 40,000 Quest #3:
IMG_20210526_210923
Perpetual Defiance - Thread 3 - The Big Leagues

> Archive:
http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Perpetual+Defiance
> Discord:
https://discord.gg/2MQvbaF

Welcome to Perpetual Defiance, here we play a game where you take the role of a Solar Auxilia Mercenary in service to the Emperor and the Imperial senate. Mostly the latter though. Your job is to go to planets where planetary governors need to keep a lid on things and are willing to pay an exorbitant amount of money.

On the last thread, lured by the prospect of wealth, reputation and the fix of adrenaline only provided by the rush of battle, you elected to conveniently misinterpret your orders to allow you to attempt something that would never under normal circumstances get even considered by even the lowest levels of command.

By utilizing your freshly discovered abilities, you attempted to raid a Hive City on your own, which for all intents and purposes, has been a remarkably successful run, seeing you somehow made it to the upper hives without being killed in spite of my efforts!

Only tripped the alarm like seven times or something? I think I lost count. Anyhow, you want the details, the archive is up there.
Right now you've managed to climb approximately 9/10 of the hive, and we're taking it off from there.

But first the Character Sheet!

Wounds: 17/17

Characteristics:
(WS) Weapon Skill - 55
(BS) Ballistic Skill - 43
(S) Strength - 50
(T) Toughness - 41
(Ag) Agility - 30
(Int) Intelligence - 34
(Wp) Willpower - 32
(Fel) Fellowship - 32
(Per) Perception - 29


Skills:
(WS) Parry +10
(Ag) Dodge: +10
(Ag) Operate (Aeronautica) +10
(Ag) Operate (Surface) +10
(Int) Security: +10
(Int) Common Lore (War) +10
(Int) Navigate (Surface) +10
(Int) Navigate (Stellar) +10
(Int) Tech-Use +10
(Per) Survival +10
(Fel) Charm +10


Weapon Proficiencies:
Power, Las, Solid Projectile

Talents:
Duelist, Swift Attack

Languages:
High Gothic, Mercenary Cant

Wargear:
> Void Armor with jetpack (Best) [ 7AP to all ] (15kg)
> 2h Thunder Hammer [2d10+4, AP10] (10kg)
> Las pistol (Best) [1d10+3, AP0, RoF 1/2/-, 30m] (1.5kg)
> Ammo count: (30x5+1) Rechargeable (0.75kg)
> Wrist Mounted Flame Pistol [ 1d10+4, AP2, RoF 1/-/-, 6m ] (4.5kg)
> Ammo count (2, refuel on site)
> Wrist Mounted Grapnel [ 65m Wire ] (3kg)
> 2x Mono Combat Knives (1d5+3, AP1) (1kg)
> 4x Demolition packs (3d10+2)(4kg)
> 4x Smoke Grenades (2kg)
> 5x Kinetic Grenades (1d10+9 AP4) (2,5kg)
> 8x Flame Bomb Grenades (1d10+3 AP6) (4kg)

Total encumbrance: 48.25/56kg


Duffel Bag Storage:
> M31 Great Crusade Commemorative Coin
> Unused Astartes Pattern Bolt Round
> Personal Dataslate
> Black Ops Dataslate
> Aviator glasses
> Rebel hat x 2
> Change Uniform

Vehicles in garage:
1x Imperial Warhorse (Kazakh)

Money:
>+10580 Throne Gelt

Debts:
>-1600 TG to the Rodgers Family
94 images | 959 replies
CRUELTY SQUAD: A Corporate Hitman Quest
capsule_616x353
Brought to you by Simian Ambitions, a sub-subsidiary of Consumer Softproducts

CRUELTY SQUAD

.
.
Well fuck, this is really how it ends huh.
.
.
*click*

The shotgun in your mouth makes an empty sound, and the temporary adrenaline in your system gets suffocated, strangled by a comforting, overwhelming wave of misery. Back to feeling empty. You can't help but chuckle at yourself, what a worthless fuckup. Can't even splatter your braincase over the walls properly. In the excitement, you managed to forget that you were out of slugs. Not like death means anything in this shitty life. But look lively Fuckup, now you got an audience.

Through teary eyes, you scan your surroundings. Still the same old apartment, drab, musty, with stale food on the counter. Home. Did you expect that little tango with Death to get you something else? Not with those moves, cowboy. At least you got that top-of-the-line shower for the late-night sobbing sessions, and that self-warming bed to spend your whole grey days in.

God, how did we get here?

The job at the meatoid factory was hell, but this unemployment deal... It's even worse. You got no capital. You produce nothing. Your value is zero.
On the verge of a mental breakdown, somehow you manage to raise your head and look out the window. The chemical-powered neon lights draw strange shapes into the noxious fog outside. Like a swirling vortex, soon to swallow you up. This world was made into a sewage-infused garbage pile long before you were here, and the corporations rule over this diseased rock with billion-dollar fists, using ridiculous amounts of capital to influence humanity and the rules of nature themselves.

Still... How DID we get here?

> SEC Death Unit layoff. The company decided to upgrade their whole security systems to semi-automated biobots. You couldn't compete and still keep your independent thought. While it lasted, it was a good time. [Experienced Killer]

> Rebellious office worker. You beat to death a number of coworkers in a stress-fueled rage. In retrospect, the extent of your violence surprised you. Could put that to use someday. [Violent Nature]

> Killing always brought you some sort of perverse pleasure. Be it for work or just because you felt like it, it's not like people die permanemtly anymore. Still, viewing everyone around you as walking sacks of meat kinda hurts your social skills. [Psycho]
22 images | 120 replies
pimp lich
jack-eaves-dwarf-city-initial-exploration
>location: svartalfheim, land of the svartalf dwarves
>1920s level steampunk in a caveworld
>you are an ancient human lich skilled in fleshcrafting and disguise.
>you can and do generally appear fully alive and human.
>you are a noble gentlemen with style, class, high society access and lots and lots of money.
>for a while the goddess of death finally got you, but you somehow snuck out through one of her dumbass lackeys.
>you've bought and built a manor house over a cliff where unemployed dwarves go to commit suicide by jumping.
>the resulting souls are tasty.
>you have all the money and class in the world, and no one knows you are a lich.
>you have a deathpit to stably feed on.
>the dwarven world is your oyster.

what do you do?
14 images | 134 replies
Mars Settlement
Mars
You will be dropped on the surface of Mars at a location of your choice with a billion dollars worth of infrastructure. Describe where you go and what/who you take with you.
12 images | 47 replies
Fallout: No Gods, No Masters 2
Joker
The first three months of your rule has been rife with internal instability, NCR dealings, starvation and relentless raider attacks. And yet against all odds, you have come out the other end with a bright future ahead of you and your fledgling nation. Time will tell if General Oliver was right when he said, " Making a nation ain't like chowing down on a pile of Fancy Lad Snack Cakes." But you're not one to give up so easily. You are the Courier, the most resilient man in the Mojave.

Still in a precarious place with the food supply and the Brotherhood of Steel seemingly lying straight to your face, you better get to work.

Previous thread: >>4815280
92 images | 1360 replies
NotQuesty: Tale of the Twin Dragons
chapter4
Give suggestions on how the story should continue

story so far: https://www.deviantart.com/lom678/gallery/67815001/notquesty-tale-of-the-twin-dragons
25 images | 52 replies
Digimon Brawl 1
4600817_0
At the main square of a town mostly made out of USB stick houses a large crowd had gathered to spectate an event. Above a newly made fighting ring floated a machine Digimon with a TV screen as most of their body, rabbit ears on top and a small clock along with 2 robotic arms at the bottom of their body.

"Hello names Guidemon and I will be the announcer for this event! As per the decree of the Sovereign Baihumon the grand 'Super Rookie Brawlers' preliminaries tourney is to be held today. As all of you likely know already only 4 of 16 qualifying contestants will move on to participate in the final tournament to represent this quadrant to fighting for wealth and glory!" The machine said in a cheerful but clearly synthetic voice. A smiley face prominently displayed on the screen as a substitute for regular facial expression.

"Now let's not drag this out. The first fighter is..."

>Tinkermon
>Black Agumon
>Patamon
>Shamanmon
2 images | 24 replies
Eleventh Primarch Quest Chapter 4
11th Primarch Quest
You are Kolinasi, Keiko Whatiri, son of Ravi.
Big Man of the Islands
Captain of Something Fierce.
Primarch.
And unknown to you, father of a space marine Legion.

You have conquered the tides, and defeated sea monsters. You have brought alliances to your people that have not existed before.

You have discovered Knights, and have touched the stars in a void craft. You have fired big guns on a steel ship.

Yet You have not been tested in real combat.

Now you face your first real test, the one you have been waiting for. The one you knew would come. Battle. Your first real battle. Your Ship, ground defenses of the tribes, and those who have volunteered to be ground troops against the Ganth: those whom you have learned are the primary source of misery and suffering on your home planet.

This battle, should allow you time to go gather intelligence on the Ganth. By defeating one of their key vessels, or hopefully capturing it, you will be able to find out what planets are their primary trade partners, or maybe even where they come from in the sector.

The weather for the day is a little stormy.

Storms never bothered you though. You actually quite enjoy them.

You can smell the storm on the sea spray on the breeze.

The Something Fierce is a capable ship, bigger than anything else on De'lormosa and recently fixed thanks to hard work of your crew and your efforts.
47 images | 346 replies
/conqst/ Tamriel Edition #1 Part 2
05242021map55
Continuing from this game:>>4765852

Read the rules | how to play here: https://pastebin.com/hQMZiGUM.

The dice you put in the "options" box is:
dice+1d10

>What is /conqst/?
/conqst/ is a 4Chan story-telling game that is just like Risk but allows you to have more freedom in defining your civilization. By joining this game, you are constantly involved with the drastic changes of the global story through events, new civilizations, strong national strategies, and diplomacy.

>Can I join/Stop playing?
Yes and yes! Read the rules on how to play. If there isn't any free territory (shaded in white), some players may be nice enough to give you land or allocate a puppet state. If not, then you could wait until the next game (or when I kick out inactive players). If you want to stop playing, just either let me know or stop going to this thread.

>How hard is it to learn how to play this game?
Not too hard. You start with 5 territories as one nation, expand until you can't expand, and choose to either attack, fortify, or defend. Plain and simple. You also get +1 attack and +1 defense for every certain amount of territories you own, and gain National Strength (NS) every roll.
6 images | 34 replies
Century of Blood III - a ASOIAF quest
Aurion and Dragon
Valyria has fallen.

The greatest city the world has ever seen has died in the cataclysm that split the Land of the Long Summer, burnt away the cedars of Velos and signaled the end of an Era.

And yet its legacy persists, in the form of its colonies - Volantis and her ten sister-cities: Tyrosh, Myr, Norvos, Pentos, Lorath, Lys, Qohor, Bravos, Gogossos and Essaria – and the surviving cities on the border of the Valyrian heartland – Elyria, Mantarys, Tolos and their neighbors.

Dark omens abound these days - far to the North a dragonlord proclaimed himself Emperor of Valyria, while there are rumors of a mighty Khal uniting the barbarians of the East. The High King has apparently lost any interest in exerting royal authority on his fellow Sarnorian monarchs, letting the country slowly spiral into a cold war that could at any moment turn hot, pitting the Eastern Marches of the High Kingdom against its heartland. Belicho, the Archon of Essaria, appears posited to resign due to domestic pressure while an early winter is slowly setting in thanks to the ashes released in the atmosphere by the what many already call “the Doom”.

And yet…nothing of this seems to matter to Aegar Tagaros, Triarch of the Tiger party.

>“..only we are suited to reunite the Daughters of the Freehold, for Valyria lives on through its eldest daughter, mighty Volantis!”

A loud cheer erupts from the crowd, as said man speaks loudly from atop the stairs leading to the great doors in the Black Wall.

>“The Freehold shall endure. We survived the invasions of the Old Empire of Ghis, defeated the barbarians of the East and bent the Rhoynars to our will! We are the greatest civilization this world has ever known and We. Shall. Endure!”

A loud cheer erupts once more from the assembled crows of nobles, just as a similar, much louder one erupts from the commoners outside the Black Wall who are listening to the speech being delivered by and heralds. You can easily imagine the loud cheer propagating to the entire city as the speech is delivered in every street corner, plaza and market square by heralds.

You sigh as the Triarch continues on, already knowing how the speech will end.

>“Citizens! Brothers. Sisters. The world has gone dark and it falls upon us to ensure the light of civilization will shine on for the centuries to come. It is for this reason that I call upon you in this hour of need: the Freehold needs you, Volantis needs you.”

God, the man is so dramatic...

>“People forget that the soldiers who conquered the world were not dragons. No, they were common men and women like you and me! What our ancestors conquered, we shall reconquer with the sweat of our brow! Long live the Freehold! Long live Valyria!”

And so, with an incredibly loud cheer, the Century of Blood began.

> Twitter - https://twitter.com/TagarosQ
> Character Sheet - https://pastebin.com/4XzbhfsP
> Other important sheets (characters, etc) - https://pastebin.com/u/TagarosQM
> Last thread - >>4818105
78 images | 891 replies
Another 40k Isekai thread, But Tau this time
wellfuck
After reading through cupanon, cryptekanon and hivefleetanon. I have decided to jump on the bandwagon that is 40k nerd isekai. If the tin men, and fucking bugs get one, why shouldn't our weeabo friends in blue not get one too?
This is my first time posting on here as I am more of a lurker but I hope you guys enjoy!

>be me, average looking guy, average life nothing out of the ordinary
>get introduced to RTS games at an early age cuz dad played loads of Starcraft when it was in it's prime
>years pass and I am sitting infront of my computer looking for more fun rts games to play
>Played the entirety of SC1 and 2 multiple times, gone as far as to play multiple off-brand rts games on steem
>One day, Steem gods bless me with a sale, notice Dawn of war warhammer 40k collection on sale with all the expansions
>$15
>a fucking steal and a half
>proceed to play through DoW, Dark crusade, Soulstorm, etc
>games were meh but the lore was what got me hooked
>Spend hours, days and weeks learning all there is to the lore of the game
>particularly intrigued by the Necrons
>months pass and I have saved up enough to buy a small starter edition which came with both necron and marines halves
>give marine half to friend as a gift
>realize I only have enough money left to buy 3 whole colors
>Fuck.wav
>come home, build my new robot boys and start painting in the only colors I'll ever (afford) need: Silver, White, and Purple (+complimentary nuln oil)
>get half way done and shelf the army
>Weeks pass without me painting my boys, too caught up with work and classes
>Classes end, decide to get some more paints for my (now)dusty necron army
>proceed to walk the short distance across the street to the game's store
>look to my left
>see big truck barreling down on me
>too late to jump out of the way
>mfw
1 images | 6 replies
Play my quest or die
tegaki
The knocks on the door intensified to the cops now ramming it down, it's ok though you got a plan. After taking 30 tabs of acid you learned the truth of the universe aliens and became best buds with satan. You currently have a gun, explosives, and a tilted pentagram ready to call whatever demon to help. Still you're not gonna be able to take on that swat team or atf whatever they are. Wat do?
>Blow hole through wall then escape
>Tell demon to possess the swat team to kill themselves
>Write in
3 images | 14 replies
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